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-rw-r--r--engines/pegasus/sound.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/engines/pegasus/sound.cpp b/engines/pegasus/sound.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "pegasus/sound.h"
+
+#include "common/file.h"
+#include "audio/decoders/aiff.h"
+
+namespace Pegasus {
+
+SoundManager::SoundManager(PegasusEngine *vm) : _vm(vm) {
+}
+
+void SoundManager::playSound(Common::String filename, bool loop) {
+ SndHandle *handle = getHandle();
+ handle->type = kUsedHandle;
+
+ Common::File *file = new Common::File();
+ if (!file->open(filename.c_str()))
+ error("Could not open file \'%s\'", filename.c_str());
+
+ Audio::AudioStream* audStream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
+
+ if (loop)
+ audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream*)audStream, 0);
+
+ if (audStream)
+ _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &handle->handle, audStream);
+}
+
+SndHandle *SoundManager::getHandle() {
+ for (int i = 0; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kFreeHandle)
+ return &_handles[i];
+
+ if (!_vm->_mixer->isSoundHandleActive(_handles[i].handle)) {
+ _handles[i].type = kFreeHandle;
+ return &_handles[i];
+ }
+ }
+
+ error("SoundManager::getHandle(): Too many sound handles");
+ return NULL;
+}
+
+bool SoundManager::isPlaying() {
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ if (_handles[i].type == kUsedHandle)
+ if (_vm->_mixer->isSoundHandleActive(_handles[i].handle))
+ return true;
+ return false;
+}
+
+void SoundManager::stopSound() {
+ _vm->_mixer->stopAll();
+}
+
+void SoundManager::pauseSound() {
+ _vm->_mixer->pauseAll(true);
+}
+
+void SoundManager::resumeSound() {
+ _vm->_mixer->pauseAll(false);
+}
+
+} // End of namespace Pegasus