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Diffstat (limited to 'engines/sci/dc/3dutils.c')
-rw-r--r-- | engines/sci/dc/3dutils.c | 217 |
1 files changed, 0 insertions, 217 deletions
diff --git a/engines/sci/dc/3dutils.c b/engines/sci/dc/3dutils.c deleted file mode 100644 index b60334c841..0000000000 --- a/engines/sci/dc/3dutils.c +++ /dev/null @@ -1,217 +0,0 @@ -/* - * Copyright 2000, 2001, 2002 - * Dan Potter. All rights reserved. - * - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * 3. Neither the name of Cryptic Allusion nor the names of its contributors - * may be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND - * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE - * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL - * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS - * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT - * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY - * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF - * SUCH DAMAGE. - */ - -/* Modified by Walter van Niftrik <w.f.b.w.v.niftrik@stud.tue.nl> */ - -#include <stdarg.h> -#include <stdio.h> -#include "gp.h" - -#include "sintab.h" - -/* Some misc 3D utils */ - -/* Rotate a 3-pair of coordinates by the given angle 0..255 */ -void rotate(int zang, int xang, int yang, float *x, float *y, float *z) { - float tx, ty, tz; - - tx = (mcos(zang)* *x - msin(zang)* *y); - ty = (mcos(zang)* *y + msin(zang)* *x); - *x = tx; *y = ty; - - tz = (mcos(xang)* *z - msin(xang)* *y); - ty = (mcos(xang)* *y + msin(xang)* *z); - *y = ty; *z = tz; - - tx = (mcos(yang)* *x - msin(yang)* *z); - tz = (mcos(yang)* *z + msin(yang)* *x); - *x = tx; *z = tz; -} - -/* Draw the mouse cursor at the given location */ -void draw_poly_mouse(int ptrx, int ptry, float alpha) { - pvr_vertex_t vert; - - /* Start a textured polygon set (with the font texture) */ - pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); - - vert.flags = PVR_CMD_VERTEX; - vert.x = ptrx; - vert.y = ptry + 16.0f; - vert.z = 512.0f + alpha; - vert.u = 0.0f; - vert.v = 16.0f / 256.0f; - vert.argb = PVR_PACK_COLOR(0.80f * alpha, 1.0f, 1.0f, 1.0f); - vert.oargb = 0; - pvr_prim(&vert, sizeof(vert)); - - vert.x = ptrx; - vert.y = ptry; - vert.u = 0.0f; - vert.v = 0.0f; - pvr_prim(&vert, sizeof(vert)); - - vert.x = ptrx + 10.0f; - vert.y = ptry + 16.0f; - vert.u = 10.0f / 256.0f; - vert.v = 16.0f / 256.0f; - pvr_prim(&vert, sizeof(vert)); - - vert.flags = PVR_CMD_VERTEX_EOL; - vert.x = ptrx + 10.0f; - vert.y = ptry; - vert.u = 10.0f / 256.0f; - vert.v = 0.0f; - pvr_prim(&vert, sizeof(vert)); -} - -/* Draw one font character (12x24); assumes polygon header already sent */ -void draw_poly_char(float x1, float y1, float z1, float a, float r, float g, float b, int c) { - pvr_vertex_t vert; - int ix = (c % 16) * 16; - int iy = (c / 16) * 24; - float u1 = ix * 1.0f / 256.0f; - float v1 = iy * 1.0f / 256.0f; - float u2 = (ix+12) * 1.0f / 256.0f; - float v2 = (iy+24) * 1.0f / 256.0f; - - vert.flags = PVR_CMD_VERTEX; - vert.x = x1; - vert.y = y1 + 24.0f; - vert.z = z1; - vert.u = u1; - vert.v = v2; - vert.argb = PVR_PACK_COLOR(a,r,g,b); - vert.oargb = 0; - pvr_prim(&vert, sizeof(vert)); - - vert.x = x1; - vert.y = y1; - vert.u = u1; - vert.v = v1; - pvr_prim(&vert, sizeof(vert)); - - vert.x = x1 + 12.0f; - vert.y = y1 + 24.0f; - vert.u = u2; - vert.v = v2; - pvr_prim(&vert, sizeof(vert)); - - vert.flags = PVR_CMD_VERTEX_EOL; - vert.x = x1 + 12.0f; - vert.y = y1; - vert.u = u2; - vert.v = v1; - pvr_prim(&vert, sizeof(vert)); -} - -/* Draw a set of textured polygons at the given depth and color that - represent a string of text. */ -static char strbuf[1024]; -void draw_poly_strf(float x1, float y1, float z1, float a, float r, - float g, float b, char *fmt, ...) { - va_list args; - char *s; - - va_start(args, fmt); - vsprintf(strbuf, fmt, args); - va_end(args); - - pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); - s = strbuf; - while (*s) { - if (*s == ' ') { - x1 += 12.0f; s++; - } else { - draw_poly_char(x1+=12.0f, y1, z1, a, r, g, b, *s++); - } - } -} - -/* Draw a horizontally centered set of textured polygons at the given depth - and color that represent a string of text. Only for video mode 640x480. */ -void draw_poly_strf_ctr(float y1, float z1, float a, float r, float g, float b, - char *fmt, ...) { - float x1; - va_list args; - char *s; - - va_start(args, fmt); - vsnprintf(strbuf, 1024, fmt, args); - va_end(args); - - x1 = 320.0f - strlen(strbuf) * 6.0f; - - pvr_prim(&util_txr_hdr, sizeof(util_txr_hdr)); - s = strbuf; - while (*s) { - if (*s == ' ') { - x1 += 12.0f; s++; - } else { - draw_poly_char(x1+=12.0f, y1, z1, a, r, g, b, *s++); - } - } -} - -/* Draw a polygon for a shaded box; wow, a nasty looking func =) */ -void draw_poly_box(float x1, float y1, float x2, float y2, float z, - float a1, float r1, float g1, float b1, - float a2, float r2, float g2, float b2) { - pvr_poly_cxt_t cxt; - pvr_poly_hdr_t poly; - pvr_vertex_t vert; - - pvr_poly_cxt_col(&cxt, PVR_LIST_TR_POLY); - pvr_poly_compile(&poly, &cxt); - pvr_prim(&poly, sizeof(poly)); - - vert.flags = PVR_CMD_VERTEX; - vert.x = x1; vert.y = y2; vert.z = z; - vert.argb = PVR_PACK_COLOR( - (a1+a2)/2, - (r1+r2)/2, - (g1+g2)/2, - (b1+b2)/2); - vert.oargb = 0; - pvr_prim(&vert, sizeof(vert)); - - vert.y = y1; - vert.argb = PVR_PACK_COLOR(a1, r1, g1, b1); - pvr_prim(&vert, sizeof(vert)); - - vert.x = x2; vert.y = y2; - vert.argb = PVR_PACK_COLOR(a2, r2, g2, b2); - pvr_prim(&vert, sizeof(vert)); - - vert.flags = PVR_CMD_VERTEX_EOL; - vert.y = y1; - vert.argb = PVR_PACK_COLOR( - (a1+a2)/2, - (r1+r2)/2, - (g1+g2)/2, - (b1+b2)/2); - pvr_prim(&vert, sizeof(vert)); -} |