diff options
Diffstat (limited to 'engines/sci/engine/kgraphics.cpp')
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 37 |
1 files changed, 30 insertions, 7 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 07385fd3f9..33c819fa4c 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -33,6 +33,7 @@ #include "sci/sci.h" #include "sci/debug.h" // for g_debug_sleeptime_factor +#include "sci/event.h" #include "sci/resource.h" #include "sci/engine/features.h" #include "sci/engine/state.h" @@ -256,10 +257,11 @@ reg_t kGraphDrawLine(EngineState *s, int argc, reg_t *argv) { int16 priority = (argc > 5) ? argv[5].toSint16() : -1; int16 control = (argc > 6) ? argv[6].toSint16() : -1; - // TODO: Find out why we get > 15 for color in EGA - // FIXME: EGA? Which EGA? SCI0 or SCI1? Check the - // workarounds inside kGraphFillBoxAny and kNewWindow - if (!g_sci->getResMan()->isVGA() && !g_sci->getResMan()->isAmiga32color()) + // WORKAROUND: SCI1 EGA games can set invalid colors (above 0 - 15). + // Colors above 15 are all white in SCI1 EGA games, which is why this was never + // observed. We clip them all to (0, 15) instead, as colors above 15 are used + // for the undithering algorithm in EGA games - bug #3048908. + if (g_sci->getResMan()->getViewType() == kViewEga && getSciVersion() >= SCI_VERSION_1_EARLY) color &= 0x0F; g_sci->_gfxPaint16->kernelGraphDrawLine(getGraphPoint(argv), getGraphPoint(argv + 2), color, priority, control); @@ -297,7 +299,7 @@ reg_t kGraphFillBoxAny(EngineState *s, int argc, reg_t *argv) { int16 priority = argv[6].toSint16(); // yes, we may read from stack sometimes here int16 control = argv[7].toSint16(); // sierra did the same - // WORKAROUND: PQ3 EGA is setting invalid colors (above 0 - 15). + // WORKAROUND: SCI1 EGA games can set invalid colors (above 0 - 15). // Colors above 15 are all white in SCI1 EGA games, which is why this was never // observed. We clip them all to (0, 15) instead, as colors above 15 are used // for the undithering algorithm in EGA games - bug #3048908. @@ -341,6 +343,11 @@ reg_t kTextSize(EngineState *s, int argc, reg_t *argv) { int maxwidth = (argc > 3) ? argv[3].toUint16() : 0; int font_nr = argv[2].toUint16(); + if (!dest) { + debugC(2, kDebugLevelStrings, "GetTextSize: Empty destination"); + return s->r_acc; + } + Common::String sep_str; const char *sep = NULL; if ((argc > 4) && (argv[4].segment)) { @@ -350,7 +357,7 @@ reg_t kTextSize(EngineState *s, int argc, reg_t *argv) { dest[0] = dest[1] = NULL_REG; - if (text.empty() || !dest) { // Empty text + if (text.empty()) { // Empty text dest[2] = dest[3] = make_reg(0, 0); debugC(2, kDebugLevelStrings, "GetTextSize: Empty string"); return s->r_acc; @@ -1083,7 +1090,7 @@ reg_t kNewWindow(EngineState *s, int argc, reg_t *argv) { int colorPen = (argc > 7 + argextra) ? argv[7 + argextra].toSint16() : 0; int colorBack = (argc > 8 + argextra) ? argv[8 + argextra].toSint16() : 255; - // WORKAROUND: PQ3 EGA is setting invalid colors (above 0 - 15). + // WORKAROUND: SCI1 EGA games can set invalid colors (above 0 - 15). // Colors above 15 are all white in SCI1 EGA games, which is why this was never // observed. We clip them all to (0, 15) instead, as colors above 15 are used // for the undithering algorithm in EGA games - bug #3048908. @@ -1112,6 +1119,14 @@ reg_t kAnimate(EngineState *s, int argc, reg_t *argv) { g_sci->_gfxAnimate->kernelAnimate(castListReference, cycle, argc, argv); + // WORKAROUND: At the end of Ecoquest 1, during the credits, the game + // doesn't call kGetEvent(), so no events are processed (e.g. window + // focusing, window moving etc). We poll events for that scene, to + // keep ScummVM responsive. Fixes ScummVM "freezing" during the credits, + // bug #3101846 + if (g_sci->getGameId() == GID_ECOQUEST && s->currentRoomNumber() == 680) + g_sci->getEventManager()->getSciEvent(SCI_EVENT_PEEK); + return s->r_acc; } @@ -1254,6 +1269,7 @@ reg_t kIsHiRes(EngineState *s, int argc, reg_t *argv) { // SCI32 variant, can't work like sci16 variants reg_t kCantBeHere32(EngineState *s, int argc, reg_t *argv) { + // TODO // reg_t curObject = argv[0]; // reg_t listReference = (argc > 1) ? argv[1] : NULL_REG; @@ -1403,6 +1419,10 @@ reg_t kRobot(EngineState *s, int argc, reg_t *argv) { break; case 8: // sync //warning("kRobot(sync), obj %04x:%04x", PRINT_REG(argv[1])); + // HACK: Make robots return immediately for now, + // otherwise they just hang for a while. + // TODO: Replace with proper robot functionality. + writeSelector(s->_segMan, argv[1], SELECTOR(signal), SIGNAL_REG); break; default: warning("kRobot(%d)", subop); @@ -1448,6 +1468,7 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) { // TODO: This is all a stub/skeleton, thus we're invoking kStub() for now kStub(s, argc, argv); + // Can be called with 7, 8 or 9 parameters // showStyle matches the style selector of the associated plane object uint16 showStyle = argv[0].toUint16(); // 0 - 15 reg_t planeObj = argv[1]; @@ -1464,6 +1485,8 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) { return s->r_acc; } + // TODO: Check if the plane is in the list of planes to draw + return s->r_acc; } |