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-rw-r--r--engines/queen/queen.cpp45
1 files changed, 38 insertions, 7 deletions
diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp
index c95e44b477..593597ce12 100644
--- a/engines/queen/queen.cpp
+++ b/engines/queen/queen.cpp
@@ -63,6 +63,7 @@ public:
virtual GameList getSupportedGames() const;
virtual GameDescriptor findGame(const char *gameid) const;
virtual GameList detectGames(const FSList &fslist) const;
+ virtual SaveStateList listSaves(const char *target) const;
virtual PluginError createInstance(OSystem *syst, Engine **engine) const;
};
@@ -121,6 +122,36 @@ GameList QueenMetaEngine::detectGames(const FSList &fslist) const {
return detectedGames;
}
+SaveStateList QueenMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringList filenames;
+ char saveDesc[32];
+ Common::String pattern = target;
+ pattern += ".s??";
+
+ filenames = saveFileMan->listSavefiles(pattern.c_str());
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last 2 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 2);
+
+ if (slotNum >= 0 && slotNum <= 99) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+ if (in) {
+ for (int i = 0; i < 4; i++)
+ in->readUint32BE();
+ in->read(saveDesc, 32);
+ saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
+ delete in;
+ }
+ }
+ }
+
+ return saveList;
+}
+
PluginError QueenMetaEngine::createInstance(OSystem *syst, Engine **engine) const {
assert(engine);
*engine = new Queen::QueenEngine(syst);
@@ -180,6 +211,10 @@ void QueenEngine::checkOptionSettings() {
}
}
+void QueenEngine::syncSoundSettings() {
+ readOptionSettings();
+}
+
void QueenEngine::readOptionSettings() {
_sound->setVolume(ConfMan.getInt("music_volume"));
_sound->musicToggle(!ConfMan.getBool("music_mute"));
@@ -381,8 +416,8 @@ int QueenEngine::go() {
loadGameState(ConfMan.getInt("save_slot"));
}
_lastSaveTime = _lastUpdateTime = _system->getMillis();
- _quit = false;
- while (!_quit) {
+
+ while (!quit()) {
if (_logic->newRoom() > 0) {
_logic->update();
_logic->oldRoom(_logic->currentRoom());
@@ -400,7 +435,7 @@ int QueenEngine::go() {
update(true);
}
}
- return 0;
+ return _eventMan->shouldRTL();
}
int QueenEngine::init() {
@@ -428,10 +463,6 @@ int QueenEngine::init() {
_logic = new LogicGame(this);
}
- _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
- // Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages
- _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume);
-
_sound = Sound::makeSoundInstance(_mixer, this, _resource->getCompression());
_walk = new Walk(this);
//_talkspeedScale = (MAX_TEXT_SPEED - MIN_TEXT_SPEED) / 255.0;