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Diffstat (limited to 'engines/prince/sound.h')
-rw-r--r-- | engines/prince/sound.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/engines/prince/sound.h b/engines/prince/sound.h new file mode 100644 index 0000000000..7219411b36 --- /dev/null +++ b/engines/prince/sound.h @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Soltys source code + * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon + */ + +#ifndef PRINCE_SOUND_H +#define PRINCE_SOUND_H + +#include "audio/audiostream.h" +#include "audio/decoders/wave.h" +#include "audio/fmopl.h" +#include "audio/mididrv.h" +#include "audio/midiparser.h" +#include "audio/midiplayer.h" +#include "audio/mixer.h" +#include "common/memstream.h" + +namespace Prince { + +class PrinceEngine; + +class MusicPlayer: public Audio::MidiPlayer { +private: + PrinceEngine *_vm; + byte *_data; + int _dataSize; + bool _isGM; + + // Start MIDI File + void sndMidiStart(); + + // Stop MIDI File + void sndMidiStop(); +public: + MusicPlayer(PrinceEngine *vm); + ~MusicPlayer(); + + void loadMidi(const char *); + void killMidi(); + + virtual void send(uint32 b); + virtual void sendToChannel(byte channel, uint32 b); + + static const char * _musTable[]; + static const uint8 _musRoomTable[]; +}; + +} // End of namespace Prince + +#endif + |