aboutsummaryrefslogtreecommitdiff
path: root/engines/queen
diff options
context:
space:
mode:
Diffstat (limited to 'engines/queen')
-rw-r--r--engines/queen/detection.cpp74
1 files changed, 48 insertions, 26 deletions
diff --git a/engines/queen/detection.cpp b/engines/queen/detection.cpp
index 1886da88de..5492942c71 100644
--- a/engines/queen/detection.cpp
+++ b/engines/queen/detection.cpp
@@ -22,8 +22,7 @@
#include "base/plugins.h"
-//#include "engines/advancedDetector.h"
-#include "engines/metaengine.h"
+#include "engines/advancedDetector.h"
#include "common/config-manager.h"
#include "common/file.h"
@@ -35,8 +34,17 @@
#include "queen/queen.h"
#include "queen/resource.h"
-static const PlainGameDescriptor queenGameDescriptor = {
- "queen", "Flight of the Amazon Queen"
+namespace Queen {
+
+struct QueenGameDescription {
+ ADGameDescription desc;
+};
+
+} // End of namespace Queen
+
+static const PlainGameDescriptor queenGames[] = {
+ {"queen", "Flight of the Amazon Queen"},
+ {0, 0}
};
static const ExtraGuiOption queenExtraGuiOption = {
@@ -46,8 +54,32 @@ static const ExtraGuiOption queenExtraGuiOption = {
false
};
-class QueenMetaEngine : public MetaEngine {
+namespace Queen {
+
+static const QueenGameDescription gameDescriptions[] = {
+ {
+ {
+ "queen",
+ "",
+ AD_ENTRY1s("FIXME", "FIXME", 0),
+ Common::EN_ANY,
+ Common::kPlatformDOS,
+ ADGF_NO_FLAGS,
+ GUIO0()
+ },
+ },
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Queen
+
+class QueenMetaEngine : public AdvancedMetaEngine {
public:
+ QueenMetaEngine() : AdvancedMetaEngine(Queen::gameDescriptions, sizeof(Queen::QueenGameDescription), queenGames) {
+ _singleid = "queen";
+ }
+
virtual const char *getName() const {
return "Queen";
}
@@ -57,15 +89,13 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
- virtual GameList getSupportedGames() const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
- virtual GameDescriptor findGame(const char *gameid) const;
- virtual GameList detectGames(const Common::FSList &fslist) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const { return 99; }
virtual void removeSaveState(const char *target, int slot) const;
- virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
+ //const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
};
bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const {
@@ -75,12 +105,6 @@ bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSupportsDeleteSave);
}
-GameList QueenMetaEngine::getSupportedGames() const {
- GameList games;
- games.push_back(queenGameDescriptor);
- return games;
-}
-
const ExtraGuiOptions QueenMetaEngine::getExtraGuiOptions(const Common::String &target) const {
Common::String guiOptions;
ExtraGuiOptions options;
@@ -100,13 +124,7 @@ const ExtraGuiOptions QueenMetaEngine::getExtraGuiOptions(const Common::String &
return options;
}
-GameDescriptor QueenMetaEngine::findGame(const char *gameid) const {
- if (0 == scumm_stricmp(gameid, queenGameDescriptor.gameid)) {
- return queenGameDescriptor;
- }
- return GameDescriptor();
-}
-
+/* FIXME - Migrate this code (Use as falllback):
GameList QueenMetaEngine::detectGames(const Common::FSList &fslist) const {
GameList detectedGames;
@@ -142,6 +160,7 @@ GameList QueenMetaEngine::detectGames(const Common::FSList &fslist) const {
}
return detectedGames;
}
+*/
SaveStateList QueenMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
@@ -179,10 +198,13 @@ void QueenMetaEngine::removeSaveState(const char *target, int slot) const {
g_system->getSavefileManager()->removeSavefile(filename);
}
-Common::Error QueenMetaEngine::createInstance(OSystem *syst, Engine **engine) const {
- assert(engine);
- *engine = new Queen::QueenEngine(syst);
- return Common::kNoError;
+bool QueenMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Queen::QueenGameDescription *gd = (const Queen::QueenGameDescription *)desc;
+
+ if (gd)
+ *engine = new Queen::QueenEngine(syst); //FIXME , gd);
+
+ return (gd != 0);
}
#if PLUGIN_ENABLED_DYNAMIC(QUEEN)