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-rw-r--r--engines/queen/detection.cpp508
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diff --git a/engines/queen/detection.cpp b/engines/queen/detection.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/gui_options.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "common/translation.h"
+
+#include "queen/queen.h"
+#include "queen/resource.h"
+
+namespace Queen {
+
+struct QueenGameDescription {
+ ADGameDescription desc;
+};
+
+} // End of namespace Queen
+
+static const PlainGameDescriptor queenGames[] = {
+ {"queen", "Flight of the Amazon Queen"},
+ {0, 0}
+};
+
+#define GAMEOPTION_ALT_INTRO GUIO_GAMEOPTIONS1
+
+static const ADExtraGuiOptionsMap optionsList[] = {
+ {
+ GAMEOPTION_ALT_INTRO,
+ {
+ _s("Alternative intro"),
+ _s("Use an alternative game intro (CD version only)"),
+ "alt_intro",
+ false
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
+namespace Queen {
+
+static const QueenGameDescription gameDescriptions[] = {
+ // Amiga Demo - English
+ {
+ {
+ "queen",
+ "Demo",
+ AD_ENTRY1s("queen.1", "f7a1a37ac93bf763b1569231237cb4d8", 563335),
+ Common::EN_ANY,
+ Common::kPlatformAmiga,
+ ADGF_DEMO,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // Amiga Interview Demo - English
+ {
+ {
+ "queen",
+ "Interview",
+ AD_ENTRY1s("queen.1", "f5d42a18d8f5689480413871410663d7", 597032),
+ Common::EN_ANY,
+ Common::kPlatformAmiga,
+ ADGF_DEMO,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // DOS Demo - English
+ {
+ {
+ "queen",
+ "Demo",
+ AD_ENTRY1s("queen.1", "f39334d8133840aa3bcbd733c12937cf", 3732177),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_DEMO,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // DOS Interview Demo - English
+ {
+ {
+ "queen",
+ "Interview",
+ AD_ENTRY1s("queen.1", "30b3291f37665bf24d9482b183cb2f67", 1915913),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_DEMO,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // PCGAMES DOS Demo - English
+ {
+ {
+ "queen",
+ "Demo",
+ AD_ENTRY1s("queen.1", "f39334d8133840aa3bcbd733c12937cf", 3724538),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_DEMO,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+#if 0
+ // Amiga Floppy - English
+ {
+ {
+ "queen",
+ "Floppy",
+ AD_ENTRY1s("queen.1", NULL, 351775), // TODO: Fill in correct MD5
+ Common::EN_ANY,
+ Common::kPlatformAmiga,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+#endif
+
+ // DOS Floppy - English
+ {
+ {
+ "queen",
+ "Floppy",
+ AD_ENTRY1s("queen.1", "f5e827645d3c887be3bdf4729d847756", 22677657),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // DOS CD - English
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", "b6302bccf70463de3d5faf0f0628f742", 190787021),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS Floppy - French
+ {
+ {
+ "queen",
+ "Floppy",
+ AD_ENTRY1s("queen.1", "f5e827645d3c887be3bdf4729d847756", 22157304),
+ Common::FR_FRA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+
+ // DOS CD - French
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", "6fd5486a0db75bae2e023b575c3d6a5d", 186689095),
+ Common::FR_FRA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+#if 0
+ // DOS Floppy - German
+ {
+ {
+ "queen",
+ "Floppy",
+ AD_ENTRY1s("queen.1", NULL, 22240013), // TODO: Fill in correct MD5
+ Common::DE_DEU,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+#endif
+
+#if 0
+ // DOS CD - German
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", NULL, 217648975), // TODO: Fill in correct MD5
+ Common::DE_DEU,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+#endif
+
+#if 0
+ // DOS CD - Hebrew
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", NULL, 190705558), // TODO: Fill in correct MD5
+ Common::HE_ISR,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+#endif
+
+#if 0
+ // DOS Floppy - Italian
+ {
+ {
+ "queen",
+ "Floppy",
+ AD_ENTRY1s("queen.1", NULL, 22461366), // TODO: Fill in correct MD5
+ Common::IT_ITA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NOSPEECH)
+ },
+ },
+#endif
+
+ // DOS CD - Italian
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", "b6302bccf70463de3d5faf0f0628f742", 190795582),
+ Common::IT_ITA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+#if 0
+ // DOS CD - Spanish
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1", NULL, 190730602), // TODO: Fill in correct MD5
+ Common::ES_ESP,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+#endif
+
+ // DOS CD - English (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "a0749bb8b72e537ead1a63a3dde1443d", 54108887),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS CD - English (Compressed Freeware Release v1.1)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "21fd690b372f8a6289f6f33bc986276c", 51222412),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS CD - French (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "67e3020f8a35e1df7b1c753b5aaa71e1", 97382620),
+ Common::FR_FRA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS CD - German (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "28f78dbec7e20f603a10c2f8ea889a5c", 108738717),
+ Common::DE_DEU,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS CD - Hebrew (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "4d52d8780613ef27a2b779caecb20a21", 99391805),
+ Common::HE_ISR,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // DOS CD - Italian (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", "2f72b715ed753cf905a37cdcc7ea611e", 98327801),
+ Common::IT_ITA,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+
+ // TODO: Freeware Release for Spanish DOS CD is missing.
+#if 0
+ // DOS CD - Spanish (Compressed Freeware Release v1.0)
+ {
+ {
+ "queen",
+ "Talkie",
+ AD_ENTRY1s("queen.1c", NULL, ?),
+ Common::ES_ESP,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO1(GAMEOPTION_ALT_INTRO)
+ },
+ },
+#endif
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Queen
+
+class QueenMetaEngine : public AdvancedMetaEngine {
+public:
+ QueenMetaEngine() : AdvancedMetaEngine(Queen::gameDescriptions, sizeof(Queen::QueenGameDescription), queenGames, optionsList) {
+ _singleid = "queen";
+ }
+
+ virtual const char *getName() const {
+ return "Queen";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Flight of the Amazon Queen (C) John Passfield and Steve Stamatiadis";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const { return 99; }
+ virtual void removeSaveState(const char *target, int slot) const;
+
+ const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
+};
+
+bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSupportsDeleteSave);
+}
+
+const ADGameDescription *QueenMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
+ static ADGameDescription desc;
+
+ // Iterate over all files in the given directory
+ for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
+ if (file->isDirectory()) {
+ continue;
+ }
+ if (file->getName().equalsIgnoreCase("queen.1") || file->getName().equalsIgnoreCase("queen.1c")) {
+ Common::File dataFile;
+ if (!dataFile.open(*file)) {
+ continue;
+ }
+ Queen::DetectedGameVersion version;
+ if (Queen::Resource::detectVersion(&version, &dataFile)) {
+ desc.gameid = "queen";
+ desc.language = version.language;
+ desc.platform = version.platform;
+ desc.flags = ADGF_NO_FLAGS;
+ desc.guioptions = GUIO0();
+ if (version.features & Queen::GF_DEMO) {
+ desc.extra = "Demo";
+ desc.flags = ADGF_DEMO;
+ desc.guioptions = GUIO_NOSPEECH;
+ } else if (version.features & Queen::GF_INTERVIEW) {
+ desc.extra = "Interview";
+ desc.flags = ADGF_DEMO;
+ desc.guioptions = GUIO_NOSPEECH;
+ } else if (version.features & Queen::GF_FLOPPY) {
+ desc.extra = "Floppy";
+ desc.guioptions = GUIO_NOSPEECH;
+ } else if (version.features & Queen::GF_TALKIE) {
+ desc.extra = "Talkie";
+ desc.guioptions = GAMEOPTION_ALT_INTRO;
+ }
+ return (const ADGameDescription *)&desc;
+ }
+ }
+ }
+ return 0;
+}
+
+SaveStateList QueenMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ char saveDesc[32];
+ Common::String pattern("queen.s??");
+
+ filenames = saveFileMan->listSavefiles(pattern);
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last 2 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 2);
+
+ if (slotNum >= 0 && slotNum <= 99) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(*file);
+ if (in) {
+ for (int i = 0; i < 4; i++)
+ in->readUint32BE();
+ in->read(saveDesc, 32);
+ saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
+ delete in;
+ }
+ }
+ }
+
+ return saveList;
+}
+
+void QueenMetaEngine::removeSaveState(const char *target, int slot) const {
+ Common::String filename = Common::String::format("queen.s%02d", slot);
+
+ g_system->getSavefileManager()->removeSavefile(filename);
+}
+
+bool QueenMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Queen::QueenGameDescription *gd = (const Queen::QueenGameDescription *)desc;
+
+ if (gd)
+ *engine = new Queen::QueenEngine(syst); //FIXME , gd);
+
+ return (gd != 0);
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(QUEEN)
+ REGISTER_PLUGIN_DYNAMIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
+#endif