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Diffstat (limited to 'engines/queen/detection.cpp')
-rw-r--r-- | engines/queen/detection.cpp | 508 |
1 files changed, 508 insertions, 0 deletions
diff --git a/engines/queen/detection.cpp b/engines/queen/detection.cpp new file mode 100644 index 0000000000..5a7b4c6ad0 --- /dev/null +++ b/engines/queen/detection.cpp @@ -0,0 +1,508 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "base/plugins.h" + +#include "engines/advancedDetector.h" + +#include "common/config-manager.h" +#include "common/file.h" +#include "common/gui_options.h" +#include "common/savefile.h" +#include "common/system.h" +#include "common/translation.h" + +#include "queen/queen.h" +#include "queen/resource.h" + +namespace Queen { + +struct QueenGameDescription { + ADGameDescription desc; +}; + +} // End of namespace Queen + +static const PlainGameDescriptor queenGames[] = { + {"queen", "Flight of the Amazon Queen"}, + {0, 0} +}; + +#define GAMEOPTION_ALT_INTRO GUIO_GAMEOPTIONS1 + +static const ADExtraGuiOptionsMap optionsList[] = { + { + GAMEOPTION_ALT_INTRO, + { + _s("Alternative intro"), + _s("Use an alternative game intro (CD version only)"), + "alt_intro", + false + } + }, + + AD_EXTRA_GUI_OPTIONS_TERMINATOR +}; + +namespace Queen { + +static const QueenGameDescription gameDescriptions[] = { + // Amiga Demo - English + { + { + "queen", + "Demo", + AD_ENTRY1s("queen.1", "f7a1a37ac93bf763b1569231237cb4d8", 563335), + Common::EN_ANY, + Common::kPlatformAmiga, + ADGF_DEMO, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // Amiga Interview Demo - English + { + { + "queen", + "Interview", + AD_ENTRY1s("queen.1", "f5d42a18d8f5689480413871410663d7", 597032), + Common::EN_ANY, + Common::kPlatformAmiga, + ADGF_DEMO, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // DOS Demo - English + { + { + "queen", + "Demo", + AD_ENTRY1s("queen.1", "f39334d8133840aa3bcbd733c12937cf", 3732177), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_DEMO, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // DOS Interview Demo - English + { + { + "queen", + "Interview", + AD_ENTRY1s("queen.1", "30b3291f37665bf24d9482b183cb2f67", 1915913), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_DEMO, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // PCGAMES DOS Demo - English + { + { + "queen", + "Demo", + AD_ENTRY1s("queen.1", "f39334d8133840aa3bcbd733c12937cf", 3724538), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_DEMO, + GUIO1(GUIO_NOSPEECH) + }, + }, + +#if 0 + // Amiga Floppy - English + { + { + "queen", + "Floppy", + AD_ENTRY1s("queen.1", NULL, 351775), // TODO: Fill in correct MD5 + Common::EN_ANY, + Common::kPlatformAmiga, + ADGF_NO_FLAGS, + GUIO1(GUIO_NOSPEECH) + }, + }, +#endif + + // DOS Floppy - English + { + { + "queen", + "Floppy", + AD_ENTRY1s("queen.1", "f5e827645d3c887be3bdf4729d847756", 22677657), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // DOS CD - English + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", "b6302bccf70463de3d5faf0f0628f742", 190787021), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS Floppy - French + { + { + "queen", + "Floppy", + AD_ENTRY1s("queen.1", "f5e827645d3c887be3bdf4729d847756", 22157304), + Common::FR_FRA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GUIO_NOSPEECH) + }, + }, + + // DOS CD - French + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", "6fd5486a0db75bae2e023b575c3d6a5d", 186689095), + Common::FR_FRA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + +#if 0 + // DOS Floppy - German + { + { + "queen", + "Floppy", + AD_ENTRY1s("queen.1", NULL, 22240013), // TODO: Fill in correct MD5 + Common::DE_DEU, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GUIO_NOSPEECH) + }, + }, +#endif + +#if 0 + // DOS CD - German + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", NULL, 217648975), // TODO: Fill in correct MD5 + Common::DE_DEU, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, +#endif + +#if 0 + // DOS CD - Hebrew + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", NULL, 190705558), // TODO: Fill in correct MD5 + Common::HE_ISR, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, +#endif + +#if 0 + // DOS Floppy - Italian + { + { + "queen", + "Floppy", + AD_ENTRY1s("queen.1", NULL, 22461366), // TODO: Fill in correct MD5 + Common::IT_ITA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GUIO_NOSPEECH) + }, + }, +#endif + + // DOS CD - Italian + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", "b6302bccf70463de3d5faf0f0628f742", 190795582), + Common::IT_ITA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + +#if 0 + // DOS CD - Spanish + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1", NULL, 190730602), // TODO: Fill in correct MD5 + Common::ES_ESP, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, +#endif + + // DOS CD - English (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "a0749bb8b72e537ead1a63a3dde1443d", 54108887), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS CD - English (Compressed Freeware Release v1.1) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "21fd690b372f8a6289f6f33bc986276c", 51222412), + Common::EN_ANY, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS CD - French (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "67e3020f8a35e1df7b1c753b5aaa71e1", 97382620), + Common::FR_FRA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS CD - German (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "28f78dbec7e20f603a10c2f8ea889a5c", 108738717), + Common::DE_DEU, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS CD - Hebrew (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "4d52d8780613ef27a2b779caecb20a21", 99391805), + Common::HE_ISR, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // DOS CD - Italian (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", "2f72b715ed753cf905a37cdcc7ea611e", 98327801), + Common::IT_ITA, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, + + // TODO: Freeware Release for Spanish DOS CD is missing. +#if 0 + // DOS CD - Spanish (Compressed Freeware Release v1.0) + { + { + "queen", + "Talkie", + AD_ENTRY1s("queen.1c", NULL, ?), + Common::ES_ESP, + Common::kPlatformDOS, + ADGF_NO_FLAGS, + GUIO1(GAMEOPTION_ALT_INTRO) + }, + }, +#endif + + { AD_TABLE_END_MARKER } +}; + +} // End of namespace Queen + +class QueenMetaEngine : public AdvancedMetaEngine { +public: + QueenMetaEngine() : AdvancedMetaEngine(Queen::gameDescriptions, sizeof(Queen::QueenGameDescription), queenGames, optionsList) { + _singleid = "queen"; + } + + virtual const char *getName() const { + return "Queen"; + } + + virtual const char *getOriginalCopyright() const { + return "Flight of the Amazon Queen (C) John Passfield and Steve Stamatiadis"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const { return 99; } + virtual void removeSaveState(const char *target, int slot) const; + + const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const; +}; + +bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave); +} + +const ADGameDescription *QueenMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { + static ADGameDescription desc; + + // Iterate over all files in the given directory + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + if (file->isDirectory()) { + continue; + } + if (file->getName().equalsIgnoreCase("queen.1") || file->getName().equalsIgnoreCase("queen.1c")) { + Common::File dataFile; + if (!dataFile.open(*file)) { + continue; + } + Queen::DetectedGameVersion version; + if (Queen::Resource::detectVersion(&version, &dataFile)) { + desc.gameid = "queen"; + desc.language = version.language; + desc.platform = version.platform; + desc.flags = ADGF_NO_FLAGS; + desc.guioptions = GUIO0(); + if (version.features & Queen::GF_DEMO) { + desc.extra = "Demo"; + desc.flags = ADGF_DEMO; + desc.guioptions = GUIO_NOSPEECH; + } else if (version.features & Queen::GF_INTERVIEW) { + desc.extra = "Interview"; + desc.flags = ADGF_DEMO; + desc.guioptions = GUIO_NOSPEECH; + } else if (version.features & Queen::GF_FLOPPY) { + desc.extra = "Floppy"; + desc.guioptions = GUIO_NOSPEECH; + } else if (version.features & Queen::GF_TALKIE) { + desc.extra = "Talkie"; + desc.guioptions = GAMEOPTION_ALT_INTRO; + } + return (const ADGameDescription *)&desc; + } + } + } + return 0; +} + +SaveStateList QueenMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + char saveDesc[32]; + Common::String pattern("queen.s??"); + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(*file); + if (in) { + for (int i = 0; i < 4; i++) + in->readUint32BE(); + in->read(saveDesc, 32); + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc)); + delete in; + } + } + } + + return saveList; +} + +void QueenMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = Common::String::format("queen.s%02d", slot); + + g_system->getSavefileManager()->removeSavefile(filename); +} + +bool QueenMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Queen::QueenGameDescription *gd = (const Queen::QueenGameDescription *)desc; + + if (gd) + *engine = new Queen::QueenEngine(syst); //FIXME , gd); + + return (gd != 0); +} + +#if PLUGIN_ENABLED_DYNAMIC(QUEEN) + REGISTER_PLUGIN_DYNAMIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine); +#else + REGISTER_PLUGIN_STATIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine); +#endif |