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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_TYPES_H
+#define PEGASUS_TYPES_H
+
+#include "common/scummsys.h"
+
+namespace Pegasus {
+
+// TODO: Probably all of these don't really need to be typedef'd...
+
+typedef int32 DisplayElementID;
+typedef int32 DisplayOrder;
+
+typedef int16 HotSpotID;
+typedef uint32 HotSpotFlags;
+
+typedef byte ButtonState;
+typedef uint32 InputBits;
+
+typedef int32 NotificationID;
+typedef uint32 NotificationFlags;
+
+// Mac types.
+typedef int16 ResIDType;
+typedef int16 CoordType;
+
+enum SlideDirection {
+ kSlideLeftMask = 1,
+ kSlideRightMask = kSlideLeftMask << 1,
+ kSlideUpMask = kSlideRightMask << 1 << 1,
+ kSlideDownMask = kSlideUpMask << 1,
+
+ kSlideHorizMask = kSlideLeftMask | kSlideRightMask,
+ kSlideVertMask = kSlideUpMask | kSlideDownMask,
+
+ kSlideUpLeftMask = kSlideLeftMask | kSlideUpMask,
+ kSlideUpRightMask = kSlideRightMask | kSlideUpMask,
+ kSlideDownLeftMask = kSlideLeftMask | kSlideDownMask,
+ kSlideDownRightMask = kSlideRightMask | kSlideDownMask
+};
+
+// ScummVM QuickTime/QuickDraw replacement types
+typedef uint TimeValue;
+typedef uint TimeScale;
+
+typedef int16 GameID;
+
+typedef GameID ItemID;
+typedef GameID ActorID;
+typedef GameID RoomID;
+typedef GameID NeighborhoodID;
+typedef byte AlternateID;
+typedef int8 HotSpotActivationID;
+
+typedef int16 WeightType;
+
+typedef byte DirectionConstant;
+typedef byte TurnDirection;
+
+// Meant to be room in low 16 bits and direction in high 16 bits.
+typedef uint32 RoomViewID;
+
+#define MakeRoomView(room, direction) (((RoomViewID) (room)) | (((RoomViewID) (direction)) << 16))
+
+typedef uint32 ExtraID;
+
+typedef int16 GameMode;
+
+typedef int16 WeightType;
+
+typedef int16 ItemState;
+
+typedef int8 DeathReason;
+
+typedef int32 GameMenuCommand;
+
+typedef int32 GameScoreType;
+
+typedef long CanMoveForwardReason;
+
+typedef long CanTurnReason;
+
+typedef long CanOpenDoorReason;
+
+enum InventoryResult {
+ kInventoryOK,
+ kTooMuchWeight,
+ kItemNotInInventory
+};
+
+typedef int32 InteractionID;
+
+typedef int32 AIConditionID;
+
+enum EnergyStage {
+ kStageNoStage,
+ kStageCasual, // more than 50% energy
+ kStageWorried, // more than 25% energy
+ kStageNervous, // more than 5% energy
+ kStagePanicStricken // less than 5% energy
+};
+
+enum NoradSubPrepState {
+ kSubNotPrepped,
+ kSubPrepped,
+ kSubDamaged
+};
+
+enum LowerClientSignature {
+ kNoClientSignature,
+ kInventorySignature,
+ kBiochipSignature,
+ kAISignature
+};
+
+enum LowerAreaSignature {
+ kLeftAreaSignature,
+ kMiddleAreaSignature,
+ kRightAreaSignature
+};
+
+enum AirQuality {
+ kAirQualityGood,
+ kAirQualityDirty,
+ kAirQualityVacuum
+};
+
+enum DragType {
+ kDragNoDrag,
+ kDragInventoryPickup,
+ kDragBiochipPickup,
+ kDragInventoryUse
+};
+
+} // End of namespace Pegasus
+
+#endif