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Diffstat (limited to 'engines/pink/objects/condition.cpp')
-rw-r--r--engines/pink/objects/condition.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/pink/objects/condition.cpp b/engines/pink/objects/condition.cpp
index 4e0b3760b8..abb955028b 100644
--- a/engines/pink/objects/condition.cpp
+++ b/engines/pink/objects/condition.cpp
@@ -29,71 +29,71 @@
namespace Pink {
void Pink::ConditionVariable::deserialize(Archive &archive) {
- _name = archive.readString();
- _value = archive.readString();
+ _name = archive.readString();
+ _value = archive.readString();
}
bool Pink::ConditionGameVariable::evaluate(Actor *actor) {
- return actor->getPage()->getModule()->getGame()->checkValueOfVariable(_name, _value);
+ return actor->getPage()->getModule()->getGame()->checkValueOfVariable(_name, _value);
}
void ConditionGameVariable::toConsole() {
- debug("\t\tConditionGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tConditionGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
bool Pink::ConditionModuleVariable::evaluate(Actor *actor) {
- return actor->getPage()->getModule()->checkValueOfVariable(_name, _value);
+ return actor->getPage()->getModule()->checkValueOfVariable(_name, _value);
}
void ConditionModuleVariable::toConsole() {
- debug("\t\tConditionModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tConditionModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
bool Pink::ConditionNotModuleVariable::evaluate(Actor *actor) {
- return !ConditionModuleVariable::evaluate(actor);
+ return !ConditionModuleVariable::evaluate(actor);
}
void ConditionNotModuleVariable::toConsole() {
- debug("\t\tConditionNotModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tConditionNotModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
bool ConditionPageVariable::evaluate(Actor *actor) {
- return actor->getPage()->checkValueOfVariable(_name, _value);
+ return actor->getPage()->checkValueOfVariable(_name, _value);
}
void ConditionPageVariable::toConsole() {
- debug("\t\tConditionPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tConditionPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
bool ConditionNotPageVariable::evaluate(Actor *actor) {
- return !ConditionPageVariable::evaluate(actor);
+ return !ConditionPageVariable::evaluate(actor);
}
void ConditionNotPageVariable::toConsole() {
- debug("\t\tConditionNotPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tConditionNotPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
void ConditionInventoryItemOwner::deserialize(Archive &archive) {
- _item = archive.readString();
- _owner = archive.readString();
+ _item = archive.readString();
+ _owner = archive.readString();
}
bool ConditionInventoryItemOwner::evaluate(Actor *actor) {
- InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
- InventoryItem *item = mgr->findInventoryItem(_item);
- return item->getCurrentOwner() == _owner;
+ InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
+ InventoryItem *item = mgr->findInventoryItem(_item);
+ return item->getCurrentOwner() == _owner;
}
void ConditionInventoryItemOwner::toConsole() {
- debug("\t\tConditionInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
+ debug("\t\tConditionInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
}
bool ConditionNotInventoryItemOwner::evaluate(Actor *actor) {
- return !ConditionInventoryItemOwner::evaluate(actor);
+ return !ConditionInventoryItemOwner::evaluate(actor);
}
void ConditionNotInventoryItemOwner::toConsole() {
- debug("\t\tConditionNotInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
+ debug("\t\tConditionNotInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
}
} // End of namespace Pink