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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_VIDEO_H
+#define PEGASUS_VIDEO_H
+
+#include "common/array.h"
+
+namespace Common {
+ class String;
+}
+
+namespace Video {
+ class QuickTimeDecoder;
+}
+
+namespace Pegasus {
+
+class PegasusEngine;
+
+struct VideoEntry {
+ Video::QuickTimeDecoder *video;
+ uint16 x;
+ uint16 y;
+ bool loop;
+ Common::String filename;
+
+ Video::QuickTimeDecoder *operator->() const { assert(video); return video; }
+};
+
+typedef int32 VideoHandle;
+
+enum {
+ NULL_VID_HANDLE = -1
+};
+
+class VideoManager {
+public:
+ VideoManager(PegasusEngine *vm);
+ ~VideoManager();
+
+ bool loadTimeZoneVideo(const Common::String &filename);
+ void drawTimeZoneVideoFrame(uint32 time);
+ void playTimeZoneVideoSegment(uint32 startTime, uint32 endTime);
+
+ // Generic movie functions
+ void playMovie(Common::String filename, uint16 x = 0, uint16 y = 0);
+ void playMovieCentered(Common::String filename);
+ VideoHandle playBackgroundMovie(Common::String filename, int x = 0, int y = 0, bool loop = false);
+ bool updateBackgroundMovies();
+ void pauseVideos();
+ void resumeVideos();
+ void stopVideos();
+ void waitUntilMovieEnds(VideoHandle videoHandle);
+
+ void seekToTime(VideoHandle handle, uint32 time);
+
+ // Helper functions
+ void copyFrameToScreen(const Graphics::Surface *frame, int width, int height, int x, int y);
+
+private:
+ PegasusEngine *_vm;
+
+ Video::QuickTimeDecoder *_timeZoneVideo;
+
+ // Keep tabs on any videos playing
+ Common::Array<VideoEntry> _videoStreams;
+ uint32 _pauseStart;
+};
+
+} // End of namespace Pegasus
+
+#endif