diff options
Diffstat (limited to 'engines/sci/engine/file.cpp')
-rw-r--r-- | engines/sci/engine/file.cpp | 293 |
1 files changed, 159 insertions, 134 deletions
diff --git a/engines/sci/engine/file.cpp b/engines/sci/engine/file.cpp index 623caec856..156f6f51f7 100644 --- a/engines/sci/engine/file.cpp +++ b/engines/sci/engine/file.cpp @@ -22,6 +22,7 @@ #include "common/savefile.h" #include "common/stream.h" +#include "common/memstream.h" #include "sci/sci.h" #include "sci/engine/file.h" @@ -32,6 +33,112 @@ namespace Sci { +#ifdef ENABLE_SCI32 +/** + * A MemoryWriteStreamDynamic with additional read functionality. + * The read and write functions share a single stream position. + */ +class MemoryDynamicRWStream : public Common::MemoryWriteStreamDynamic, public Common::SeekableReadStream { +protected: + bool _eos; +public: + MemoryDynamicRWStream(DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) : MemoryWriteStreamDynamic(disposeMemory), _eos(false) { } + + uint32 read(void *dataPtr, uint32 dataSize); + + bool eos() const { return _eos; } + int32 pos() const { return _pos; } + int32 size() const { return _size; } + void clearErr() { _eos = false; Common::MemoryWriteStreamDynamic::clearErr(); } + bool seek(int32 offs, int whence = SEEK_SET) { return Common::MemoryWriteStreamDynamic::seek(offs, whence); } + +}; + +uint32 MemoryDynamicRWStream::read(void *dataPtr, uint32 dataSize) +{ + // Read at most as many bytes as are still available... + if (dataSize > _size - _pos) { + dataSize = _size - _pos; + _eos = true; + } + memcpy(dataPtr, _ptr, dataSize); + + _ptr += dataSize; + _pos += dataSize; + + return dataSize; +} + +/** + * A MemoryDynamicRWStream intended to re-write a file. + * It reads the contents of `inFile` in the constructor, and writes back + * the changes to `fileName` in the destructor (and when calling commit() ). + */ +class SaveFileRewriteStream : public MemoryDynamicRWStream { +public: + SaveFileRewriteStream(Common::String fileName, + Common::SeekableReadStream *inFile, + bool truncate, bool compress); + virtual ~SaveFileRewriteStream(); + + virtual uint32 write(const void *dataPtr, uint32 dataSize) { _changed = true; return MemoryDynamicRWStream::write(dataPtr, dataSize); } + + void commit(); //< Save back to disk + +protected: + Common::String _fileName; + bool _compress; + bool _changed; +}; + +SaveFileRewriteStream::SaveFileRewriteStream(Common::String fileName, + Common::SeekableReadStream *inFile, + bool truncate, + bool compress) +: MemoryDynamicRWStream(DisposeAfterUse::YES), + _fileName(fileName), _compress(compress) +{ + if (!truncate && inFile) { + unsigned int s = inFile->size(); + ensureCapacity(s); + inFile->read(_data, s); + _changed = false; + } else { + _changed = true; + } +} + +SaveFileRewriteStream::~SaveFileRewriteStream() { + commit(); +} + +void SaveFileRewriteStream::commit() { + // Write contents of buffer back to file + + if (_changed) { + Common::WriteStream *outFile = g_sci->getSaveFileManager()->openForSaving(_fileName, _compress); + outFile->write(_data, _size); + delete outFile; + _changed = false; + } +} + +#endif + +uint findFreeFileHandle(EngineState *s) { + // Find a free file handle + uint handle = 1; // Ignore _fileHandles[0] + while ((handle < s->_fileHandles.size()) && s->_fileHandles[handle].isOpen()) + handle++; + + if (handle == s->_fileHandles.size()) { + // Hit size limit => Allocate more space + s->_fileHandles.resize(s->_fileHandles.size() + 1); + } + + return handle; +} + /* * Note on how file I/O is implemented: In ScummVM, one can not create/write * arbitrary data files, simply because many of our target platforms do not @@ -66,15 +173,52 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u bool isCompressed = true; const SciGameId gameId = g_sci->getGameId(); - if ((gameId == GID_QFG1 || gameId == GID_QFG1VGA || gameId == GID_QFG2 || gameId == GID_QFG3) - && englishName.hasSuffix(".sav")) { - // QFG Characters are saved via the CharSave object. - // We leave them uncompressed so that they can be imported in later QFG - // games. - // Rooms/Scripts: QFG1: 601, QFG2: 840, QFG3/4: 52 - isCompressed = false; + + // QFG Characters are saved via the CharSave object. + // We leave them uncompressed so that they can be imported in later QFG + // games, even when using the original interpreter. + // We check for room numbers in here, because the file suffix can be changed by the user. + // Rooms/Scripts: QFG1(EGA/VGA): 601, QFG2: 840, QFG3/4: 52 + switch (gameId) { + case GID_QFG1: + case GID_QFG1VGA: + if (s->currentRoomNumber() == 601) + isCompressed = false; + break; + case GID_QFG2: + if (s->currentRoomNumber() == 840) + isCompressed = false; + break; + case GID_QFG3: + case GID_QFG4: + if (s->currentRoomNumber() == 52) + isCompressed = false; + break; + default: + break; } +#ifdef ENABLE_SCI32 + if (mode != _K_FILE_MODE_OPEN_OR_FAIL && ( + (g_sci->getGameId() == GID_PHANTASMAGORIA && filename == "phantsg.dir") || + (g_sci->getGameId() == GID_PQSWAT && filename == "swat.dat"))) { + debugC(kDebugLevelFile, " -> file_open opening %s for rewriting", wrappedName.c_str()); + + inFile = saveFileMan->openForLoading(wrappedName); + // If no matching savestate exists: fall back to reading from a regular + // file + if (!inFile) + inFile = SearchMan.createReadStreamForMember(englishName); + + SaveFileRewriteStream *stream; + stream = new SaveFileRewriteStream(wrappedName, inFile, mode == _K_FILE_MODE_CREATE, isCompressed); + + delete inFile; + + inFile = stream; + outFile = stream; + } else +#endif if (mode == _K_FILE_MODE_OPEN_OR_FAIL) { // Try to open file, abort if not possible inFile = saveFileMan->openForLoading(wrappedName); @@ -110,15 +254,7 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u return SIGNAL_REG; } - // Find a free file handle - uint handle = 1; // Ignore _fileHandles[0] - while ((handle < s->_fileHandles.size()) && s->_fileHandles[handle].isOpen()) - handle++; - - if (handle == s->_fileHandles.size()) { - // Hit size limit => Allocate more space - s->_fileHandles.resize(s->_fileHandles.size() + 1); - } + uint handle = findFreeFileHandle(s); s->_fileHandles[handle]._in = inFile; s->_fileHandles[handle]._out = outFile; @@ -129,7 +265,7 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u } FileHandle *getFileFromHandle(EngineState *s, uint handle) { - if (handle == 0 || handle == VIRTUALFILE_HANDLE) { + if ((handle == 0) || ((handle >= VIRTUALFILE_HANDLE_START) && (handle <= VIRTUALFILE_HANDLE_END))) { error("Attempt to use invalid file handle (%d)", handle); return 0; } @@ -236,8 +372,12 @@ FileHandle::~FileHandle() { } void FileHandle::close() { - delete _in; - delete _out; + // NB: It is possible _in and _out are both non-null, but + // then they point to the same object. + if (_in) + delete _in; + else + delete _out; _in = 0; _out = 0; _name.clear(); @@ -349,119 +489,4 @@ reg_t DirSeeker::nextFile(SegManager *segMan) { return _outbuffer; } - -#ifdef ENABLE_SCI32 - -VirtualIndexFile::VirtualIndexFile(Common::String fileName) : _fileName(fileName), _changed(false) { - Common::SeekableReadStream *inFile = g_sci->getSaveFileManager()->openForLoading(fileName); - - _bufferSize = inFile->size(); - _buffer = new char[_bufferSize]; - inFile->read(_buffer, _bufferSize); - _ptr = _buffer; - delete inFile; -} - -VirtualIndexFile::VirtualIndexFile(uint32 initialSize) : _changed(false) { - _bufferSize = initialSize; - _buffer = new char[_bufferSize]; - _ptr = _buffer; -} - -VirtualIndexFile::~VirtualIndexFile() { - close(); - - _bufferSize = 0; - delete[] _buffer; - _buffer = 0; -} - -uint32 VirtualIndexFile::read(char *buffer, uint32 size) { - uint32 curPos = _ptr - _buffer; - uint32 finalSize = MIN<uint32>(size, _bufferSize - curPos); - char *localPtr = buffer; - - for (uint32 i = 0; i < finalSize; i++) - *localPtr++ = *_ptr++; - - return finalSize; -} - -uint32 VirtualIndexFile::write(const char *buffer, uint32 size) { - _changed = true; - uint32 curPos = _ptr - _buffer; - - // Check if the buffer needs to be resized - if (curPos + size >= _bufferSize) { - _bufferSize = curPos + size + 1; - char *tmp = _buffer; - _buffer = new char[_bufferSize]; - _ptr = _buffer + curPos; - memcpy(_buffer, tmp, _bufferSize); - delete[] tmp; - } - - for (uint32 i = 0; i < size; i++) - *_ptr++ = *buffer++; - - return size; -} - -uint32 VirtualIndexFile::readLine(char *buffer, uint32 size) { - uint32 startPos = _ptr - _buffer; - uint32 bytesRead = 0; - char *localPtr = buffer; - - // This is not a full-blown implementation of readLine, but it - // suffices for Phantasmagoria - while (startPos + bytesRead < size) { - bytesRead++; - - if (*_ptr == 0 || *_ptr == 0x0A) { - _ptr++; - *localPtr = 0; - return bytesRead; - } else { - *localPtr++ = *_ptr++; - } - } - - return bytesRead; -} - -bool VirtualIndexFile::seek(int32 offset, int whence) { - uint32 startPos = _ptr - _buffer; - assert(offset >= 0); - - switch (whence) { - case SEEK_CUR: - assert(startPos + offset < _bufferSize); - _ptr += offset; - break; - case SEEK_SET: - assert(offset < (int32)_bufferSize); - _ptr = _buffer + offset; - break; - case SEEK_END: - assert((int32)_bufferSize - offset >= 0); - _ptr = _buffer + (_bufferSize - offset); - break; - } - - return true; -} - -void VirtualIndexFile::close() { - if (_changed && !_fileName.empty()) { - Common::WriteStream *outFile = g_sci->getSaveFileManager()->openForSaving(_fileName); - outFile->write(_buffer, _bufferSize); - delete outFile; - } - - // Maintain the buffer, and seek to the beginning of it - _ptr = _buffer; -} - -#endif - } // End of namespace Sci |