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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures
+
+#include "saga/saga.h"
+#include "saga/scene.h"
+
+#include "sound/mixer.h"
+#include "graphics/video/smk_player.h"
+
+namespace Saga {
+
+class MoviePlayerSMK : Graphics::SMKPlayer {
+protected:
+ virtual void setPalette(byte *pal);
+public:
+ MoviePlayerSMK(Audio::Mixer *mixer);
+ virtual ~MoviePlayerSMK(void);
+};
+
+MoviePlayerSMK::MoviePlayerSMK(Audio::Mixer *mixer)
+ : SMKPlayer(mixer) {
+ debug(0, "Creating SMK cutscene player");
+}
+
+MoviePlayerSMK::~MoviePlayerSMK(void) {
+ closeFile();
+}
+
+void MoviePlayerSMK::setPalette(byte *pal) {
+ // TODO
+}
+
+int Scene::FTA2StartProc() {
+ // STUB
+
+ MoviePlayerSMK *smkPlayer = new MoviePlayerSMK(_vm->_mixer);
+
+ delete smkPlayer;
+
+ _vm->quitGame();
+
+ return !SUCCESS;
+}
+
+} // End of namespace Saga