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-rw-r--r--engines/saga/gfx.h74
1 files changed, 71 insertions, 3 deletions
diff --git a/engines/saga/gfx.h b/engines/saga/gfx.h
index 7894dfaff3..6cd5d2469b 100644
--- a/engines/saga/gfx.h
+++ b/engines/saga/gfx.h
@@ -138,9 +138,6 @@ public:
Gfx(SagaEngine *vm, OSystem *system, int width, int height);
~Gfx();
- Surface *getBackBuffer() {
- return &_backBuffer;
- }
void initPalette();
void setPalette(const PalEntry *pal, bool full = false);
@@ -154,6 +151,77 @@ public:
void showCursor(bool state);
void setCursor(CursorType cursorType = kCursorNormal);
+ // Back buffer access methods. These all take care of adding the necessary dirty rectangles
+ // APART FROM setPixelColor() and getBackBufferPixels()
+
+ // This method adds a dirty rectangle automatically
+ void drawFrame(const Common::Point &p1, const Common::Point &p2, int color);
+
+ // This method adds a dirty rectangle automatically
+ void drawRect(const Common::Rect &destRect, int color);
+
+ // This method adds a dirty rectangle automatically
+ void fillRect(const Common::Rect &destRect, uint32 color);
+
+ // This method adds a dirty rectangle automatically
+ void drawRegion(const Common::Rect &destRect, const byte *sourceBuffer);
+
+ // Used for testing
+ void drawPalette() {
+ _backBuffer.drawPalette();
+ }
+
+ // WARNING: This method does not add a dirty rectangle automatically.
+ // Whenever it gets called, the corresponding caller must take care
+ // to add the corresponding dirty rectangle itself
+ void hLine(int x, int y, int x2, uint32 color) {
+ _backBuffer.hLine(x, y, x2, color);
+ }
+
+ // WARNING: This method does not add a dirty rectangle automatically.
+ // Whenever it gets called, the corresponding caller must take care
+ // to add the corresponding dirty rectangle itself
+ void vLine(int x, int y, int y2, uint32 color) {
+ _backBuffer.vLine(x, y, y2, color);
+ }
+
+ // WARNING: This method does not add a dirty rectangle automatically.
+ // Whenever it gets called, the corresponding caller must take care
+ // to add the corresponding dirty rectangle itself
+ void setPixelColor(int x, int y, byte color) {
+ ((byte *)_backBuffer.getBasePtr(x, y))[0] = color;
+ }
+
+ // WARNING: This method does not add a dirty rectangle automatically.
+ // Whenever it gets called, the corresponding caller must take care
+ // to add the corresponding dirty rectangle itself
+ void drawPolyLine(Common::Point *points, int count, int color) {
+ _backBuffer.drawPolyLine(points, count, color);
+ }
+
+ // WARNING: This method allows direct modification of the back buffer
+ // Whenever it gets called, the corresponding caller must take care
+ // to add the corresponding dirty rectangle itself
+ byte *getBackBufferPixels() {
+ return (byte *)_backBuffer.pixels;
+ }
+
+ uint16 getBackBufferWidth() {
+ return _backBuffer.w;
+ }
+
+ uint16 getBackBufferHeight() {
+ return _backBuffer.h;
+ }
+
+ uint16 getBackBufferPitch() {
+ return _backBuffer.pitch;
+ }
+
+ void getBackBufferRect(Common::Rect &rect) {
+ _backBuffer.getRect(rect);
+ }
+
private:
Surface _backBuffer;
byte _currentPal[PAL_ENTRIES * 4];