diff options
Diffstat (limited to 'engines/sci/engine/kfile.cpp')
-rw-r--r-- | engines/sci/engine/kfile.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index 65acdbcdf5..b6231c4b47 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -896,12 +896,25 @@ reg_t kRestoreGame(EngineState *s, int argc, reg_t *argv) { gamestate_restore(s, in); delete in; - if (g_sci->getGameId() == GID_MOTHERGOOSE256) { + switch (g_sci->getGameId()) { + case GID_MOTHERGOOSE: + // WORKAROUND: Mother Goose SCI0 + // Script 200 / rm200::newRoom will set global C5h directly right after creating a child to the + // current number of children plus 1. + // We can't trust that global, that's why we set the actual savedgame id right here directly after + // restore a saved game. + // If we didn't, the game would always save to a new slot + s->variables[VAR_GLOBAL][0xC5].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId); + break; + case GID_MOTHERGOOSE256: // WORKAROUND: Mother Goose SCI1/SCI1.1 does some weird things for // saving a previously restored game. // We set the current savedgame-id directly and remove the script // code concerning this via script patch. s->variables[VAR_GLOBAL][0xB3].setOffset(SAVEGAMEID_OFFICIALRANGE_START + savegameId); + break; + default: + break; } } else { s->r_acc = TRUE_REG; |