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-rw-r--r--engines/pink/objects/sequences/sequence.cpp174
1 files changed, 87 insertions, 87 deletions
diff --git a/engines/pink/objects/sequences/sequence.cpp b/engines/pink/objects/sequences/sequence.cpp
index 1e08bb5c02..5eeae68657 100644
--- a/engines/pink/objects/sequences/sequence.cpp
+++ b/engines/pink/objects/sequences/sequence.cpp
@@ -34,158 +34,158 @@
namespace Pink {
Sequence::Sequence()
- : _unk(0), _context(nullptr),
- _sequencer(nullptr) {}
+ : _unk(0), _context(nullptr),
+ _sequencer(nullptr) {}
Sequence::~Sequence() {
- for (uint i = 0; i < _items.size(); ++i) {
- delete _items[i];
- }
+ for (uint i = 0; i < _items.size(); ++i) {
+ delete _items[i];
+ }
}
void Sequence::deserialize(Archive &archive) {
- NamedObject::deserialize(archive);
- _sequencer = static_cast<Sequencer*>(archive.readObject());
- _items.deserialize(archive);
+ NamedObject::deserialize(archive);
+ _sequencer = static_cast<Sequencer*>(archive.readObject());
+ _items.deserialize(archive);
}
void Sequence::toConsole() {
- debug("\t\tSequence %s", _name.c_str());
- debug("\t\t\tItems:");
- for (uint i = 0; i < _items.size(); ++i) {
- _items[i]->toConsole();
- }
+ debug("\t\tSequence %s", _name.c_str());
+ debug("\t\t\tItems:");
+ for (uint i = 0; i < _items.size(); ++i) {
+ _items[i]->toConsole();
+ }
}
Common::Array<SequenceItem*> &Sequence::getItems() {
- return _items;
+ return _items;
}
void Sequence::setContext(SequenceContext *context) {
- _context = context;
+ _context = context;
}
void Sequence::init(int unk) {
- assert(_items.size());
- assert(dynamic_cast<SequenceItemLeader*>(_items[0])); // first item must always be a leader
- start(unk);
+ assert(_items.size());
+ assert(dynamic_cast<SequenceItemLeader*>(_items[0])); // first item must always be a leader
+ start(unk);
}
void Sequence::start(int unk) {
- if (_context->_nextItemIndex >= _items.size() || !_items[_context->_nextItemIndex]->execute(_context->_index, this, unk)){
- debug("Sequence %s ended", _name.c_str());
- end();
- return;
- }
+ if (_context->_nextItemIndex >= _items.size() || !_items[_context->_nextItemIndex]->execute(_context->_index, this, unk)){
+ debug("Sequence %s ended", _name.c_str());
+ end();
+ return;
+ }
- uint i;
- for (i = _context->_nextItemIndex + 1; i <_items.size(); ++i){
- if (_items[i]->isLeader())
- break;
- _items[i]->execute(_context->_index, this, unk);
- }
- _context->_nextItemIndex = i;
+ uint i;
+ for (i = _context->_nextItemIndex + 1; i <_items.size(); ++i){
+ if (_items[i]->isLeader())
+ break;
+ _items[i]->execute(_context->_index, this, unk);
+ }
+ _context->_nextItemIndex = i;
- Common::Array<SequenceActorState> &states = _context->_states;
- for (uint j = 0; j < states.size(); ++j) {
- states[j].check(_context->_index, this, unk);
- }
- _context->_index++;
+ Common::Array<SequenceActorState> &states = _context->_states;
+ for (uint j = 0; j < states.size(); ++j) {
+ states[j].check(_context->_index, this, unk);
+ }
+ _context->_index++;
}
void Sequence::update() {
- if (!_context->_actor->isPlaying()){
- debug("Sequence step ended");
- start(0);
- }
+ if (!_context->_actor->isPlaying()){
+ debug("Sequence step ended");
+ start(0);
+ }
}
void Sequence::end() {
- _context->_actor = 0;
- _unk = 1;
- _sequencer->removeContext(_context);
+ _context->_actor = 0;
+ _unk = 1;
+ _sequencer->removeContext(_context);
}
void Sequence::restart() {
- _context->setNextItemIndex(0);
- _context->clearActionsFromActorStates();
- start(0);
+ _context->setNextItemIndex(0);
+ _context->clearActionsFromActorStates();
+ start(0);
}
void Sequence::skipToLastSubSequence() {
- if (_unk && _context->getNextItemIndex() < _items.size()){
- int i = _items.size() - 1;
- while(i >= 0 && !_items[--i]->isLeader());
- assert(i >= 0);
- _context->setNextItemIndex(i);
- _context->clearActionsFromActorStates();
- skipItemsTo(i);
- start(0);
- }
+ if (_unk && _context->getNextItemIndex() < _items.size()){
+ int i = _items.size() - 1;
+ while(i >= 0 && !_items[--i]->isLeader());
+ assert(i >= 0);
+ _context->setNextItemIndex(i);
+ _context->clearActionsFromActorStates();
+ skipItemsTo(i);
+ start(0);
+ }
}
void Sequence::skipItemsTo(int index) {
- for(int i = 0; i < index; ++i){
- _items[i]->skip(this);
- }
+ for(int i = 0; i < index; ++i){
+ _items[i]->skip(this);
+ }
}
void Sequence::skipSubSequence() {
- if (_context->getNextItemIndex() < _context->getSequence()->getItems().size())
- _context->getSequence()->start(0);
+ if (_context->getNextItemIndex() < _context->getSequence()->getItems().size())
+ _context->getSequence()->start(0);
}
void SequenceAudio::deserialize(Archive &archive) {
- Sequence::deserialize(archive);
- _soundName = archive.readString();
+ Sequence::deserialize(archive);
+ _soundName = archive.readString();
}
void SequenceAudio::toConsole() {
- debug("\t\tSequenceAudio %s : _sound = %s", _name.c_str(), _soundName.c_str());
- debug("\t\t\tItems:");
- for (uint i = 0; i < _items.size(); ++i) {
- _items[i]->toConsole();
- }
+ debug("\t\tSequenceAudio %s : _sound = %s", _name.c_str(), _soundName.c_str());
+ debug("\t\t\tItems:");
+ for (uint i = 0; i < _items.size(); ++i) {
+ _items[i]->toConsole();
+ }
}
void SequenceAudio::start(int unk) {
- Sequence::start(unk);
- uint index = _context->getNextItemIndex();
- if (index < _items.size()) {
- SequenceItemLeaderAudio* leaderAudio = (SequenceItemLeaderAudio*) _items[index];
- _sample = leaderAudio->getSample();
- }
+ Sequence::start(unk);
+ uint index = _context->getNextItemIndex();
+ if (index < _items.size()) {
+ SequenceItemLeaderAudio* leaderAudio = (SequenceItemLeaderAudio*) _items[index];
+ _sample = leaderAudio->getSample();
+ }
}
void SequenceAudio::end() {
- delete _sound;
- _sound = nullptr;
- Sequence::end();
+ delete _sound;
+ _sound = nullptr;
+ Sequence::end();
}
void SequenceAudio::update() {
- if (!_sound->isPlaying())
- end();
- else if (_sample <= _sound->getCurrentSample()){
- start(0);
- }
+ if (!_sound->isPlaying())
+ end();
+ else if (_sample <= _sound->getCurrentSample()){
+ start(0);
+ }
}
void SequenceAudio::init(int unk) {
- _sample = 0;
- _sound = _sequencer->_page->loadSound(_soundName);
- _sound->play(Audio::Mixer::SoundType::kMusicSoundType, 100, 0);
- Sequence::init(unk);
+ _sample = 0;
+ _sound = _sequencer->_page->loadSound(_soundName);
+ _sound->play(Audio::Mixer::SoundType::kMusicSoundType, 100, 0);
+ Sequence::init(unk);
}
void SequenceAudio::restart() {
- _sound->play(Audio::Mixer::SoundType::kMusicSoundType, 100, 0);
- Sequence::restart();
+ _sound->play(Audio::Mixer::SoundType::kMusicSoundType, 100, 0);
+ Sequence::restart();
}
void SequenceAudio::skipToLastSubSequence() {
- end();
+ end();
}
} // End of namespace Pink