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-rw-r--r--engines/saga/game.cpp191
-rw-r--r--engines/saga/rscfile.cpp6
-rw-r--r--engines/saga/saga.h17
-rw-r--r--engines/saga/sagagame.cpp579
-rw-r--r--engines/saga/sagagame.h19
5 files changed, 368 insertions, 444 deletions
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp
index 61af35f93f..ab42f730b9 100644
--- a/engines/saga/game.cpp
+++ b/engines/saga/game.cpp
@@ -32,6 +32,7 @@
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "common/config-manager.h"
+#include "common/advancedDetector.h"
#include "base/plugins.h"
#include "saga/rscfile.h"
@@ -105,9 +106,13 @@ PluginError Engine_SAGA_create(OSystem *syst, Engine **engine) {
REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainment");
namespace Saga {
+
+using Common::ADGameFileDescription;
+using Common::ADGameDescription;
+
#include "sagagame.cpp"
-DetectedGame toDetectedGame(const GameDescription &g) {
+DetectedGame toDetectedGame(const ADGameDescription &g) {
const char *title;
title = saga_games[g.gameType].description;
DetectedGame dg(g.name, title, g.language, g.platform);
@@ -115,152 +120,15 @@ DetectedGame toDetectedGame(const GameDescription &g) {
return dg;
}
-static int detectGame(const FSList *fslist, Common::Language language, Common::Platform platform, int*& returnMatches) {
- int gamesCount = ARRAYSIZE(gameDescriptions);
- int filesCount;
-
- typedef Common::HashMap<Common::String, bool, Common::CaseSensitiveString_Hash, Common::CaseSensitiveString_EqualTo> StringSet;
- StringSet filesList;
-
- typedef Common::StringMap StringMap;
- StringMap filesMD5;
-
- Common::String tstr;
-
- int i, j;
- char md5str[32+1];
- uint8 md5sum[16];
-
- int matched[ARRAYSIZE(gameDescriptions)];
- int matchedCount = 0;
- bool fileMissing;
- GameFileDescription *fileDesc;
-
- // First we compose list of files which we need MD5s for
- for (i = 0; i < gamesCount; i++) {
- for (j = 0; j < gameDescriptions[i].filesCount; j++) {
- tstr = Common::String(gameDescriptions[i].filesDescriptions[j].fileName);
- tstr.toLowercase();
- filesList[tstr] = true;
- }
- }
-
- if (fslist != NULL) {
- for (FSList::const_iterator file = fslist->begin(); file != fslist->end(); ++file) {
- if (file->isDirectory()) continue;
- tstr = file->name();
- tstr.toLowercase();
-
- if (!filesList.contains(tstr)) continue;
-
- if (!Common::md5_file(*file, md5sum, FILE_MD5_BYTES)) continue;
- for (j = 0; j < 16; j++) {
- sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
- }
- filesMD5[tstr] = Common::String(md5str);
- }
- } else {
- Common::File testFile;
-
- for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
- tstr = file->_key;
- tstr.toLowercase();
-
- if (!filesMD5.contains(tstr)) {
- if (testFile.open(file->_key)) {
- testFile.close();
-
- if (Common::md5_file(file->_key.c_str(), md5sum, FILE_MD5_BYTES)) {
- for (j = 0; j < 16; j++) {
- sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
- }
- filesMD5[tstr] = Common::String(md5str);
- }
- }
- }
- }
- }
-
- for (i = 0; i < gamesCount; i++) {
- filesCount = gameDescriptions[i].filesCount;
- fileMissing = false;
-
- // Try to open all files for this game
- for (j = 0; j < filesCount; j++) {
- fileDesc = &gameDescriptions[i].filesDescriptions[j];
- tstr = fileDesc->fileName;
- tstr.toLowercase();
-
- if (!filesMD5.contains(tstr)) {
-
- if ((fileDesc->fileType & (GAME_SOUNDFILE | GAME_VOICEFILE | GAME_MUSICFILE)) != 0) {
- //TODO: find recompressed files
- }
- fileMissing = true;
- break;
- }
- if (strcmp(fileDesc->md5, filesMD5[tstr].c_str())) {
- fileMissing = true;
- break;
- }
- }
- if (!fileMissing) {
- debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str());
- matched[matchedCount++] = i;
- }
- }
-
- if (!filesMD5.empty() && (matchedCount == 0)) {
- printf("MD5s of your game version are unknown. Please, report following data to\n");
- printf("ScummVM team along with your game name and version:\n");
-
- for (StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
- printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
- }
-
- // We have some resource sets which are superpositions of other
- // Particularly it is ite-demo-linux vs ite-demo-win
- // Now remove lesser set if bigger matches too
-
- if (matchedCount > 1) {
- // Search max number
- int maxcount = 0;
- for (i = 0; i < matchedCount; i++) {
- maxcount = MAX(gameDescriptions[matched[i]].filesCount, maxcount);
- }
-
- // Now purge targets with number of files lesser than max
- for (i = 0; i < matchedCount; i++) {
- if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) ||
- (gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) {
- debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
- matched[i] = -1;
- continue;
- }
-
- if (gameDescriptions[matched[i]].filesCount < maxcount) {
- debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
- matched[i] = -1;
- }
- }
- }
-
-
- returnMatches = (int *)malloc(matchedCount * sizeof(int));
- j = 0;
- for (i = 0; i < matchedCount; i++)
- if (matched[i] != -1)
- returnMatches[j++] = matched[i];
- return j;
-}
-
bool SagaEngine::initGame() {
uint16 gameCount = ARRAYSIZE(gameDescriptions);
int gameNumber = -1;
DetectedGameList detectedGames;
- int count;
- int* matches;
+ Common::AdvancedDetector AdvDetector;
+ Common::ADList matches;
+ Common::ADGameDescList descList;
+
Common::Language language = Common::UNK_LANG;
Common::Platform platform = Common::kPlatformUnknown;
@@ -270,25 +138,31 @@ bool SagaEngine::initGame() {
platform = Common::parsePlatform(ConfMan.get("platform"));
- count = detectGame(NULL, language, platform, matches);
+ for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ descList.push_back((ADGameDescription *)&gameDescriptions[i]);
+
+ AdvDetector.registerGameDescriptions(descList);
+ AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+ matches = AdvDetector.detectGame(NULL, language, platform);
- if (count == 0) {
+ if (matches.size() == 0) {
warning("No valid games were found in the specified directory.");
return false;
}
- if (count != 1)
- warning("Conflicting targets detected (%d)", count);
+ if (matches.size() != 1)
+ warning("Conflicting targets detected (%d)", matches.size());
gameNumber = matches[0];
- free(matches);
+ //delete matches;
if (gameNumber >= gameCount || gameNumber == -1) {
error("SagaEngine::loadGame wrong gameNumber");
}
- _gameTitle = toDetectedGame(gameDescriptions[gameNumber]).description;
+ _gameTitle = toDetectedGame(gameDescriptions[gameNumber].desc).description;
debug(2, "Running %s", _gameTitle.c_str());
_gameNumber = gameNumber;
@@ -305,13 +179,22 @@ bool SagaEngine::initGame() {
DetectedGameList GAME_detectGames(const FSList &fslist) {
DetectedGameList detectedGames;
- int count;
- int* matches;
- count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches);
+ Common::AdvancedDetector AdvDetector;
+ Common::ADList matches;
+ Common::ADGameDescList descList;
+
+ for (int i = 0; i < ARRAYSIZE(gameDescriptions); i++)
+ descList.push_back((ADGameDescription *)&gameDescriptions[i]);
+
+ AdvDetector.registerGameDescriptions(descList);
+ AdvDetector.setFileMD5Bytes(FILE_MD5_BYTES);
+
+ matches = AdvDetector.detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown);
+
+ for (uint i = 0; i < matches.size(); i++)
+ detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]].desc));
+ //delete matches;
- for (int i = 0; i < count; i++)
- detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]]));
- free(matches);
return detectedGames;
}
diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp
index 040bafdbbe..fc8e973a40 100644
--- a/engines/saga/rscfile.cpp
+++ b/engines/saga/rscfile.cpp
@@ -340,14 +340,14 @@ bool Resource::loadContext(ResourceContext *context) {
bool Resource::createContexts() {
int i;
ResourceContext *context;
- _contextsCount = _vm->getGameDescription()->filesCount;
+ _contextsCount = _vm->getGameDescription()->desc.filesCount;
_contexts = (ResourceContext*)calloc(_contextsCount, sizeof(*_contexts));
for (i = 0; i < _contextsCount; i++) {
context = &_contexts[i];
context->file = new Common::File();
- context->fileName = _vm->getGameDescription()->filesDescriptions[i].fileName;
- context->fileType = _vm->getGameDescription()->filesDescriptions[i].fileType;
+ context->fileName = _vm->getGameDescription()->desc.filesDescriptions[i].fileName;
+ context->fileType = _vm->getGameDescription()->desc.filesDescriptions[i].fileType;
context->serial = 0;
// IHNM has serveral different voice files, so we need to allow
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index aed22a06f5..d0b3291b93 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -31,6 +31,7 @@
#include "saga/gfx.h"
#include "saga/list.h"
+#include "common/advancedDetector.h"
namespace Saga {
@@ -359,7 +360,7 @@ public:
//current game description
int _gameNumber;
- GameDescription *_gameDescription;
+ SAGAGameDescription *_gameDescription;
Common::String _gameTitle;
Common::Rect _displayClip;
@@ -372,8 +373,8 @@ public:
public:
bool initGame(void);
public:
- const GameDescription *getGameDescription() const { return _gameDescription; }
- const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; }
+ const SAGAGameDescription *getGameDescription() const { return _gameDescription; }
+ const bool isBigEndian() const { return (_gameDescription->desc.features & GF_BIG_ENDIAN_DATA) != 0; }
const bool isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); }
const GameResourceDescription *getResourceDescription() { return _gameDescription->resourceDescription; }
const GameSoundInfo *getVoiceInfo() const { return _gameDescription->voiceInfo; }
@@ -386,11 +387,11 @@ public:
}
int getFontsCount() const { return _gameDescription->fontsCount; }
- int getGameId() const { return _gameDescription->gameId; }
- int getGameType() const { return _gameDescription->gameType; }
- uint32 getFeatures() const { return _gameDescription->features; }
- Common::Language getLanguage() const { return _gameDescription->language; }
- Common::Platform getPlatform() const { return _gameDescription->platform; }
+ int getGameId() const { return _gameDescription->desc.gameId; }
+ int getGameType() const { return _gameDescription->desc.gameType; }
+ uint32 getFeatures() const { return _gameDescription->desc.features; }
+ Common::Language getLanguage() const { return _gameDescription->desc.language; }
+ Common::Platform getPlatform() const { return _gameDescription->desc.platform; }
int getGameNumber() const { return _gameNumber; }
int getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
diff --git a/engines/saga/sagagame.cpp b/engines/saga/sagagame.cpp
index 9ec55ed09a..56e2b95207 100644
--- a/engines/saga/sagagame.cpp
+++ b/engines/saga/sagagame.cpp
@@ -177,7 +177,7 @@ static GameResourceDescription ITEDemo_Resources = {
};
// Inherit the Earth - DOS Demo version
-static GameFileDescription ITE_DEMO_G_GameFiles[] = {
+static ADGameFileDescription ITE_DEMO_G_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "986c79c4d2939dbe555576529fd37932"},
//{"ite.dmo", GAME_DEMOFILE}, "0b9a70eb4e120b6f00579b46c8cae29e"
{"scripts.rsc", GAME_SCRIPTFILE, "d5697dd3240a3ceaddaa986c47e1a2d7"},
@@ -200,14 +200,14 @@ static GameSoundInfo ITEDEMO_GameSound = {
// Inherit the Earth - Wyrmkeep Win32 Demo version
-static GameFileDescription ITE_WINDEMO2_GameFiles[] = {
+static ADGameFileDescription ITE_WINDEMO2_GameFiles[] = {
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"},
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"},
{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c"},
{"voicesd.rsc", GAME_VOICEFILE, "e139d86bab2ee8ba3157337f894a92d4"}
};
-static GameFileDescription ITE_WINDEMO1_GameFiles[] = {
+static ADGameFileDescription ITE_WINDEMO1_GameFiles[] = {
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"},
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"},
{"soundsd.rsc", GAME_SOUNDFILE, "a741139dd7365a13f463cd896ff9969a"},
@@ -247,7 +247,7 @@ static GameSoundInfo ITEWINDEMO2_GameSound = {
};
// Inherit the Earth - Wyrmkeep Mac Demo version
-static GameFileDescription ITE_MACDEMO2_GameFiles[] = {
+static ADGameFileDescription ITE_MACDEMO2_GameFiles[] = {
{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08"},
{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b"},
{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c"},
@@ -255,7 +255,7 @@ static GameFileDescription ITE_MACDEMO2_GameFiles[] = {
{"musicd.rsc", GAME_MUSICFILE, "495bdde51fd9f4bea2b9c911091b1ab2"}
};
-static GameFileDescription ITE_MACDEMO1_GameFiles[] = {
+static ADGameFileDescription ITE_MACDEMO1_GameFiles[] = {
{"ited.rsc", GAME_RESOURCEFILE, "addfc9d82bc2fa1f4cab23743c652c08"},
{"scriptsd.rsc", GAME_SCRIPTFILE, "fded5c59b8b7c5976229f960d21e6b0b"},
{"soundsd.rsc", GAME_SOUNDFILE, "b3a831fbed337d1f1300fee1dd474f6c"},
@@ -291,7 +291,7 @@ static GameSoundInfo ITEMACDEMO_GameMusic = {
};
// Inherit the Earth - Wyrmkeep Linux Demo version
-static GameFileDescription ITE_LINDEMO_GameFiles[] = {
+static ADGameFileDescription ITE_LINDEMO_GameFiles[] = {
{"ited.rsc", GAME_RESOURCEFILE, "3a450852cbf3c80773984d565647e6ac"},
{"scriptsd.rsc", GAME_SCRIPTFILE, "3f12b67fa93e56e1a6be39d2921d80bb"},
{"soundsd.rsc", GAME_SOUNDFILE, "95a6c148e22e99a8c243f2978223583c"},
@@ -310,7 +310,7 @@ static GameSoundInfo ITELINDEMO_GameMusic = {
// Inherit the Earth - Wyrmkeep Linux version
-static GameFileDescription ITE_LINCD_GameFiles[] = {
+static ADGameFileDescription ITE_LINCD_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -324,7 +324,7 @@ static GameFileDescription ITE_LINCD_GameFiles[] = {
// modified to include the Wyrmkeep changes. The resource files are little-
// endian, except for the voice file which is big-endian.
-static GameFileDescription ITE_MULTICD_GameFiles[] = {
+static ADGameFileDescription ITE_MULTICD_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "a6433e34b97b15e64fe8214651012db9"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -332,7 +332,7 @@ static GameFileDescription ITE_MULTICD_GameFiles[] = {
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"}
};
-static GameFileDescription ITE_MACCD_G_GameFiles[] = {
+static ADGameFileDescription ITE_MACCD_G_GameFiles[] = {
{"ite resources.bin", GAME_RESOURCEFILE | GAME_MACBINARY, "0bd506aa887bfc7965f695c6bd28237d"},
{"ite scripts.bin", GAME_SCRIPTFILE | GAME_MACBINARY, "af0d7a2588e09ad3ecbc5b474ea238bf"},
{"ite sounds.bin", GAME_SOUNDFILE | GAME_MACBINARY, "441426c6bb2a517f65c7e49b57f7a345"},
@@ -350,7 +350,7 @@ static GameSoundInfo ITEMACCD_G_GameSound = {
};
// Inherit the Earth - Mac Wyrmkeep version
-static GameFileDescription ITE_MACCD_GameFiles[] = {
+static ADGameFileDescription ITE_MACCD_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "4f7fa11c5175980ed593392838523060"},
{"scripts.rsc", GAME_SCRIPTFILE, "adf1f46c1d0589083996a7060c798ad0"},
{"sounds.rsc", GAME_SOUNDFILE, "95863b89a0916941f6c5e1789843ba14"},
@@ -377,26 +377,26 @@ static GameSoundInfo ITEMACCD_GameMusic = {
};
// Inherit the Earth - Diskette version
-static GameFileDescription ITE_DISK_DE_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_DE_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"},
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"},
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08"}
};
-static GameFileDescription ITE_DISK_G_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_G_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"},
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d"}
};
-static GameFileDescription ITE_DISK_DE2_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_DE2_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"},
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"},
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "0c9113e630f97ef0996b8c3114badb08"},
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"}
};
-static GameFileDescription ITE_DISK_G2_GameFiles[] = {
+static ADGameFileDescription ITE_DISK_G2_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "516f7330f8410057b834424ea719d1ef"},
{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE, "c46e4392fcd2e89bc91e5567db33b62d"},
@@ -419,14 +419,14 @@ static GameSoundInfo ITEDISK_GameSound = {
};
// Inherit the Earth - CD Enhanced version
-static GameFileDescription ITE_WINCD_GameFiles[] = {
+static ADGameFileDescription ITE_WINCD_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
{"voices.rsc", GAME_VOICEFILE, "41bb6b95d792dde5196bdb78740895a6"}
};
-static GameFileDescription ITE_CD_G_GameFiles[] = {
+static ADGameFileDescription ITE_CD_G_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -434,14 +434,14 @@ static GameFileDescription ITE_CD_G_GameFiles[] = {
};
// reported by mld. Bestsellergamers cover disk
-static GameFileDescription ITE_CD_DE_GameFiles[] = {
+static ADGameFileDescription ITE_CD_DE_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
{"voices.rsc", GAME_VOICEFILE, "2fbad5d10b9b60a3415dc4aebbb11718"}
};
-static GameFileDescription ITE_CD_GameFiles[] = {
+static ADGameFileDescription ITE_CD_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -449,7 +449,7 @@ static GameFileDescription ITE_CD_GameFiles[] = {
};
-static GameFileDescription ITE_CD_G2_GameFiles[] = {
+static ADGameFileDescription ITE_CD_G2_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "8f4315a9bb10ec839253108a032c8b54"},
{"scripts.rsc", GAME_SCRIPTFILE, "50a0d2d7003c926a3832d503c8534e90"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -457,7 +457,7 @@ static GameFileDescription ITE_CD_G2_GameFiles[] = {
{"music.rsc", GAME_MUSICFILE, "d6454756517f042f01210458abe8edd4"}
};
-static GameFileDescription ITE_CD_DE2_GameFiles[] = {
+static ADGameFileDescription ITE_CD_DE2_GameFiles[] = {
{"ite.rsc", GAME_RESOURCEFILE, "869fc23c8f38f575979ec67152914fee"},
{"scripts.rsc", GAME_SCRIPTFILE, "a891405405edefc69c9d6c420c868b84"},
{"sounds.rsc", GAME_SOUNDFILE, "e2ccb61c325d6d1ead3be0e731fe29fe"},
@@ -695,7 +695,7 @@ static GameResourceDescription IHNM_Resources = {
};
// I Have No Mouth and I Must Scream - Demo version
-static GameFileDescription IHNM_DEMO_GameFiles[] = {
+static ADGameFileDescription IHNM_DEMO_GameFiles[] = {
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"},
{"scripts.res", GAME_SCRIPTFILE, "9626bda8978094ff9b29198bc1ed5f9a"},
{"sfx.res", GAME_SOUNDFILE, "1c610d543f32ec8b525e3f652536f269"},
@@ -704,7 +704,7 @@ static GameFileDescription IHNM_DEMO_GameFiles[] = {
// I Have No Mouth and I Must Scream - Retail CD version
-static GameFileDescription IHNM_CD_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_GameFiles[] = {
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"},
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"},
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"},
@@ -720,7 +720,7 @@ static GameFileDescription IHNM_CD_GameFiles[] = {
{"voices6.res", GAME_VOICEFILE, "f580ed7568c7d6ef34e934ba20adf834"}
};
-static GameFileDescription IHNM_CD_ES_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_ES_GameFiles[] = {
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"},
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"},
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"},
@@ -736,7 +736,7 @@ static GameFileDescription IHNM_CD_ES_GameFiles[] = {
{"voices6.res", GAME_VOICEFILE, "96c9bda9a5f41d6bc232ed7bf6d371d9"}
};
-static GameFileDescription IHNM_CD_RU_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_RU_GameFiles[] = {
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"},
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"},
{"scream.res", GAME_RESOURCEFILE, "46bbdc65d164ba7e89836a0935eec8e6"},
@@ -755,7 +755,7 @@ static GameFileDescription IHNM_CD_RU_GameFiles[] = {
// I Have No Mouth and I Must Scream - Censored CD version (without Nimdok)
// Reported by mld. German Retail
-static GameFileDescription IHNM_CD_DE_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_DE_GameFiles[] = {
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"},
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"},
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"},
@@ -770,7 +770,7 @@ static GameFileDescription IHNM_CD_DE_GameFiles[] = {
{"voices6.res", GAME_VOICEFILE, "2b9aea838f74b4eecfb29a8f205a2bd4"}
};
-static GameFileDescription IHNM_CD_FR_GameFiles[] = {
+static ADGameFileDescription IHNM_CD_FR_GameFiles[] = {
{"musicfm.res", GAME_MUSICFILE_FM, "0439083e3dfdc51b486071d45872ae52"},
{"musicgm.res", GAME_MUSICFILE_GM, "80f875a1fb384160d1f4b27166eef583"},
{"scream.res", GAME_RESOURCEFILE, "c92370d400e6f2a3fc411c3729d09224"},
@@ -812,19 +812,24 @@ static GameSoundInfo IHNM_GameSound = {
#define FILE_MD5_BYTES 5000
-static GameDescription gameDescriptions[] = {
+static SAGAGameDescription gameDescriptions[] = {
// Inherit the earth - DOS Demo version
// sound unchecked
{
- "ite",
- GType_ITE,
- GID_ITE_DEMO_G, // Game id
- "Demo", // Game title
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DEMO_G, // Game id
+ "Demo", // Game title
+ ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles
+ ITE_DEMO_G_GameFiles,
+ 0, // features
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE, // Starting scene number
&ITEDemo_Resources,
- ARRAYSIZE(ITE_DEMO_G_GameFiles), // Game datafiles
- ITE_DEMO_G_GameFiles,
ARRAYSIZE(ITEDEMO_GameFonts),
ITEDEMO_GameFonts,
&ITEDEMO_GameSound,
@@ -832,22 +837,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0, // features
- Common::EN_ANY,
- Common::kPlatformPC,
},
// Inherit the earth - MAC Demo version
{
- "ite",
- GType_ITE,
- GID_ITE_MACDEMO2,
- "Demo",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACDEMO2,
+ "Demo",
+ ARRAYSIZE(ITE_MACDEMO2_GameFiles),
+ ITE_MACDEMO2_GameFiles,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_MACDEMO2_GameFiles),
- ITE_MACDEMO2_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEMACDEMO_GameVoice,
@@ -855,22 +862,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACDEMO_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- Common::EN_ANY,
- Common::kPlatformMacintosh,
},
// Inherit the earth - early MAC Demo version
{
- "ite",
- GType_ITE,
- GID_ITE_MACDEMO1,
- "early Demo",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACDEMO1,
+ "early Demo",
+ ARRAYSIZE(ITE_MACDEMO1_GameFiles),
+ ITE_MACDEMO1_GameFiles,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_MACDEMO1_GameFiles),
- ITE_MACDEMO1_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEMACDEMO_GameVoice,
@@ -878,22 +887,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformMacintosh,
},
// Inherit the earth - MAC CD Guild version
{
- "ite",
- GType_ITE,
- GID_ITE_MACCD_G,
- "CD",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACCD_G,
+ "CD",
+ ARRAYSIZE(ITE_MACCD_G_GameFiles),
+ ITE_MACCD_G_GameFiles,
+ GF_BIG_ENDIAN_DATA | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_MACCD_G_GameFiles),
- ITE_MACCD_G_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEMACCD_G_GameSound,
@@ -901,22 +912,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- GF_BIG_ENDIAN_DATA | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformMacintosh,
},
// Inherit the earth - MAC CD Wyrmkeep version
{
- "ite",
- GType_ITE,
- GID_ITE_MACCD,
- "Wyrmkeep CD",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MACCD,
+ "Wyrmkeep CD",
+ ARRAYSIZE(ITE_MACCD_GameFiles),
+ ITE_MACCD_GameFiles,
+ GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_MACCD_GameFiles),
- ITE_MACCD_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEMACCD_GameSound,
@@ -924,23 +937,25 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
ARRAYSIZE(ITEMacPatch_Files),
ITEMacPatch_Files,
- GF_BIG_ENDIAN_DATA | GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformMacintosh,
},
// Inherit the earth - Linux Demo version
// Note: it should be before GID_ITE_WINDEMO2 version
{
- "ite",
- GType_ITE,
- GID_ITE_LINDEMO,
- "Demo",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_LINDEMO,
+ "Demo",
+ ARRAYSIZE(ITE_LINDEMO_GameFiles),
+ ITE_LINDEMO_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_ANY,
+ Common::kPlatformLinux,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_LINDEMO_GameFiles),
- ITE_LINDEMO_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEWINDEMO2_GameVoice,
@@ -948,22 +963,24 @@ static GameDescription gameDescriptions[] = {
&ITELINDEMO_GameMusic,
ARRAYSIZE(ITELinPatch_Files),
ITELinPatch_Files,
- GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- Common::EN_ANY,
- Common::kPlatformLinux,
},
// Inherit the earth - Win32 Demo version
{
- "ite",
- GType_ITE,
- GID_ITE_WINDEMO2,
- "Demo",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINDEMO2,
+ "Demo",
+ ARRAYSIZE(ITE_WINDEMO2_GameFiles),
+ ITE_WINDEMO2_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_WINDEMO2_GameFiles),
- ITE_WINDEMO2_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEWINDEMO2_GameVoice,
@@ -971,22 +988,24 @@ static GameDescription gameDescriptions[] = {
NULL,
ARRAYSIZE(ITEWinPatch2_Files),
ITEWinPatch2_Files,
- GF_WYRMKEEP | GF_CD_FX | GF_SCENE_SUBSTITUTES,
- Common::EN_ANY,
- Common::kPlatformWindows,
},
// Inherit the earth - early Win32 Demo version
{
- "ite",
- GType_ITE,
- GID_ITE_WINDEMO1,
- "early Demo",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINDEMO1,
+ "early Demo",
+ ARRAYSIZE(ITE_WINDEMO1_GameFiles),
+ ITE_WINDEMO1_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_WINDEMO1_GameFiles),
- ITE_WINDEMO1_GameFiles,
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITEWINDEMO1_GameSound,
@@ -994,22 +1013,24 @@ static GameDescription gameDescriptions[] = {
NULL,
ARRAYSIZE(ITEWinPatch1_Files),
ITEWinPatch1_Files,
- GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformWindows,
},
// Inherit the earth - Wyrmkeep combined Windows/Mac/Linux CD
{
- "ite",
- GType_ITE,
- GID_ITE_MULTICD,
- "Multi-OS CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_MULTICD,
+ "Multi-OS CD Version",
+ ARRAYSIZE(ITE_MULTICD_GameFiles),
+ ITE_MULTICD_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformUnknown,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_MULTICD_GameFiles),
- ITE_MULTICD_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITEMACCD_GameSound,
@@ -1017,22 +1038,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
0,
NULL,
- GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformUnknown,
},
// Inherit the earth - Wyrmkeep Linux CD version
{
- "ite",
- GType_ITE,
- GID_ITE_LINCD,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_LINCD,
+ "CD Version",
+ ARRAYSIZE(ITE_LINCD_GameFiles),
+ ITE_LINCD_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformLinux,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_LINCD_GameFiles),
- ITE_LINCD_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1040,22 +1063,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
ARRAYSIZE(ITELinPatch_Files),
ITELinPatch_Files,
- GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformLinux,
},
// Inherit the earth - Wyrmkeep Windows CD version
{
- "ite",
- GType_ITE,
- GID_ITE_WINCD,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_WINCD,
+ "CD Version",
+ ARRAYSIZE(ITE_WINCD_GameFiles),
+ ITE_WINCD_GameFiles,
+ GF_WYRMKEEP | GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_WINCD_GameFiles),
- ITE_WINCD_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1063,22 +1088,24 @@ static GameDescription gameDescriptions[] = {
NULL,
ARRAYSIZE(ITEWinPatch1_Files),
ITEWinPatch1_Files,
- GF_WYRMKEEP | GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformWindows,
},
// Inherit the earth - DOS CD version
{
- "ite",
- GType_ITE,
- GID_ITE_CD_G,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_G,
+ "CD Version",
+ ARRAYSIZE(ITE_CD_G_GameFiles),
+ ITE_CD_G_GameFiles,
+ GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_CD_G_GameFiles),
- ITE_CD_G_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1086,22 +1113,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// Inherit the earth - DOS CD version with digital music
{
- "ite",
- GType_ITE,
- GID_ITE_CD_G2,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_G2,
+ "CD Version",
+ ARRAYSIZE(ITE_CD_G2_GameFiles),
+ ITE_CD_G2_GameFiles,
+ GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_CD_G2_GameFiles),
- ITE_CD_G2_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1109,22 +1138,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
0,
NULL,
- GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// Inherit the earth - DOS CD German version
{
- "ite",
- GType_ITE,
- GID_ITE_CD_DE,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_DE,
+ "CD Version",
+ ARRAYSIZE(ITE_CD_DE_GameFiles),
+ ITE_CD_DE_GameFiles,
+ GF_CD_FX,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_CD_DE_GameFiles),
- ITE_CD_DE_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1132,22 +1163,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- GF_CD_FX,
- Common::DE_DEU,
- Common::kPlatformPC,
},
// Inherit the earth - DOS CD German version with digital music
{
- "ite",
- GType_ITE,
- GID_ITE_CD_DE2,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD_DE2,
+ "CD Version",
+ ARRAYSIZE(ITE_CD_DE2_GameFiles),
+ ITE_CD_DE2_GameFiles,
+ GF_CD_FX,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_CD_DE2_GameFiles),
- ITE_CD_DE2_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1155,22 +1188,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
0,
NULL,
- GF_CD_FX,
- Common::DE_DEU,
- Common::kPlatformPC,
},
// Inherit the earth - CD version
{
- "ite",
- GType_ITE,
- GID_ITE_CD,
- "CD Version",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_CD,
+ "CD Version",
+ ARRAYSIZE(ITE_CD_GameFiles),
+ ITE_CD_GameFiles,
+ GF_CD_FX,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_CD_GameFiles),
- ITE_CD_GameFiles,
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
@@ -1178,22 +1213,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- GF_CD_FX,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// Inherit the earth - German Floppy version
{
- "ite",
- GType_ITE,
- GID_ITE_DISK_DE,
- "Floppy",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_DE,
+ "Floppy",
+ ARRAYSIZE(ITE_DISK_DE_GameFiles),
+ ITE_DISK_DE_GameFiles,
+ 0,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_DISK_DE_GameFiles),
- ITE_DISK_DE_GameFiles,
ARRAYSIZE(ITEDISK_GameFonts),
ITEDISK_GameFonts,
&ITEDISK_GameSound,
@@ -1201,22 +1238,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::DE_DEU,
- Common::kPlatformPC,
},
// Inherit the earth - German Floppy version with digital music
{
- "ite",
- GType_ITE,
- GID_ITE_DISK_DE2,
- "Floppy",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_DE2,
+ "Floppy",
+ ARRAYSIZE(ITE_DISK_DE2_GameFiles),
+ ITE_DISK_DE2_GameFiles,
+ 0,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_DISK_DE2_GameFiles),
- ITE_DISK_DE2_GameFiles,
ARRAYSIZE(ITEDISK_GameFonts),
ITEDISK_GameFonts,
&ITEDISK_GameSound,
@@ -1224,22 +1263,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
0,
NULL,
- 0,
- Common::DE_DEU,
- Common::kPlatformPC,
},
// Inherit the earth - Disk version
{
- "ite",
- GType_ITE,
- GID_ITE_DISK_G,
- "Floppy",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_G,
+ "Floppy",
+ ARRAYSIZE(ITE_DISK_G_GameFiles),
+ ITE_DISK_G_GameFiles,
+ 0,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_DISK_G_GameFiles),
- ITE_DISK_G_GameFiles,
ARRAYSIZE(ITEDISK_GameFonts),
ITEDISK_GameFonts,
&ITEDISK_GameSound,
@@ -1247,22 +1288,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// Inherit the earth - Disk version with digital music
{
- "ite",
- GType_ITE,
- GID_ITE_DISK_G2,
- "Floppy",
+ {
+ "ite",
+ GType_ITE,
+ GID_ITE_DISK_G2,
+ "Floppy",
+ ARRAYSIZE(ITE_DISK_G2_GameFiles),
+ ITE_DISK_G2_GameFiles,
+ 0,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&ITE_DisplayInfo,
ITE_DEFAULT_SCENE,
&ITE_Resources,
- ARRAYSIZE(ITE_DISK_G2_GameFiles),
- ITE_DISK_G2_GameFiles,
ARRAYSIZE(ITEDISK_GameFonts),
ITEDISK_GameFonts,
&ITEDISK_GameSound,
@@ -1270,22 +1313,24 @@ static GameDescription gameDescriptions[] = {
&ITEMACCD_GameMusic,
0,
NULL,
- 0,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// I Have No Mouth And I Must Scream - Demo version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_DEMO,
- "Demo",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_DEMO,
+ "Demo",
+ ARRAYSIZE(IHNM_DEMO_GameFiles),
+ IHNM_DEMO_GameFiles,
+ 0,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
0,
&IHNM_Resources,
- ARRAYSIZE(IHNM_DEMO_GameFiles),
- IHNM_DEMO_GameFiles,
ARRAYSIZE(IHNMDEMO_GameFonts),
IHNMDEMO_GameFonts,
&IHNM_GameSound,
@@ -1293,22 +1338,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// I Have No Mouth And I Must Scream - CD version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_CD,
- "",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD,
+ "",
+ ARRAYSIZE(IHNM_CD_GameFiles),
+ IHNM_CD_GameFiles,
+ 0,
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
- ARRAYSIZE(IHNM_CD_GameFiles),
- IHNM_CD_GameFiles,
ARRAYSIZE(IHNMCD_GameFonts),
IHNMCD_GameFonts,
&IHNM_GameSound,
@@ -1316,22 +1363,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::EN_ANY,
- Common::kPlatformPC,
},
// I Have No Mouth And I Must Scream - De CD version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_CD_DE,
- "",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_DE,
+ "",
+ ARRAYSIZE(IHNM_CD_DE_GameFiles),
+ IHNM_CD_DE_GameFiles,
+ 0,
+ Common::DE_DEU,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
- ARRAYSIZE(IHNM_CD_DE_GameFiles),
- IHNM_CD_DE_GameFiles,
ARRAYSIZE(IHNMCD_GameFonts),
IHNMCD_GameFonts,
&IHNM_GameSound,
@@ -1339,21 +1388,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::DE_DEU,
- Common::kPlatformPC,
},
+
// I Have No Mouth And I Must Scream - Sp CD version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_CD_ES,
- "",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_ES,
+ "",
+ ARRAYSIZE(IHNM_CD_ES_GameFiles),
+ IHNM_CD_ES_GameFiles,
+ 0,
+ Common::ES_ESP,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
- ARRAYSIZE(IHNM_CD_ES_GameFiles),
- IHNM_CD_ES_GameFiles,
ARRAYSIZE(IHNMCD_GameFonts),
IHNMCD_GameFonts,
&IHNM_GameSound,
@@ -1361,21 +1413,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::ES_ESP,
- Common::kPlatformPC,
},
+
// I Have No Mouth And I Must Scream - Ru CD version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_CD_RU,
- "",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_RU,
+ "",
+ ARRAYSIZE(IHNM_CD_RU_GameFiles),
+ IHNM_CD_RU_GameFiles,
+ 0,
+ Common::RU_RUS,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
- ARRAYSIZE(IHNM_CD_RU_GameFiles),
- IHNM_CD_RU_GameFiles,
ARRAYSIZE(IHNMCD_GameFonts),
IHNMCD_GameFonts,
&IHNM_GameSound,
@@ -1383,21 +1438,24 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::RU_RUS,
- Common::kPlatformPC,
},
+
// I Have No Mouth And I Must Scream - Fr CD version
{
- "ihnm",
- GType_IHNM,
- GID_IHNM_CD_FR,
- "",
+ {
+ "ihnm",
+ GType_IHNM,
+ GID_IHNM_CD_FR,
+ "",
+ ARRAYSIZE(IHNM_CD_FR_GameFiles),
+ IHNM_CD_FR_GameFiles,
+ 0,
+ Common::FR_FRA,
+ Common::kPlatformPC,
+ },
&IHNM_DisplayInfo,
IHNM_DEFAULT_SCENE,
&IHNM_Resources,
- ARRAYSIZE(IHNM_CD_FR_GameFiles),
- IHNM_CD_FR_GameFiles,
ARRAYSIZE(IHNMCD_GameFonts),
IHNMCD_GameFonts,
&IHNM_GameSound,
@@ -1405,10 +1463,5 @@ static GameDescription gameDescriptions[] = {
NULL,
0,
NULL,
- 0,
- Common::FR_FRA,
- Common::kPlatformPC,
},
};
-
-
diff --git a/engines/saga/sagagame.h b/engines/saga/sagagame.h
index 441cc0bc92..d954f7c2cf 100644
--- a/engines/saga/sagagame.h
+++ b/engines/saga/sagagame.h
@@ -191,12 +191,6 @@ enum TextStringIds {
};
-struct GameFileDescription {
- const char *fileName;
- uint16 fileType;
- const char *md5;
-};
-
struct GameResourceDescription {
uint32 sceneLUTResourceId;
uint32 moduleLUTResourceId;
@@ -332,16 +326,12 @@ struct GamePatchDescription {
GameSoundInfo *soundInfo;
};
-struct GameDescription {
- const char *name;
- SAGAGameType gameType;
- GameIds gameId;
- const char *extra;
+struct SAGAGameDescription {
+ Common::ADGameDescription desc;
+
GameDisplayInfo *gameDisplayInfo;
int startSceneNumber;
GameResourceDescription *resourceDescription;
- int filesCount;
- GameFileDescription *filesDescriptions;
int fontsCount;
GameFontDescription *fontDescriptions;
GameSoundInfo *voiceInfo;
@@ -349,9 +339,6 @@ struct GameDescription {
GameSoundInfo *musicInfo;
int patchesCount;
GamePatchDescription *patchDescriptions;
- uint32 features;
- Common::Language language;
- Common::Platform platform;
};
#define FILE_MD5_BYTES 5000