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-rw-r--r--engines/pink/objects/actions/action.cpp34
-rw-r--r--engines/pink/objects/actions/action.h46
-rw-r--r--engines/pink/objects/actions/action_cel.cpp34
-rw-r--r--engines/pink/objects/actions/action_cel.h41
-rw-r--r--engines/pink/objects/actions/action_hide.cpp48
-rw-r--r--engines/pink/objects/actions/action_hide.h42
-rw-r--r--engines/pink/objects/actions/action_play.cpp39
-rw-r--r--engines/pink/objects/actions/action_play.h42
-rw-r--r--engines/pink/objects/actions/action_sound.cpp72
-rw-r--r--engines/pink/objects/actions/action_sound.h54
-rw-r--r--engines/pink/objects/actions/action_still.cpp39
-rw-r--r--engines/pink/objects/actions/action_still.h41
-rw-r--r--engines/pink/objects/actions/walk_action.cpp40
-rw-r--r--engines/pink/objects/actions/walk_action.h42
14 files changed, 614 insertions, 0 deletions
diff --git a/engines/pink/objects/actions/action.cpp b/engines/pink/objects/actions/action.cpp
new file mode 100644
index 0000000000..0853e377aa
--- /dev/null
+++ b/engines/pink/objects/actions/action.cpp
@@ -0,0 +1,34 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "action.h"
+#include "engines/pink/objects/actors/actor.h"
+#include "engines/pink/archive.h"
+
+namespace Pink {
+
+void Action::deserialize(Archive &archive) {
+ NamedObject::deserialize(archive);
+ _actor = static_cast<Actor*>(archive.readObject());
+}
+
+} // End of namespace Pink
diff --git a/engines/pink/objects/actions/action.h b/engines/pink/objects/actions/action.h
new file mode 100644
index 0000000000..5b164a3052
--- /dev/null
+++ b/engines/pink/objects/actions/action.h
@@ -0,0 +1,46 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_H
+#define PINK_ACTION_H
+
+#include "engines/pink/objects/object.h"
+
+namespace Pink {
+
+class Actor;
+
+class Action : public NamedObject {
+public:
+ virtual void deserialize(Archive &archive);
+ virtual void start(bool unk) {};
+ virtual void end() {};
+ virtual void update() {};
+ virtual void toConsole() {};
+
+protected:
+ Actor *_actor;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_cel.cpp b/engines/pink/objects/actions/action_cel.cpp
new file mode 100644
index 0000000000..f1c350473f
--- /dev/null
+++ b/engines/pink/objects/actions/action_cel.cpp
@@ -0,0 +1,34 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <common/debug.h>
+#include "action_cel.h"
+#include "engines/pink/archive.h"
+
+namespace Pink {
+
+void ActionCEL::deserialize(Archive &archive) {
+ Action::deserialize(archive);
+ archive >> _fileName >> _z;
+}
+
+} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_cel.h b/engines/pink/objects/actions/action_cel.h
new file mode 100644
index 0000000000..8c6a61a405
--- /dev/null
+++ b/engines/pink/objects/actions/action_cel.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_CEL_H
+#define PINK_ACTION_CEL_H
+
+#include "action.h"
+
+namespace Pink {
+
+class ActionCEL : public Action {
+public:
+ virtual void deserialize(Archive &archive);
+
+protected:
+ Common::String _fileName;
+ uint32 _z;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_hide.cpp b/engines/pink/objects/actions/action_hide.cpp
new file mode 100644
index 0000000000..7df43662bc
--- /dev/null
+++ b/engines/pink/objects/actions/action_hide.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "action_hide.h"
+#include "engines/pink/objects/actors/actor.h"
+#include <engines/pink/archive.h>
+#include <common/debug.h>
+
+
+namespace Pink {
+
+void Pink::ActionHide::deserialize(Archive &archive) {
+ Action::deserialize(archive);
+}
+
+void ActionHide::play(bool unk_startNow) {
+ debug("ActionHide %s is now in playing state", _name.c_str());
+ _actor->endAction();
+}
+
+void ActionHide::end() {
+ debug("ActionHide %s is ended", _name.c_str());
+}
+
+void ActionHide::toConsole() {
+ debug("\tActionHide: _name = %s", _name.c_str());
+}
+
+} //End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_hide.h b/engines/pink/objects/actions/action_hide.h
new file mode 100644
index 0000000000..fa6e717ede
--- /dev/null
+++ b/engines/pink/objects/actions/action_hide.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_HIDE_H
+#define PINK_ACTION_HIDE_H
+
+#include "action.h"
+
+namespace Pink {
+
+class ActionHide : public Action {
+public:
+ virtual void deserialize(Archive &archive);
+
+ virtual void toConsole();
+
+ virtual void play(bool unk_startNow);
+ virtual void end();
+};
+
+} //End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_play.cpp b/engines/pink/objects/actions/action_play.cpp
new file mode 100644
index 0000000000..5e6b692d30
--- /dev/null
+++ b/engines/pink/objects/actions/action_play.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <common/debug.h>
+#include "action_play.h"
+#include "engines/pink/archive.h"
+
+namespace Pink {
+
+void ActionPlay::deserialize(Archive &archive) {
+ ActionStill::deserialize(archive);
+ archive >> _stopFrame;
+}
+
+void ActionPlay::toConsole() {
+ debug("\tActionPlay: _name = %s, _fileName = %s, z = %u, _startFrame = %u,"
+ " _endFrame = %u", _name.c_str(), _fileName.c_str(), _z, _startFrame, _stopFrame);
+}
+
+} // End of namespace Pink
diff --git a/engines/pink/objects/actions/action_play.h b/engines/pink/objects/actions/action_play.h
new file mode 100644
index 0000000000..d53b44a1d1
--- /dev/null
+++ b/engines/pink/objects/actions/action_play.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_PLAY_H
+#define PINK_ACTION_PLAY_H
+
+#include "action.h"
+#include "action_still.h"
+
+namespace Pink {
+
+class ActionPlay : public ActionStill {
+public:
+ virtual void deserialize(Archive &archive);
+ virtual void toConsole();
+
+private:
+ uint32 _stopFrame;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_sound.cpp b/engines/pink/objects/actions/action_sound.cpp
new file mode 100644
index 0000000000..f389f97a1a
--- /dev/null
+++ b/engines/pink/objects/actions/action_sound.cpp
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <common/debug.h>
+#include "action_sound.h"
+#include "engines/pink/archive.h"
+#include <engines/pink/objects/actors/actor.h>
+#include <engines/pink/objects/pages/game_page.h>
+#include <engines/pink/sound.h>
+
+
+namespace Pink {
+
+ActionSound::ActionSound()
+ : _sound(nullptr), _isStopped(1)
+{}
+
+void ActionSound::deserialize(Archive &archive) {
+ Action::deserialize(archive);
+ archive >> _fileName;
+ _volume = archive.readDWORD();
+ _isLoop = (bool) archive.readDWORD();
+ _isBackground = (bool) archive.readDWORD();
+}
+
+void ActionSound::toConsole() {
+ debug("\tActionSound: _name = %s, _fileName = %s, _volume = %u, _isLoop = %u,"
+ " _isBackground = %u", _name.c_str(), _fileName.c_str(), _volume, _isLoop, _isBackground);
+}
+
+void ActionSound::start(bool unk) {
+ assert(!_sound);
+ _sound = _actor->getPage()->loadSound(_fileName);
+
+ Audio::Mixer::SoundType soundType = _isBackground ? Audio::Mixer::SoundType::kMusicSoundType
+ : Audio::Mixer::SoundType::kSpeechSoundType;
+ _sound->play(soundType, _volume, _isLoop);
+ if (_isLoop)
+ _actor->endAction();
+}
+
+void ActionSound::end() {
+ _sound->stop();
+ delete _sound;
+ _sound = nullptr;
+}
+
+void ActionSound::update() {
+ if (!_sound->isPlaying())
+ _actor->endAction();
+}
+
+} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_sound.h b/engines/pink/objects/actions/action_sound.h
new file mode 100644
index 0000000000..e4bb2f1822
--- /dev/null
+++ b/engines/pink/objects/actions/action_sound.h
@@ -0,0 +1,54 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_SOUND_H
+#define PINK_ACTION_SOUND_H
+
+#include "action.h"
+
+namespace Pink {
+
+class Sound;
+
+class ActionSound : public Action {
+public:
+ ActionSound();
+ virtual void deserialize(Archive &archive);
+
+ virtual void toConsole();
+
+ virtual void start(bool unk_startNow);
+ virtual void end();
+ virtual void update();
+
+private:
+ Sound *_sound;
+ Common::String _fileName;
+ uint32 _volume;
+ bool _isLoop;
+ bool _isBackground;
+ bool _isStopped;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/action_still.cpp b/engines/pink/objects/actions/action_still.cpp
new file mode 100644
index 0000000000..3c6bf17cad
--- /dev/null
+++ b/engines/pink/objects/actions/action_still.cpp
@@ -0,0 +1,39 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <common/debug.h>
+#include "action_still.h"
+#include "engines/pink/archive.h"
+
+namespace Pink {
+
+void ActionStill::deserialize(Archive &archive) {
+ ActionCEL::deserialize(archive);
+ archive >> _startFrame;
+}
+
+void ActionStill::toConsole() {
+ debug("\tActionStill: _name = %s, _fileName = %s, _startFrame = %u",
+ _name.c_str(), _fileName.c_str(), _startFrame);
+}
+
+} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/action_still.h b/engines/pink/objects/actions/action_still.h
new file mode 100644
index 0000000000..075371a9cc
--- /dev/null
+++ b/engines/pink/objects/actions/action_still.h
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_ACTION_STILL_H
+#define PINK_ACTION_STILL_H
+
+#include "action_cel.h"
+
+namespace Pink {
+
+class ActionStill : public ActionCEL {
+public:
+ virtual void deserialize(Archive &archive);
+ virtual void toConsole();
+
+protected:
+ uint32 _startFrame;
+};
+
+} // End of namespace Pink
+
+#endif
diff --git a/engines/pink/objects/actions/walk_action.cpp b/engines/pink/objects/actions/walk_action.cpp
new file mode 100644
index 0000000000..39be8f4443
--- /dev/null
+++ b/engines/pink/objects/actions/walk_action.cpp
@@ -0,0 +1,40 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "walk_action.h"
+#include <engines/pink/archive.h>
+#include <common/debug.h>
+
+namespace Pink {
+
+void WalkAction::deserialize(Archive &archive) {
+ ActionCEL::deserialize(archive);
+ uint32 calcFramePositions = archive.readDWORD();
+ _toCalcFramePositions = calcFramePositions ? true : false;
+}
+
+void WalkAction::toConsole() {
+ debug("\tWalkAction: _name = %s, _fileName = %s, _calcFramePositions = %u",
+ _name.c_str(), _fileName.c_str(), _toCalcFramePositions);
+}
+
+} // End of namespace Pink \ No newline at end of file
diff --git a/engines/pink/objects/actions/walk_action.h b/engines/pink/objects/actions/walk_action.h
new file mode 100644
index 0000000000..923811fe47
--- /dev/null
+++ b/engines/pink/objects/actions/walk_action.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PINK_WALK_ACTION_H
+#define PINK_WALK_ACTION_H
+
+#include "action_cel.h"
+
+namespace Pink {
+
+class WalkAction : public ActionCEL {
+public:
+ virtual void deserialize(Archive &archive);
+
+ virtual void toConsole();
+
+private:
+ bool _toCalcFramePositions;
+};
+
+}
+
+#endif