aboutsummaryrefslogtreecommitdiff
path: root/engines/pink/objects/sequences/sequence.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/pink/objects/sequences/sequence.cpp')
-rw-r--r--engines/pink/objects/sequences/sequence.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/pink/objects/sequences/sequence.cpp b/engines/pink/objects/sequences/sequence.cpp
index 5d303fbd65..44bfbf9c63 100644
--- a/engines/pink/objects/sequences/sequence.cpp
+++ b/engines/pink/objects/sequences/sequence.cpp
@@ -23,6 +23,7 @@
#include "common/debug.h"
#include "pink/archive.h"
+#include "pink/pink.h"
#include "pink/sound.h"
#include "pink/objects/actors/actor.h"
#include "pink/objects/pages/game_page.h"
@@ -49,8 +50,8 @@ void Sequence::deserialize(Archive &archive) {
}
void Sequence::toConsole() {
- debug("\t\tSequence %s", _name.c_str());
- debug("\t\t\tItems:");
+ debugC(6, kPinkDebugLoadingObjects, "\t\tSequence %s", _name.c_str());
+ debugC(6, kPinkDebugLoadingObjects, "\t\t\tItems:");
for (uint i = 0; i < _items.size(); ++i) {
_items[i]->toConsole();
}
@@ -60,7 +61,7 @@ void Sequence::start(bool loadingSave) {
uint nextItemIndex = _context->getNextItemIndex();
if (nextItemIndex >= _items.size() ||
!_items[nextItemIndex]->execute(_context->getSegment(), this, loadingSave)) {
- debug("Sequence %s ended", _name.c_str());
+ debugC(6, kPinkDebugScripts, "Sequence %s ended", _name.c_str());
end();
return;
}
@@ -78,7 +79,7 @@ void Sequence::start(bool loadingSave) {
void Sequence::update() {
if (!_context->getActor()->isPlaying()) {
- debug("Sequence step ended");
+ debugC(6, kPinkDebugScripts, "SubSequence of %s Sequence ended", _name.c_str());
start(0);
}
}
@@ -132,8 +133,8 @@ void SequenceAudio::deserialize(Archive &archive) {
}
void SequenceAudio::toConsole() {
- debug("\t\tSequenceAudio %s : _sound = %s", _name.c_str(), _soundName.c_str());
- debug("\t\t\tItems:");
+ debugC(6, kPinkDebugLoadingObjects, "\t\tSequenceAudio %s : _sound = %s", _name.c_str(), _soundName.c_str());
+ debugC(6, kPinkDebugLoadingObjects, "\t\t\tItems:");
for (uint i = 0; i < _items.size(); ++i) {
_items[i]->toConsole();
}