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Diffstat (limited to 'engines/sci/engine/game.cpp')
-rw-r--r--engines/sci/engine/game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index b72322ada3..5b61fdd734 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -182,7 +182,7 @@ int game_init_sound(EngineState *s, int sound_flags, SciVersion soundVersion) {
sound_flags |= SFX_STATE_FLAG_MULTIPLAY;
s->sfx_init_flags = sound_flags;
- s->_sound.sfx_init(s->resMan, sound_flags, soundVersion);
+ s->_sound.sfx_init(g_sci->getResMan(), sound_flags, soundVersion);
return 0;
}
@@ -243,7 +243,7 @@ int game_init(EngineState *s) {
s->stack_base = stack->_entries;
s->stack_top = stack->_entries + stack->_capacity;
- if (!script_instantiate(s->resMan, s->_segMan, 0)) {
+ if (!script_instantiate(g_sci->getResMan(), s->_segMan, 0)) {
warning("game_init(): Could not instantiate script 0");
return 1;
}
@@ -274,7 +274,7 @@ int game_init(EngineState *s) {
// The first entry in the export table of script 0 points to the game object
s->_gameObj = s->_segMan->lookupScriptExport(0, 0);
uint32 gameFlags = 0; // unused
- s->_gameId = convertSierraGameId(s->_segMan->getObjectName(s->_gameObj), &gameFlags, s->resMan);
+ s->_gameId = convertSierraGameId(s->_segMan->getObjectName(s->_gameObj), &gameFlags, g_sci->getResMan());
debug(2, " \"%s\" at %04x:%04x", s->_gameId.c_str(), PRINT_REG(s->_gameObj));