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Diffstat (limited to 'engines/saga/introproc_saga2.cpp')
-rw-r--r-- | engines/saga/introproc_saga2.cpp | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/engines/saga/introproc_saga2.cpp b/engines/saga/introproc_saga2.cpp new file mode 100644 index 0000000000..99e0c2cddd --- /dev/null +++ b/engines/saga/introproc_saga2.cpp @@ -0,0 +1,142 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifdef ENABLE_SAGA2 + +// "Dinotopia" and "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures + +#include "saga/saga.h" +#include "saga/scene.h" +#include "saga/gfx.h" + +#include "sound/mixer.h" +#include "graphics/surface.h" +#include "graphics/video/smk_player.h" + +#include "common/events.h" +#include "common/system.h" +#include "common/list.h" + +namespace Saga { + +Common::List<Common::Event> stopEvents; + +int Scene::DinoStartProc() { + _vm->_gfx->showCursor(false); + + Common::Event stopEvent; + stopEvents.clear(); + stopEvent.type = Common::EVENT_KEYDOWN; + stopEvent.kbd = Common::KEYCODE_ESCAPE; + stopEvents.push_back(stopEvent); + + Graphics::SMKPlayer *smkDecoder = new Graphics::SMKPlayer(_vm->_mixer); + Graphics::VideoPlayer *player = new Graphics::VideoPlayer(smkDecoder); + if (smkDecoder->loadFile("testvid.smk")) + player->playVideo(&stopEvents); // Play introduction + smkDecoder->closeFile(); + delete player; + delete smkDecoder; + + // HACK: Forcibly quit here + _vm->quitGame(); + + return SUCCESS; +} + +int Scene::FTA2StartProc() { + _vm->_gfx->showCursor(false); + + Common::Event stopEvent; + stopEvents.clear(); + stopEvent.type = Common::EVENT_KEYDOWN; + stopEvent.kbd = Common::KEYCODE_ESCAPE; + stopEvents.push_back(stopEvent); + + Graphics::SMKPlayer *smkDecoder = new Graphics::SMKPlayer(_vm->_mixer); + Graphics::VideoPlayer *player = new Graphics::VideoPlayer(smkDecoder); + if (smkDecoder->loadFile("trimark.smk")) + player->playVideo(&stopEvents); // Show Ignite logo + smkDecoder->closeFile(); + if (smkDecoder->loadFile("intro.smk")) + player->playVideo(&stopEvents); // Play introduction + smkDecoder->closeFile(); + delete player; + delete smkDecoder; + + // HACK: Forcibly quit here + _vm->quitGame(); + + return SUCCESS; +} + +int Scene::FTA2EndProc(FTA2Endings whichEnding) { + char videoName[20]; + + switch (whichEnding) { + case kFta2BadEndingLaw: + strcpy(videoName, "end_1.smk"); + break; + case kFta2BadEndingChaos: + strcpy(videoName, "end_2.smk"); + break; + case kFta2GoodEnding1: + strcpy(videoName, "end_3a.smk"); + break; + case kFta2GoodEnding2: + strcpy(videoName, "end_3b.smk"); + break; + case kFta2BadEndingDeath: + strcpy(videoName, "end_4.smk"); + break; + default: + error("Unknown FTA2 ending"); + } + + _vm->_gfx->showCursor(false); + + + Common::Event stopEvent; + stopEvents.clear(); + stopEvent.type = Common::EVENT_KEYDOWN; + stopEvent.kbd = Common::KEYCODE_ESCAPE; + stopEvents.push_back(stopEvent); + + // Play ending + Graphics::SMKPlayer *smkDecoder = new Graphics::SMKPlayer(_vm->_mixer); + Graphics::VideoPlayer *player = new Graphics::VideoPlayer(smkDecoder); + if (smkDecoder->loadFile(videoName)) { + player->playVideo(&stopEvents); + smkDecoder->closeFile(); + } + delete player; + delete smkDecoder; + + return SUCCESS; +} + +} // End of namespace Saga + +#endif |