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-rw-r--r--engines/saga/displayinfo.h15
-rw-r--r--engines/saga/interface.cpp12
2 files changed, 19 insertions, 8 deletions
diff --git a/engines/saga/displayinfo.h b/engines/saga/displayinfo.h
index e728666b2f..8fad29305b 100644
--- a/engines/saga/displayinfo.h
+++ b/engines/saga/displayinfo.h
@@ -319,9 +319,16 @@ static PanelButton IHNM_ConversePanelButtons[] = {
static PanelButton IHNM_OptionPanelButtons[] = {
//TODO: Add the rest of the buttons
- //TODO: Those coordinates might not be pixel perfect, check with the original interpreter
- {kPanelButtonOption, 20,150, 200,25, kTextQuitGame,'q',0, 0,0,0}, //quit
- {kPanelButtonOption, 20,175, 200,25, kTextContinuePlaying,'c',0, 0,0,0}, //continue
+ {kPanelButtonOptionText,28,36, 0,0, kTextReadingSpeed,'-',0, 0,0,0}, // text: read speed
+ {kPanelButtonOptionText,60,61, 0,0, kTextMusic,'-',0, 0,0,0}, // text: music
+ {kPanelButtonOptionText,60,86, 0,0, kTextSound,'-',0, 0,0,0}, // text: noise
+ // TODO: Add Voices text here
+ {kPanelButtonOption, 154,30, 79,23, kTextReadingSpeed,'r',0, 0,0,0}, //read speed
+ {kPanelButtonOption, 154,55, 79,23, kTextMusic,'m',0, 0,0,0}, //music
+ {kPanelButtonOption, 154,80, 79,23, kTextSound,'n',0, 0,0,0}, //sound-noise
+ // TODO: Add Voices widget here
+ {kPanelButtonOption, 19,149, 200,25, kTextQuitGame,'q',0, 0,0,0}, //quit
+ {kPanelButtonOption, 19,177, 200,25, kTextContinuePlaying,'c',0, 0,0,0}, //continue
//.....
};
@@ -380,7 +387,7 @@ static const GameDisplayInfo IHNM_DisplayInfo = { //TODO: fill it all
-1, -1, // save file index
0, // optionSaveFileVisible
- 100, 75, // option panel offsets
+ 92, 46, // option panel offsets
ARRAYSIZE(IHNM_OptionPanelButtons),
IHNM_OptionPanelButtons,
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index 08ed30c8a2..fafc36f724 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -697,14 +697,20 @@ void Interface::drawPanelText(Surface *ds, InterfacePanel *panel, PanelButton *p
text = _vm->getTextString(panelButton->id);
panel->calcPanelButtonRect(panelButton, rect);
if (panelButton->xOffset < 0) {
- textWidth = _vm->_font->getStringWidth(kKnownFontMedium, text, 0, kFontNormal);
+ if (_vm->getGameType() == GType_ITE)
+ textWidth = _vm->_font->getStringWidth(kKnownFontMedium, text, 0, kFontNormal);
+ else
+ textWidth = _vm->_font->getStringWidth(kKnownFontVerb, text, 0, kFontNormal);
rect.left += 2 + (panel->imageWidth - 1 - textWidth) / 2;
}
textPoint.x = rect.left;
textPoint.y = rect.top + 1;
- _vm->_font->textDraw(kKnownFontMedium, ds, text, textPoint, _vm->KnownColor2ColorId(kKnownColorVerbText), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);
+ if (_vm->getGameType() == GType_ITE)
+ _vm->_font->textDraw(kKnownFontMedium, ds, text, textPoint, _vm->KnownColor2ColorId(kKnownColorVerbText), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);
+ else
+ _vm->_font->textDraw(kKnownFontVerb, ds, text, textPoint, _vm->KnownColor2ColorId(kKnownColorVerbText), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);
}
void Interface::drawOption() {
@@ -1897,7 +1903,6 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut
}
text = _vm->getTextString(textId);
- // TODO: This looks like to be the proper font for IHNM, check for validity
if (_vm->getGameType() == GType_ITE) {
textWidth = _vm->_font->getStringWidth(kKnownFontMedium, text, 0, kFontNormal);
textHeight = _vm->_font->getHeight(kKnownFontMedium);
@@ -1918,7 +1923,6 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut
panel->calcPanelButtonRect(panelButton, rect);
drawButtonBox(ds, rect, kButton, panelButton->state > 0);
- // TODO: This looks like to be the proper font for IHNM, check for validity
if (_vm->getGameType() == GType_ITE)
_vm->_font->textDraw(kKnownFontMedium, ds, text, point,
_vm->KnownColor2ColorId(textColor), _vm->KnownColor2ColorId(kKnownColorVerbTextShadow), kFontShadow);