aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/neighborhood/norad/delta/globegame.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pegasus/neighborhood/norad/delta/globegame.h')
-rw-r--r--engines/pegasus/neighborhood/norad/delta/globegame.h169
1 files changed, 169 insertions, 0 deletions
diff --git a/engines/pegasus/neighborhood/norad/delta/globegame.h b/engines/pegasus/neighborhood/norad/delta/globegame.h
new file mode 100644
index 0000000000..9c31a931fc
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/delta/globegame.h
@@ -0,0 +1,169 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_DELTA_GLOBEGAME_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_DELTA_GLOBEGAME_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+
+namespace Pegasus {
+
+enum GlobeTrackDirection {
+ kTrackLeft,
+ kTrackRight,
+ kTrackUp,
+ kTrackDown
+};
+
+// This class assumes that the globe movie is built at 15 frames per second with a
+// time scale of 600, yielding 40 time unit per frame.
+
+class GlobeTracker : public Tracker {
+public:
+ GlobeTracker(Movie *, Picture *, Picture *, Picture *, Picture *);
+ virtual ~GlobeTracker() {}
+
+ void setTrackParameters(const Hotspot *, GlobeTrackDirection);
+ void continueTracking(const Input &);
+ void startTracking(const Input &);
+ void stopTracking(const Input &);
+ void activateHotspots();
+ bool stopTrackingInput(const Input &);
+
+protected:
+ void trackGlobeMovie();
+ void stopGlobeMovie();
+
+ Movie *_globeMovie;
+ Picture *_leftHighlight;
+ Picture *_rightHighlight;
+ Picture *_upHighlight;
+ Picture *_downHighlight;
+ const Hotspot *_trackSpot;
+ int _trackTime;
+ GlobeTrackDirection _trackDirection;
+};
+
+class GlobeCountdown : public IdlerAnimation {
+public:
+ GlobeCountdown(const DisplayElementID);
+ virtual ~GlobeCountdown() {}
+
+ void setCountdownTime(const int);
+ void startCountdown();
+ void stopCountdown();
+
+ void setDisplayOrder(const DisplayOrder);
+ void show();
+ void hide();
+ void moveElementTo(const CoordType, const CoordType);
+
+ void draw(const Common::Rect &);
+
+protected:
+ Surface _digits;
+ int16 _digitOffset;
+};
+
+static const int16 kNumAllSilos = 40;
+static const int16 kNumTargetSilos = 10;
+static const int16 kNumLongSlices = 72;
+
+class GlobeGame : public GameInteraction, public NotificationReceiver {
+public:
+ GlobeGame(Neighborhood *);
+ virtual ~GlobeGame() {}
+
+ void handleInput(const Input &, const Hotspot *);
+ void clickInHotspot(const Input &, const Hotspot *);
+ void activateHotspots();
+
+ bool canSolve();
+ void doSolve();
+
+ struct Point3D {
+ float x, y, z;
+ };
+
+ struct Line3D {
+ Point3D pt1, pt2;
+ };
+
+protected:
+ // Latitude (-90 - 90) and longitude (-180 - 180)
+ static const int16 _siloCoords[kNumAllSilos][2];
+
+ static const int16 _targetSilo[kNumTargetSilos];
+ static const int16 _timeLimit[kNumTargetSilos];
+ static const TimeValue _siloName[kNumTargetSilos][2];
+
+ void openInteraction();
+ void initInteraction();
+ void closeInteraction();
+
+ void receiveNotification(Notification *, const NotificationFlags);
+
+ void spinGlobe(const Input &, const Hotspot *, GlobeTrackDirection);
+ void clickGlobe(const Input &);
+
+ int16 findClickedSilo(const Input &);
+
+ void globeMovieFrameToOrigin(int16, int16 &, int16 &);
+ void globePointToLatLong(const Point3D &, int16, int16, int16 &, int16 &);
+ void screenPointTo3DPoint(int16, int16, Point3D &);
+ bool lineHitsGlobe(const Line3D &, Point3D &);
+
+ Movie _monitorMovie;
+ Movie _globeMovie;
+ Movie _upperNamesMovie;
+ Movie _lowerNamesMovie;
+ Notification _globeNotification;
+ NotificationCallBack _monitorCallBack;
+ GlobeTracker _globeTracker;
+ Picture _globeCircleLeft;
+ Picture _globeCircleRight;
+ Picture _globeCircleUp;
+ Picture _globeCircleDown;
+ Picture _motionHighlightLeft;
+ Picture _motionHighlightRight;
+ Picture _motionHighlightUp;
+ Picture _motionHighlightDown;
+ Picture _targetHighlightUpperLeft;
+ Picture _targetHighlightUpperRight;
+ Picture _targetHighlightLowerLeft;
+ Picture _targetHighlightLowerRight;
+ GlobeCountdown _countdown;
+ NotificationCallBack _countdownCallBack;
+ int16 _gameState;
+ int16 _currentSiloIndex;
+ Notification *_neighborhoodNotification;
+ bool _playedInstructions;
+};
+
+} // End of namespace Pegasus
+
+#endif