aboutsummaryrefslogtreecommitdiff
path: root/engines/pink/objects/handlers/handler_timer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pink/objects/handlers/handler_timer.cpp')
-rw-r--r--engines/pink/objects/handlers/handler_timer.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/engines/pink/objects/handlers/handler_timer.cpp b/engines/pink/objects/handlers/handler_timer.cpp
index d9f75f67b9..e27d4bb207 100644
--- a/engines/pink/objects/handlers/handler_timer.cpp
+++ b/engines/pink/objects/handlers/handler_timer.cpp
@@ -36,76 +36,76 @@ namespace Pink {
void HandlerTimerActions::deserialize(Archive &archive) {
- Handler::deserialize(archive);
- _actions.deserialize(archive);
+ Handler::deserialize(archive);
+ _actions.deserialize(archive);
}
void HandlerTimerActions::toConsole() {
- debug("HandlerTimerActions:");
-
- debug("\tSideEffects:");
- for (uint i = 0; i < _sideEffects.size(); ++i) {
- _sideEffects[i]->toConsole();
- }
-
- debug("\tConditions:");
- for (uint i = 0; i < _conditions.size(); ++i) {
- _conditions[i]->toConsole();
- }
-
- debug("\tActions:");
- for (uint i = 0; i < _actions.size(); ++i) {
- debug("\t\t%s", _actions[i].c_str());
- }
+ debug("HandlerTimerActions:");
+
+ debug("\tSideEffects:");
+ for (uint i = 0; i < _sideEffects.size(); ++i) {
+ _sideEffects[i]->toConsole();
+ }
+
+ debug("\tConditions:");
+ for (uint i = 0; i < _conditions.size(); ++i) {
+ _conditions[i]->toConsole();
+ }
+
+ debug("\tActions:");
+ for (uint i = 0; i < _actions.size(); ++i) {
+ debug("\t\t%s", _actions[i].c_str());
+ }
}
void HandlerTimerActions::handle(Actor *actor) {
- Handler::handle(actor);
- if (!actor->isPlaying() && !_actions.empty()) {
- Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
- uint index = rnd.getRandomNumber(_actions.size() - 1);
- Action *action = actor->findAction(_actions[index]);
- assert(action);
- actor->setAction(action, 0);
- }
+ Handler::handle(actor);
+ if (!actor->isPlaying() && !_actions.empty()) {
+ Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
+ uint index = rnd.getRandomNumber(_actions.size() - 1);
+ Action *action = actor->findAction(_actions[index]);
+ assert(action);
+ actor->setAction(action, 0);
+ }
}
void HandlerTimerSequences::execute(Sequence *sequence) {
- error("HandlerTimerSequences function is not implemented");
+ error("HandlerTimerSequences function is not implemented");
}
void HandlerTimerSequences::toConsole() {
- debug("HandlerTimerSequences:");
-
- debug("\tSideEffects:");
- for (uint i = 0; i < _sideEffects.size(); ++i) {
- _sideEffects[i]->toConsole();
- }
-
- debug("\tConditions:");
- for (uint i = 0; i < _conditions.size(); ++i) {
- _conditions[i]->toConsole();
- }
-
- debug("\tSequences:");
- for (uint i = 0; i < _sequences.size(); ++i) {
- debug("\t\t%s", _sequences[i].c_str());
- }
+ debug("HandlerTimerSequences:");
+
+ debug("\tSideEffects:");
+ for (uint i = 0; i < _sideEffects.size(); ++i) {
+ _sideEffects[i]->toConsole();
+ }
+
+ debug("\tConditions:");
+ for (uint i = 0; i < _conditions.size(); ++i) {
+ _conditions[i]->toConsole();
+ }
+
+ debug("\tSequences:");
+ for (uint i = 0; i < _sequences.size(); ++i) {
+ debug("\t\t%s", _sequences[i].c_str());
+ }
}
void HandlerTimerSequences::handle(Actor *actor) {
- Handler::handle(actor);
- Sequencer *sequencer = actor->getSequencer();
+ Handler::handle(actor);
+ Sequencer *sequencer = actor->getSequencer();
- assert(!_sequences.empty());
+ assert(!_sequences.empty());
- Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
- uint index = rnd.getRandomNumber(_sequences.size() - 1);
+ Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
+ uint index = rnd.getRandomNumber(_sequences.size() - 1);
- Sequence *sequence = sequencer->findSequence(_sequences[index]);
+ Sequence *sequence = sequencer->findSequence(_sequences[index]);
- assert(sequence);
+ assert(sequence);
}
} // End of namespace Pink