aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kernel.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/engine/kernel.cpp')
-rw-r--r--engines/sci/engine/kernel.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index bfb7bfcd08..0df4701334 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -35,6 +35,9 @@ namespace Sci {
Kernel::Kernel(ResourceManager *resMan, SegManager *segMan)
: _resMan(resMan), _segMan(segMan), _invalid("<invalid>") {
+#ifdef ENABLE_SCI32
+ _kernelFunc_StringId = 0;
+#endif
}
Kernel::~Kernel() {
@@ -118,7 +121,7 @@ void Kernel::loadSelectorNames() {
// Starting with KQ7, Mac versions have a BE name table. GK1 Mac and earlier (and all
// other platforms) always use LE.
- bool isBE = (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_2_1
+ bool isBE = (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_2_1_EARLY
&& g_sci->getGameId() != GID_GK1);
if (!r) { // No such resource?
@@ -603,6 +606,10 @@ void Kernel::mapFunctions() {
}
#ifdef ENABLE_SCI32
+ if (kernelName == "String") {
+ _kernelFunc_StringId = id;
+ }
+
// HACK: Phantasmagoria Mac uses a modified kDoSound (which *nothing*
// else seems to use)!
if (g_sci->getPlatform() == Common::kPlatformMacintosh && g_sci->getGameId() == GID_PHANTASMAGORIA && kernelName == "DoSound") {
@@ -842,7 +849,7 @@ void Kernel::loadKernelNames(GameFeatures *features) {
// In the Windows version of KQ6 CD, the empty kSetSynonyms
// function has been replaced with kPortrait. In KQ6 Mac,
// kPlayBack has been replaced by kShowMovie.
- if (g_sci->getPlatform() == Common::kPlatformWindows)
+ if ((g_sci->getPlatform() == Common::kPlatformWindows) || (g_sci->forceHiresGraphics()))
_kernelNames[0x26] = "Portrait";
else if (g_sci->getPlatform() == Common::kPlatformMacintosh)
_kernelNames[0x84] = "ShowMovie";
@@ -863,7 +870,9 @@ void Kernel::loadKernelNames(GameFeatures *features) {
_kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
break;
- case SCI_VERSION_2_1:
+ case SCI_VERSION_2_1_EARLY:
+ case SCI_VERSION_2_1_MIDDLE:
+ case SCI_VERSION_2_1_LATE:
if (features->detectSci21KernelType() == SCI_VERSION_2) {
// Some early SCI2.1 games use a modified SCI2 kernel table instead of
// the SCI2.1 kernel table. We detect which version to use based on