aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/neighborhood/norad/pressuredoor.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pegasus/neighborhood/norad/pressuredoor.h')
-rw-r--r--engines/pegasus/neighborhood/norad/pressuredoor.h93
1 files changed, 93 insertions, 0 deletions
diff --git a/engines/pegasus/neighborhood/norad/pressuredoor.h b/engines/pegasus/neighborhood/norad/pressuredoor.h
new file mode 100644
index 0000000000..7ef1518c9f
--- /dev/null
+++ b/engines/pegasus/neighborhood/norad/pressuredoor.h
@@ -0,0 +1,93 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_NEIGHBORHOOD_NORAD_PRESSUREDOOR_H
+#define PEGASUS_NEIGHBORHOOD_NORAD_PRESSUREDOOR_H
+
+#include "pegasus/interaction.h"
+#include "pegasus/movie.h"
+#include "pegasus/notification.h"
+#include "pegasus/neighborhood/norad/pressuretracker.h"
+
+namespace Pegasus {
+
+static const short kNormalSubRoomPressure = 2;
+
+class PressureDoor : public GameInteraction, public NotificationReceiver {
+public:
+ PressureDoor(Neighborhood *, bool isUpperDoor, const HotSpotID, const HotSpotID,
+ const HotSpotID, TimeValue pressureSoundIn, TimeValue pressureSoundOut,
+ TimeValue equalizeSoundIn, TimeValue equalizeSoundOut);
+ virtual ~PressureDoor() {}
+
+ void incrementPressure(const HotSpotID);
+ void stopChangingPressure();
+
+ void playAgainstRobot();
+
+ bool canSolve();
+ void doSolve();
+
+protected:
+ virtual void openInteraction();
+ virtual void initInteraction();
+ virtual void closeInteraction();
+
+ virtual void activateHotspots();
+ virtual void clickInHotspot(const Input &, const Hotspot *);
+
+ virtual void receiveNotification(Notification *, const NotificationFlags);
+
+ Movie _levelsMovie;
+ TimeScale _levelsScale;
+ Movie _typeMovie;
+ TimeScale _typeScale;
+ Sprite _upButton;
+ Sprite _downButton;
+ Notification _pressureNotification;
+ NotificationCallBack _pressureCallBack;
+ Notification *_neighborhoodNotification;
+ int _gameState;
+ HotSpotID _upHotspotID;
+ HotSpotID _downHotspotID;
+ HotSpotID _outHotspotID;
+ PressureTracker _doorTracker;
+ TimeValue _pressureSoundIn;
+ TimeValue _pressureSoundOut;
+ TimeValue _equalizeSoundIn;
+ TimeValue _equalizeSoundOut;
+ bool _isUpperDoor;
+
+ bool _playingAgainstRobot, _typePunched;
+ int _robotState, _punchCount;
+ TimeBase _utilityTimer;
+ Notification _utilityNotification;
+ NotificationCallBack _utilityCallBack;
+ TimeValue _punchInTime;
+};
+
+} // End of namespace Pegasus
+
+#endif