diff options
Diffstat (limited to 'engines/sci/engine/kfile.cpp')
| -rw-r--r-- | engines/sci/engine/kfile.cpp | 11 | 
1 files changed, 4 insertions, 7 deletions
| diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index b940eca6f5..29e29722d2 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -8,12 +8,12 @@   * modify it under the terms of the GNU General Public License   * as published by the Free Software Foundation; either version 2   * of the License, or (at your option) any later version. - + *   * This program is distributed in the hope that it will be useful,   * but WITHOUT ANY WARRANTY; without even the implied warranty of   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   * GNU General Public License for more details. - + *   * You should have received a copy of the GNU General Public License   * along with this program; if not, write to the Free Software   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -743,11 +743,11 @@ reg_t kSaveGame(EngineState *s, int argc, reg_t *argv) {  		savegameId = dialog->runModalWithCurrentTarget();  		game_description = dialog->getResultString();  		if (game_description.empty()) { -			// create our own description for the saved game, the user didnt enter it +			// create our own description for the saved game, the user didn't enter it  			game_description = dialog->createDefaultSaveDescription(savegameId);  		}  		delete dialog; -		g_sci->_soundCmd->pauseAll(false); // unpause music ( we can't have it paused during save) +		g_sci->_soundCmd->pauseAll(false); // unpause music (we can't have it paused during save)  		if (savegameId < 0)  			return NULL_REG; @@ -849,8 +849,6 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) {  		}  		// don't adjust ID of the saved game, it's already correct  	} else { -		if (argv[2].isNull()) -			error("kRestoreGame: called with parameter 2 being NULL");  		if (g_sci->getGameId() == GID_JONES) {  			// Jones has one save slot only  			savegameId = 0; @@ -879,7 +877,6 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) {  		in = saveFileMan->openForLoading(filename);  		if (in) {  			// found a savegame file -  			gamestate_restore(s, in);  			delete in; | 
