diff options
Diffstat (limited to 'engines/pegasus/items/biochips/mapimage.cpp')
-rwxr-xr-x | engines/pegasus/items/biochips/mapimage.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/pegasus/items/biochips/mapimage.cpp b/engines/pegasus/items/biochips/mapimage.cpp index 6e4a8ecd12..bd7b8ff910 100755 --- a/engines/pegasus/items/biochips/mapimage.cpp +++ b/engines/pegasus/items/biochips/mapimage.cpp @@ -55,20 +55,20 @@ static const int kGearRoomFlagHigh = ROOM_TO_FLAG(kMars39, kWest); static const int kMazeFlagLow = ROOM_TO_FLAG(kMars60, kNorth); static const int kMazeFlagHigh = ROOM_TO_FLAG(kMarsMaze200, kWest); -static const tCoordType kGearRoomScreenOffsetX = 49; -static const tCoordType kGearRoomScreenOffsetY = 47; +static const CoordType kGearRoomScreenOffsetX = 49; +static const CoordType kGearRoomScreenOffsetY = 47; -static const tCoordType kGearRoomGridOriginX = 1; -static const tCoordType kGearRoomGridOriginY = 4; +static const CoordType kGearRoomGridOriginX = 1; +static const CoordType kGearRoomGridOriginY = 4; -static const tCoordType kMazeScreenOffsetX = 16; -static const tCoordType kMazeScreenOffsetY = 20; +static const CoordType kMazeScreenOffsetX = 16; +static const CoordType kMazeScreenOffsetY = 20; -static const tCoordType kMazeGridOriginX = 6; -static const tCoordType kMazeGridOriginY = 1; +static const CoordType kMazeGridOriginX = 6; +static const CoordType kMazeGridOriginY = 1; -static const tCoordType kGridWidth = 4; -static const tCoordType kGridHeight = 4; +static const CoordType kGridWidth = 4; +static const CoordType kGridHeight = 4; static const uint16 kMapOfMazePICTID = 906; static const uint16 kMapOfGearRoomPICTID = 907; @@ -318,7 +318,7 @@ void MapImage::unloadImage() { _whichArea = kMapNoArea; } -void MapImage::moveToMapLocation(const tNeighborhoodID, const tRoomID room, const tDirectionConstant dir) { +void MapImage::moveToMapLocation(const NeighborhoodID, const RoomID room, const DirectionConstant dir) { GraphicsManager *gfx = ((PegasusEngine *)g_engine)->_gfx; int flag = ROOM_TO_FLAG(room, dir); @@ -346,7 +346,7 @@ void MapImage::addFlagToMask(const int flag) { // This function can even be sensitive to open doors. // clone2727 notices that it's not, though void MapImage::getRevealedRects(const uint32 flag, Common::Rect &r1) { - tCoordType gridX, gridY; + CoordType gridX, gridY; switch (_whichArea) { case kMapMaze: @@ -371,7 +371,7 @@ void MapImage::getRevealedRects(const uint32 flag, Common::Rect &r1) { void MapImage::drawPlayer() { Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface(); - tCoordType gridX, gridY; + CoordType gridX, gridY; switch (_whichArea) { case kMapMaze: |