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diff --git a/engines/saga/objectmap.cpp b/engines/saga/objectmap.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Object map / Object click-area module
+
+// Polygon Hit Test code ( HitTestPoly() ) adapted from code (C) Eric Haines
+// appearing in Graphics Gems IV, "Point in Polygon Strategies."
+// p. 24-46, code: p. 34-45
+#include "saga/saga.h"
+
+#include "saga/gfx.h"
+#include "saga/console.h"
+#include "saga/font.h"
+#include "saga/interface.h"
+#include "saga/objectmap.h"
+#include "saga/stream.h"
+#include "saga/actor.h"
+#include "saga/scene.h"
+#include "saga/isomap.h"
+
+namespace Saga {
+
+HitZone::HitZone(MemoryReadStreamEndian *readStream, int index): _index(index) {
+ int i, j;
+ HitZone::ClickArea *clickArea;
+ Point *point;
+
+ _flags = readStream->readByte();
+ _clickAreasCount = readStream->readByte();
+ _rightButtonVerb = readStream->readByte();
+ readStream->readByte(); // pad
+ _nameIndex = readStream->readUint16();
+ _scriptNumber = readStream->readUint16();
+
+ _clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof(*_clickAreas));
+
+ if (_clickAreas == NULL) {
+ memoryError("HitZone::HitZone");
+ }
+
+ for (i = 0; i < _clickAreasCount; i++) {
+ clickArea = &_clickAreas[i];
+ clickArea->pointsCount = readStream->readUint16LE();
+
+ assert(clickArea->pointsCount);
+
+ clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof(*(clickArea->points)));
+ if (clickArea->points == NULL) {
+ memoryError("HitZone::HitZone");
+ }
+
+ for (j = 0; j < clickArea->pointsCount; j++) {
+ point = &clickArea->points[j];
+ point->x = readStream->readSint16();
+ point->y = readStream->readSint16();
+ }
+ }
+}
+
+HitZone::~HitZone() {
+ for (int i = 0; i < _clickAreasCount; i++) {
+ free(_clickAreas[i].points);
+ }
+ free(_clickAreas);
+}
+
+bool HitZone::getSpecialPoint(Point &specialPoint) const {
+ int i, pointsCount;
+ HitZone::ClickArea *clickArea;
+ Point *points;
+
+ for (i = 0; i < _clickAreasCount; i++) {
+ clickArea = &_clickAreas[i];
+ pointsCount = clickArea->pointsCount;
+ points = clickArea->points;
+ if (pointsCount == 1) {
+ specialPoint = points[0];
+ return true;
+ }
+ }
+ return false;
+}
+bool HitZone::hitTest(const Point &testPoint) {
+ int i, pointsCount;
+ HitZone::ClickArea *clickArea;
+ Point *points;
+
+ if (_flags & kHitZoneEnabled) {
+ for (i = 0; i < _clickAreasCount; i++) {
+ clickArea = &_clickAreas[i];
+ pointsCount = clickArea->pointsCount;
+ points = clickArea->points;
+
+ if (pointsCount == 2) {
+ // Hit-test a box region
+ if ((testPoint.x >= points[0].x) &&
+ (testPoint.x <= points[1].x) &&
+ (testPoint.y >= points[0].y) &&
+ (testPoint.y <= points[1].y)) {
+ return true;
+ }
+ } else {
+ if (pointsCount > 2) {
+ // Hit-test a polygon
+ if (hitTestPoly(points, pointsCount, testPoint)) {
+ return true;
+ }
+ }
+ }
+ }
+ }
+ return false;
+}
+
+void HitZone::draw(SagaEngine *vm, Surface *ds, int color) {
+ int i, pointsCount, j;
+ Location location;
+ HitZone::ClickArea *clickArea;
+ Point *points;
+ for (i = 0; i < _clickAreasCount; i++) {
+ clickArea = &_clickAreas[i];
+ pointsCount = clickArea->pointsCount;
+ if (vm->_scene->getFlags() & kSceneFlagISO) {
+ points = (Point*)malloc(sizeof(Point) * pointsCount);
+ for (j = 0; j < pointsCount; j++) {
+ location.u() = clickArea->points[j].x;
+ location.v() = clickArea->points[j].y;
+ location.z = 0;
+ vm->_isoMap->tileCoordsToScreenPoint(location, points[j]);
+ }
+ } else {
+ points = clickArea->points;
+ }
+
+ if (pointsCount == 2) {
+ // 2 points represent a box
+ ds->drawFrame(points[0], points[1], color);
+ } else {
+ if (pointsCount > 2) {
+ // Otherwise draw a polyline
+ ds->drawPolyLine(points, pointsCount, color);
+ }
+ }
+ if (vm->_scene->getFlags() & kSceneFlagISO) {
+ free(points);
+ }
+
+ }
+}
+
+
+// Loads an object map resource ( objects ( clickareas ( points ) ) )
+void ObjectMap::load(const byte *resourcePointer, size_t resourceLength) {
+ int i;
+
+ if (resourceLength == 0) {
+ return;
+ }
+
+ if (resourceLength < 4) {
+ error("ObjectMap::load wrong resourceLength");
+ }
+
+ MemoryReadStreamEndian readS(resourcePointer, resourceLength, _vm->isBigEndian());
+
+ _hitZoneListCount = readS.readSint16();
+ if (_hitZoneListCount < 0) {
+ error("ObjectMap::load _hitZoneListCount < 0");
+ }
+
+ if (_hitZoneList)
+ error("ObjectMap::load _hitZoneList != NULL");
+
+ _hitZoneList = (HitZone **) malloc(_hitZoneListCount * sizeof(HitZone *));
+ if (_hitZoneList == NULL) {
+ memoryError("ObjectMap::load");
+ }
+
+ for (i = 0; i < _hitZoneListCount; i++) {
+ _hitZoneList[i] = new HitZone(&readS, i);
+ }
+}
+
+void ObjectMap::freeMem() {
+ int i;
+
+ if (_hitZoneList) {
+ for (i = 0; i < _hitZoneListCount; i++) {
+ delete _hitZoneList[i];
+ }
+
+ free(_hitZoneList);
+ _hitZoneList = NULL;
+ }
+ _hitZoneListCount = 0;
+}
+
+
+
+void ObjectMap::draw(Surface *ds, const Point& testPoint, int color, int color2) {
+ int i;
+ int hitZoneIndex;
+ char txtBuf[32];
+ Point pickPoint;
+ Point textPoint;
+ Location pickLocation;
+ pickPoint = testPoint;
+ if (_vm->_scene->getFlags() & kSceneFlagISO) {
+ assert(_vm->_actor->_protagonist);
+ pickPoint.y -= _vm->_actor->_protagonist->_location.z;
+ _vm->_isoMap->screenPointToTileCoords(pickPoint, pickLocation);
+ pickLocation.toScreenPointUV(pickPoint);
+ }
+
+ hitZoneIndex = hitTest(pickPoint);
+
+ for (i = 0; i < _hitZoneListCount; i++) {
+ _hitZoneList[i]->draw(_vm, ds, (hitZoneIndex == i) ? color2 : color);
+ }
+
+ if (hitZoneIndex != -1) {
+ snprintf(txtBuf, sizeof(txtBuf), "hitZone %d", hitZoneIndex);
+ textPoint.x = 2;
+ textPoint.y = 2;
+ _vm->_font->textDraw(kKnownFontSmall, ds, txtBuf, textPoint, kITEColorBrightWhite, kITEColorBlack, kFontOutline);
+ }
+}
+
+int ObjectMap::hitTest(const Point& testPoint) {
+ int i;
+
+ // Loop through all scene objects
+ for (i = 0; i < _hitZoneListCount; i++) {
+ if (_hitZoneList[i]->hitTest(testPoint)) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+void ObjectMap::cmdInfo(void) {
+ _vm->_console->DebugPrintf("%d zone(s) loaded.\n\n", _hitZoneListCount);
+}
+
+} // End of namespace Saga