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-rw-r--r--engines/sci/engine/ksound.cpp238
1 files changed, 188 insertions, 50 deletions
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp
index 398a623286..ed53b8d52f 100644
--- a/engines/sci/engine/ksound.cpp
+++ b/engines/sci/engine/ksound.cpp
@@ -26,7 +26,11 @@
#include "sci/engine/kernel.h"
#include "sci/engine/vm.h" // for Object
#include "sci/sound/audio.h"
+#ifdef ENABLE_SCI32
+#include "sci/sound/audio32.h"
+#endif
#include "sci/sound/soundcmd.h"
+#include "sci/sound/sync.h"
#include "audio/mixer.h"
#include "common/system.h"
@@ -46,7 +50,6 @@ reg_t kDoSound(EngineState *s, int argc, reg_t *argv) {
CREATE_DOSOUND_FORWARD(DoSoundInit)
CREATE_DOSOUND_FORWARD(DoSoundPlay)
-CREATE_DOSOUND_FORWARD(DoSoundRestore)
CREATE_DOSOUND_FORWARD(DoSoundDispose)
CREATE_DOSOUND_FORWARD(DoSoundMute)
CREATE_DOSOUND_FORWARD(DoSoundStop)
@@ -61,13 +64,41 @@ CREATE_DOSOUND_FORWARD(DoSoundUpdateCues)
CREATE_DOSOUND_FORWARD(DoSoundSendMidi)
CREATE_DOSOUND_FORWARD(DoSoundGlobalReverb)
CREATE_DOSOUND_FORWARD(DoSoundSetHold)
-CREATE_DOSOUND_FORWARD(DoSoundDummy)
CREATE_DOSOUND_FORWARD(DoSoundGetAudioCapability)
CREATE_DOSOUND_FORWARD(DoSoundSuspend)
CREATE_DOSOUND_FORWARD(DoSoundSetVolume)
CREATE_DOSOUND_FORWARD(DoSoundSetPriority)
CREATE_DOSOUND_FORWARD(DoSoundSetLoop)
+#ifdef ENABLE_SCI32
+reg_t kDoSoundPhantasmagoriaMac(EngineState *s, int argc, reg_t *argv) {
+ // Phantasmagoria Mac (and seemingly no other game (!)) uses this
+ // cutdown version of kDoSound.
+
+ switch (argv[0].toUint16()) {
+ case 0:
+ return g_sci->_soundCmd->kDoSoundMasterVolume(argc - 1, argv + 1, s->r_acc);
+ case 2:
+ return g_sci->_soundCmd->kDoSoundInit(argc - 1, argv + 1, s->r_acc);
+ case 3:
+ return g_sci->_soundCmd->kDoSoundDispose(argc - 1, argv + 1, s->r_acc);
+ case 4:
+ return g_sci->_soundCmd->kDoSoundPlay(argc - 1, argv + 1, s->r_acc);
+ case 5:
+ return g_sci->_soundCmd->kDoSoundStop(argc - 1, argv + 1, s->r_acc);
+ case 8:
+ return g_sci->_soundCmd->kDoSoundSetVolume(argc - 1, argv + 1, s->r_acc);
+ case 9:
+ return g_sci->_soundCmd->kDoSoundSetLoop(argc - 1, argv + 1, s->r_acc);
+ case 10:
+ return g_sci->_soundCmd->kDoSoundUpdateCues(argc - 1, argv + 1, s->r_acc);
+ }
+
+ error("Unknown kDoSound Phantasmagoria Mac subop %d", argv[0].toUint16());
+ return s->r_acc;
+}
+#endif
+
reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case kSciAudioPlay: {
@@ -113,7 +144,8 @@ reg_t kDoCdAudio(EngineState *s, int argc, reg_t *argv) {
}
/**
- * Used for speech playback and digital soundtracks in CD games
+ * Used for speech playback and digital soundtracks in CD games.
+ * This is the SCI16 version; SCI32 is handled separately.
*/
reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
// JonesCD uses different functions based on the cdaudio.map file
@@ -184,14 +216,6 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
int16 volume = argv[1].toUint16();
volume = CLIP<int16>(volume, 0, AUDIO_VOLUME_MAX);
debugC(kDebugLevelSound, "kDoAudio: set volume to %d", volume);
-#ifdef ENABLE_SCI32
- if (getSciVersion() >= SCI_VERSION_2_1_EARLY) {
- int16 volumePrev = mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) / 2;
- volumePrev = CLIP<int16>(volumePrev, 0, AUDIO_VOLUME_MAX);
- mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume * 2);
- return make_reg(0, volumePrev);
- } else
-#endif
mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, volume * 2);
break;
}
@@ -232,12 +256,6 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
if (getSciVersion() <= SCI_VERSION_1_1) {
debugC(kDebugLevelSound, "kDoAudio: CD audio subop");
return kDoCdAudio(s, argc - 1, argv + 1);
-#ifdef ENABLE_SCI32
- } else {
- // TODO: This isn't CD Audio in SCI32 anymore
- warning("kDoAudio: Unhandled case 10, %d extra arguments passed", argc - 1);
- break;
-#endif
}
// 3 new subops in Pharkas CD (including CD demo). kDoAudio in Pharkas sits at seg026:038C
@@ -286,14 +304,12 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
}
reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
- SegManager *segMan = s->_segMan;
switch (argv[0].toUint16()) {
case kSciAudioSyncStart: {
ResourceId id;
- g_sci->_audio->stopSoundSync();
+ g_sci->_sync->stop();
- // Load sound sync resource and lock it
if (argc == 3) {
id = ResourceId(kResourceTypeSync, argv[2].toUint16());
} else if (argc == 7) {
@@ -304,14 +320,14 @@ reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
- g_sci->_audio->setSoundSync(id, argv[1], segMan);
+ g_sci->_sync->start(id, argv[1]);
break;
}
case kSciAudioSyncNext:
- g_sci->_audio->doSoundSync(argv[1], segMan);
+ g_sci->_sync->next(argv[1]);
break;
case kSciAudioSyncStop:
- g_sci->_audio->stopSoundSync();
+ g_sci->_sync->stop();
break;
default:
error("DoSync: Unhandled subfunction %d", argv[0].toUint16());
@@ -321,6 +337,155 @@ reg_t kDoSync(EngineState *s, int argc, reg_t *argv) {
}
#ifdef ENABLE_SCI32
+reg_t kDoAudio32(EngineState *s, int argc, reg_t *argv) {
+ if (!s)
+ return make_reg(0, getSciVersion());
+ error("not supposed to call this");
+}
+
+reg_t kDoAudioInit(EngineState *s, int argc, reg_t *argv) {
+ return make_reg(0, 0);
+}
+
+reg_t kDoAudioWaitForPlay(EngineState *s, int argc, reg_t *argv) {
+ return g_sci->_audio32->kernelPlay(false, argc, argv);
+}
+
+reg_t kDoAudioPlay(EngineState *s, int argc, reg_t *argv) {
+ return g_sci->_audio32->kernelPlay(true, argc, argv);
+}
+
+reg_t kDoAudioStop(EngineState *s, int argc, reg_t *argv) {
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 0, argc > 1 ? argv[1] : NULL_REG);
+ return make_reg(0, g_sci->_audio32->stop(channelIndex));
+}
+
+reg_t kDoAudioPause(EngineState *s, int argc, reg_t *argv) {
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 0, argc > 1 ? argv[1] : NULL_REG);
+ return make_reg(0, g_sci->_audio32->pause(channelIndex));
+}
+
+reg_t kDoAudioResume(EngineState *s, int argc, reg_t *argv) {
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 0, argc > 1 ? argv[1] : NULL_REG);
+ return make_reg(0, g_sci->_audio32->resume(channelIndex));
+}
+
+reg_t kDoAudioPosition(EngineState *s, int argc, reg_t *argv) {
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 0, argc > 1 ? argv[1] : NULL_REG);
+ return make_reg(0, g_sci->_audio32->getPosition(channelIndex));
+}
+
+reg_t kDoAudioRate(EngineState *s, int argc, reg_t *argv) {
+ // NOTE: In the original engine this would set the hardware
+ // DSP sampling rate; ScummVM mixer does not need this, so
+ // we only store the value to satisfy engine compatibility.
+
+ if (argc > 0) {
+ const uint16 sampleRate = argv[0].toUint16();
+ if (sampleRate != 0) {
+ g_sci->_audio32->setSampleRate(sampleRate);
+ }
+ }
+
+ return make_reg(0, g_sci->_audio32->getSampleRate());
+}
+
+reg_t kDoAudioVolume(EngineState *s, int argc, reg_t *argv) {
+ const int16 volume = argc > 0 ? argv[0].toSint16() : -1;
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 1, argc > 2 ? argv[2] : NULL_REG);
+
+ if (volume != -1) {
+ g_sci->_audio32->setVolume(channelIndex, volume);
+ }
+
+ return make_reg(0, g_sci->_audio32->getVolume(channelIndex));
+}
+
+reg_t kDoAudioGetCapability(EngineState *s, int argc, reg_t *argv) {
+ return make_reg(0, 1);
+}
+
+reg_t kDoAudioBitDepth(EngineState *s, int argc, reg_t *argv) {
+ // NOTE: In the original engine this would set the hardware
+ // DSP bit depth; ScummVM mixer does not need this, so
+ // we only store the value to satisfy engine compatibility.
+
+ if (argc > 0) {
+ const uint16 bitDepth = argv[0].toUint16();
+ if (bitDepth != 0) {
+ g_sci->_audio32->setBitDepth(bitDepth);
+ }
+ }
+
+ return make_reg(0, g_sci->_audio32->getBitDepth());
+}
+
+reg_t kDoAudioMixing(EngineState *s, int argc, reg_t *argv) {
+ if (argc > 0) {
+ g_sci->_audio32->setAttenuatedMixing(argv[0].toUint16());
+ }
+
+ return make_reg(0, g_sci->_audio32->getAttenuatedMixing());
+}
+
+reg_t kDoAudioChannels(EngineState *s, int argc, reg_t *argv) {
+ // NOTE: In the original engine this would set the hardware
+ // DSP stereo output; ScummVM mixer does not need this, so
+ // we only store the value to satisfy engine compatibility.
+
+ if (argc > 0) {
+ const int16 numChannels = argv[0].toSint16();
+ if (numChannels != 0) {
+ g_sci->_audio32->setNumOutputChannels(numChannels);
+ }
+ }
+
+ return make_reg(0, g_sci->_audio32->getNumOutputChannels());
+}
+
+reg_t kDoAudioPreload(EngineState *s, int argc, reg_t *argv) {
+ // NOTE: In the original engine this would cause audio
+ // data for new channels to be preloaded to memory when
+ // the channel was initialized; we do not need this, so
+ // we only store the value to satisfy engine compatibility.
+
+ if (argc > 0) {
+ g_sci->_audio32->setPreload(argv[0].toUint16());
+ }
+
+ return make_reg(0, g_sci->_audio32->getPreload());
+}
+
+reg_t kDoAudioFade(EngineState *s, int argc, reg_t *argv) {
+ if (argc < 4) {
+ return make_reg(0, 0);
+ }
+
+ // NOTE: Sierra did a nightmarish hack here, temporarily replacing
+ // the argc of the kernel arguments with 2 and then restoring it
+ // after findChannelByArgs was called.
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(2, argv, 0, argc > 5 ? argv[5] : NULL_REG);
+
+ const int16 volume = argv[1].toSint16();
+ const int16 speed = argv[2].toSint16();
+ const int16 steps = argv[3].toSint16();
+ const bool stopAfterFade = argc > 4 ? (bool)argv[4].toUint16() : false;
+
+ return make_reg(0, g_sci->_audio32->fadeChannel(channelIndex, volume, speed, steps, stopAfterFade));
+}
+
+reg_t kDoAudioHasSignal(EngineState *s, int argc, reg_t *argv) {
+ return make_reg(0, g_sci->_audio32->hasSignal());
+}
+
+reg_t kDoAudioSetLoop(EngineState *s, int argc, reg_t *argv) {
+ const int16 channelIndex = g_sci->_audio32->findChannelByArgs(argc, argv, 0, argc == 3 ? argv[2] : NULL_REG);
+
+ const bool loop = argv[0].toSint16() != 0 && argv[0].toSint16() != 1;
+
+ g_sci->_audio32->setLoop(channelIndex, loop);
+ return s->r_acc;
+}
reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv) {
// This is used by script 90 of MUMG Deluxe from the main menu to toggle
@@ -335,33 +500,6 @@ reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-reg_t kDoSoundPhantasmagoriaMac(EngineState *s, int argc, reg_t *argv) {
- // Phantasmagoria Mac (and seemingly no other game (!)) uses this
- // cutdown version of kDoSound.
-
- switch (argv[0].toUint16()) {
- case 0:
- return g_sci->_soundCmd->kDoSoundMasterVolume(argc - 1, argv + 1, s->r_acc);
- case 2:
- return g_sci->_soundCmd->kDoSoundInit(argc - 1, argv + 1, s->r_acc);
- case 3:
- return g_sci->_soundCmd->kDoSoundDispose(argc - 1, argv + 1, s->r_acc);
- case 4:
- return g_sci->_soundCmd->kDoSoundPlay(argc - 1, argv + 1, s->r_acc);
- case 5:
- return g_sci->_soundCmd->kDoSoundStop(argc - 1, argv + 1, s->r_acc);
- case 8:
- return g_sci->_soundCmd->kDoSoundSetVolume(argc - 1, argv + 1, s->r_acc);
- case 9:
- return g_sci->_soundCmd->kDoSoundSetLoop(argc - 1, argv + 1, s->r_acc);
- case 10:
- return g_sci->_soundCmd->kDoSoundUpdateCues(argc - 1, argv + 1, s->r_acc);
- }
-
- error("Unknown kDoSound Phantasmagoria Mac subop %d", argv[0].toUint16());
- return s->r_acc;
-}
-
#endif
} // End of namespace Sci