aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kgraphics.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/engine/kgraphics.cpp')
-rw-r--r--engines/sci/engine/kgraphics.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 8e0b517547..9835aa6687 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -962,15 +962,6 @@ reg_t kAnimate(EngineState *s, int argc, reg_t *argv) {
#ifdef USE_OLD_MUSIC_FUNCTIONS
// Take care of incoming events (kAnimate is called semi-regularly)
process_sound_events(s);
-#else
- if (s->detectDoSoundType() <= SCI_VERSION_0_LATE) {
- // If we're running a SCI0 game, update the sound cues, to compensate
- // for the fact that SCI0 does not poll to update the sound cues itself,
- // like SCI01 and later do with cmdUpdateSoundCues. kAnimate is called
- // quite often, so emulate the SCI01 behavior of cmdUpdateSoundCues with
- // this call
- s->_soundCmd->updateSci0Cues();
- }
#endif
s->_gui->animate(castListReference, cycle, argc, argv);