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Diffstat (limited to 'engines/pegasus/neighborhood/spot.cpp')
-rw-r--r-- | engines/pegasus/neighborhood/spot.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/engines/pegasus/neighborhood/spot.cpp b/engines/pegasus/neighborhood/spot.cpp new file mode 100644 index 0000000000..f285bf9bc2 --- /dev/null +++ b/engines/pegasus/neighborhood/spot.cpp @@ -0,0 +1,70 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/debug.h" +#include "common/stream.h" +#include "common/textconsole.h" + +#include "pegasus/neighborhood/spot.h" + +namespace Pegasus { + +void SpotTable::loadFromStream(Common::SeekableReadStream *stream) { + uint32 count = stream->readUint32BE(); + _entries.resize(count); + + for (uint32 i = 0; i < count; i++) { + _entries[i].room = stream->readUint16BE(); + _entries[i].direction = stream->readByte(); + _entries[i].srcFlags = stream->readByte(); + _entries[i].altCode = stream->readByte(); + stream->readByte(); // alignment + _entries[i].movieStart = stream->readUint32BE(); + _entries[i].movieEnd = stream->readUint32BE(); + _entries[i].dstFlags = stream->readByte(); + stream->readByte(); // alignment + debug(0, "Spot[%d]: %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction, + _entries[i].srcFlags, _entries[i].altCode, _entries[i].movieStart, + _entries[i].movieEnd, _entries[i].dstFlags); + } +} + +void SpotTable::clear() { + _entries.clear(); +} + +// Two SpotTable::Entries are equal if +// In addition to having their rooms, directions and alt codes identical... +// They are both either loops or once only animations AND +// They overlap in at least one of the on arrival, on turn and on door open bits. +SpotTable::Entry SpotTable::findEntry(RoomID room, DirectionConstant direction, SpotFlags srcFlags, AlternateID altCode) { + for (uint32 i = 0; i < _entries.size(); i++) + if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode && (_entries[i].srcFlags & kSpotLoopsMask) == (srcFlags & kSpotLoopsMask) && ((_entries[i].srcFlags & srcFlags) & kSpotTriggers) != 0) + return _entries[i]; + + return Entry(); +} + +} // End of namespace Pegasus |