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Diffstat (limited to 'engines/pink/objects/condition.cpp')
-rw-r--r-- | engines/pink/objects/condition.cpp | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/engines/pink/objects/condition.cpp b/engines/pink/objects/condition.cpp new file mode 100644 index 0000000000..71a68d4f3a --- /dev/null +++ b/engines/pink/objects/condition.cpp @@ -0,0 +1,98 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include <engines/pink/archive.h> +#include <engines/pink/objects/actors/lead_actor.h> +#include <engines/pink/objects/pages/game_page.h> +#include <engines/pink/pink.h> +#include "condition.h" + +namespace Pink { + +void Pink::ConditionVariable::deserialize(Archive &archive) { + archive >> _name >> _value; +} + +bool Pink::ConditionGameVariable::evaluate(LeadActor *leadActor) { + return leadActor->getPage()->getModule()->getGame()->checkValueOfVariable(_name, _value); +} + +void ConditionGameVariable::toConsole() { + debug("\t\tConditionGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str()); +} + +bool Pink::ConditionModuleVariable::evaluate(LeadActor *leadActor) { + return leadActor->getPage()->getModule()->checkValueOfVariable(_name, _value); +} + +void ConditionModuleVariable::toConsole() { + debug("\t\tConditionModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str()); +} + +bool Pink::ConditionNotModuleVariable::evaluate(LeadActor *leadActor) { + return !ConditionModuleVariable::evaluate(leadActor); +} + +void ConditionNotModuleVariable::toConsole() { + debug("\t\tConditionNotModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str()); +} + +bool ConditionPageVariable::evaluate(LeadActor *leadActor) { + return leadActor->getPage()->checkValueOfVariable(_name, _value); +} + +void ConditionPageVariable::toConsole() { + debug("\t\tConditionPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str()); +} + +bool ConditionNotPageVariable::evaluate(LeadActor *leadActor) { + return !ConditionPageVariable::evaluate(leadActor); +} + +void ConditionNotPageVariable::toConsole() { + debug("\t\tConditionNotPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str()); +} + +void ConditionInventoryItemOwner::deserialize(Archive &archive) { + archive >> _item >> _owner; +} + +bool ConditionInventoryItemOwner::evaluate(LeadActor *leadActor) { + InventoryMgr *mgr = leadActor->getPage()->getModule()->getInventoryMgr(); + InventoryItem *item = mgr->findInventoryItem(_item); + return item->getCurrentOwner() == _owner; +} + +void ConditionInventoryItemOwner::toConsole() { + debug("\t\tConditionInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str()); +} + +bool ConditionNotInventoryItemOwner::evaluate(LeadActor *leadActor) { + return !ConditionInventoryItemOwner::evaluate(leadActor); +} + +void ConditionNotInventoryItemOwner::toConsole() { + debug("\t\tConditionNotInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str()); +} + +} // End of namespace Pink + |