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-rw-r--r--engines/pink/objects/side_effect.cpp70
1 files changed, 35 insertions, 35 deletions
diff --git a/engines/pink/objects/side_effect.cpp b/engines/pink/objects/side_effect.cpp
index 228b8d5dc8..3bf67e15f8 100644
--- a/engines/pink/objects/side_effect.cpp
+++ b/engines/pink/objects/side_effect.cpp
@@ -33,59 +33,59 @@
namespace Pink {
void SideEffectExit::deserialize(Archive &archive) {
- _nextModule = archive.readString();
- _nextPage = archive.readString();
+ _nextModule = archive.readString();
+ _nextPage = archive.readString();
}
void SideEffectExit::execute(Actor *actor) {
- actor->getPage()->getLeadActor()->setNextExecutors(_nextModule, _nextPage);
+ actor->getPage()->getLeadActor()->setNextExecutors(_nextModule, _nextPage);
}
void SideEffectExit::toConsole() {
- debug("\t\tSideEffectExit: _nextModule=%s, _nextPage=%s", _nextModule.c_str(), _nextPage.c_str());
+ debug("\t\tSideEffectExit: _nextModule=%s, _nextPage=%s", _nextModule.c_str(), _nextPage.c_str());
}
void SideEffectLocation::deserialize(Archive &archive) {
- _location = archive.readString();
+ _location = archive.readString();
}
void SideEffectLocation::execute(Actor *actor) {
- WalkMgr *mgr = actor->getPage()->getWalkMgr();
- WalkLocation *location = mgr->findLocation(_location);
- if (location)
- mgr->setCurrentWayPoint(location);
+ WalkMgr *mgr = actor->getPage()->getWalkMgr();
+ WalkLocation *location = mgr->findLocation(_location);
+ if (location)
+ mgr->setCurrentWayPoint(location);
}
void SideEffectLocation::toConsole() {
- debug("\t\tSideEffectLocation: _location=%s", _location.c_str());
+ debug("\t\tSideEffectLocation: _location=%s", _location.c_str());
}
void SideEffectInventoryItemOwner::deserialize(Archive &archive) {
- _item = archive.readString();
- _owner = archive.readString();
+ _item = archive.readString();
+ _owner = archive.readString();
}
void SideEffectInventoryItemOwner::execute(Actor *actor) {
- InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
- InventoryItem *item = mgr->findInventoryItem(_item);
- mgr->setItemOwner(_owner, item);
+ InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
+ InventoryItem *item = mgr->findInventoryItem(_item);
+ mgr->setItemOwner(_owner, item);
}
void SideEffectInventoryItemOwner::toConsole() {
- debug("\t\tSideEffectInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
+ debug("\t\tSideEffectInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
}
void SideEffectVariable::deserialize(Pink::Archive &archive) {
- _name = archive.readString();
- _value = archive.readString();
+ _name = archive.readString();
+ _value = archive.readString();
}
void SideEffectGameVariable::execute(Actor *actor) {
- actor->getPage()->getGame()->setVariable(_name, _value);
+ actor->getPage()->getGame()->setVariable(_name, _value);
}
void SideEffectGameVariable::toConsole() {
- debug("\t\tSideEffectGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tSideEffectGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
void SideEffectModuleVariable::execute(Actor *actor) {
@@ -93,39 +93,39 @@ void SideEffectModuleVariable::execute(Actor *actor) {
}
void SideEffectModuleVariable::toConsole() {
- debug("\t\tSideEffectModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tSideEffectModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
void SideEffectPageVariable::execute(Actor *actor) {
- actor->getPage()->setVariable(_name, _value);
+ actor->getPage()->setVariable(_name, _value);
}
void SideEffectPageVariable::toConsole() {
- debug("\t\tSideEffectPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
+ debug("\t\tSideEffectPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
}
void SideEffectRandomPageVariable::deserialize(Archive &archive) {
- _name = archive.readString();
+ _name = archive.readString();
_values.deserialize(archive);
}
void SideEffectRandomPageVariable::execute(Actor *actor) {
- assert(!_values.empty());
+ assert(!_values.empty());
- Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
- uint index = rnd.getRandomNumber(_values.size() - 1);
+ Common::RandomSource &rnd = actor->getPage()->getGame()->getRnd();
+ uint index = rnd.getRandomNumber(_values.size() - 1);
- actor->getPage()->setVariable(_name, _values[index]);
+ actor->getPage()->setVariable(_name, _values[index]);
}
void SideEffectRandomPageVariable::toConsole() {
- Common::String values("{");
- for (uint i = 0; i < _values.size(); ++i) {
- values += _values[i];
- values += ',';
- }
- values += '}';
- debug("\t\tSideEffectRandomPageVariable: _name=%s, _values=%s", _name.c_str(), values.c_str());
+ Common::String values("{");
+ for (uint i = 0; i < _values.size(); ++i) {
+ values += _values[i];
+ values += ',';
+ }
+ values += '}';
+ debug("\t\tSideEffectRandomPageVariable: _name=%s, _values=%s", _name.c_str(), values.c_str());
}
} // End of namespace Pink