diff options
Diffstat (limited to 'engines/sci/engine/savegame.cfsml')
-rw-r--r-- | engines/sci/engine/savegame.cfsml | 1150 |
1 files changed, 0 insertions, 1150 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml deleted file mode 100644 index 321d79fcb9..0000000000 --- a/engines/sci/engine/savegame.cfsml +++ /dev/null @@ -1,1150 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */ -/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs -** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand -** savegame.cfsml. If this doesn't solve your problem, contact the maintainer. -*/ - -#include "sci/include/sci_memory.h" -#include "sci/include/gfx_operations.h" -#include "sci/include/sfx_engine.h" -#include "sci/include/engine.h" -#include "sci/engine/heap.h" - -#ifdef _MSC_VER -#include <direct.h> -#endif - -#ifdef _WIN32 -#pragma warning( disable : 4101 ) -#endif - -#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n" - -/* Missing: -** - SFXdriver -** - File input/output state (this is likely not to happen) -*/ - -static state_t *_global_save_state; -/* Needed for some graphical stuff. */ -#define FILE_VERSION _global_save_state->savegame_version - - -void -write_reg_t(FILE *fh, reg_t *foo) { - fprintf(fh, PREG, PRINT_REG(*foo)); -} - -int -read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { - int segment, offset; - - if (sscanf(lastval, PREG, &segment, &offset)<2) { - sciprintf("Error parsing reg_t on line %d\n", *line); - return 1; - } - - *foo = make_reg(segment, offset); - return 0; -} - -void -write_sci_version(FILE *fh, sci_version_t *foo) { - fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), - SCI_VERSION_PATCHLEVEL(*foo)); -} - -int -read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { - return version_parse(lastval, foo); -} - -void -write_PTN(FILE *fh, parse_tree_node_t *foo) { - if (foo->type == PARSE_TREE_NODE_LEAF) - fprintf(fh, "L%d", foo->content.value); - else - fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]); -} - -int -read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { - if (lastval[0] == 'L') { - const char *c = lastval + 1; - char *strend; - - while (*c && isspace(*c)) - ++c; - - if (!*c) - return 1; - - foo->content.value = strtol(c, &strend, 0); - - return (strend == c); /* Error if nothing could be read */ - - return 0; - } else if (lastval[0] == 'B') { - const char *c = lastval + 1; - char *strend; - - while (*c && isspace(*c)) ++c; - if (*c++ != '(') return 1; - while (*c && isspace(*c)) ++c; - - foo->content.branches[0] = strtol(c, &strend, 0); - if (strend == c) - return 1; - c = strend; - - while (*c && isspace(*c)) ++c; - if (*c++ != ',') - return 1; - - while (*c && isspace(*c)) ++c; - - foo->content.branches[1] = strtol(c, &strend, 0); - if (strend == c) - return 1; - c = strend; - - while (*c && isspace(*c)) ++c; - if (*c++ != ')') return 1; - - return 0; - } else return 1; /* failure to parse anything */ -} - - -void -write_menubar_tp(FILE *fh, menubar_t **foo); -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); - -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo); -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); - -void -write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); - -void -write_songlib_t(FILE *fh, songlib_t *foo); -int -read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); - -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); - -int -read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); - -typedef mem_obj_t *mem_obj_ptr; - -%CFSML - -TYPE byte "byte" LIKE int; -TYPE long "long" LIKE int; -TYPE gint16 "gint16" LIKE int; -TYPE seg_id_t "seg_id_t" LIKE int; -TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version; -TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp; -TYPE mem_obj_t "mem_obj_t" USING write_mem_obj_t read_mem_obj_t; -TYPE mem_obj_ptr "mem_obj_t *" USING write_mem_obj_tp read_mem_obj_tp; -TYPE reg_t "reg_t" USING write_reg_t read_reg_t; -TYPE size_t "size_t" LIKE int; -TYPE int_hash_map_tp "int_hash_map_t *" USING write_int_hash_map_tp read_int_hash_map_tp; -TYPE int_hash_map_node_tp "int_hash_map_t::node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp; -TYPE songlib_t "songlib_t" USING write_songlib_t read_songlib_t; -TYPE song_tp "song_t *" USING write_song_tp read_song_tp; -TYPE song_iterator_t "song_iterator_t" USING write_song_iterator_t read_song_iterator_t; -TYPE song_handle_t "song_handle_t" LIKE int; - -RECORD song_t "song_t" { - song_handle_t handle; - int resource_num; - int priority; - int status; - int restore_behavior; - int restore_time; - int loops; - int hold; -} - -RECORD int_hash_map_t "int_hash_map_t" { - int base_value; - int_hash_map_node_tp nodes[STATIC DCS_INT_HASH_MAX+1]; -} - -RECORD menu_item_t "menu_item_t" { - int type; - string keytext; - int keytext_size; - - int flags; - byte said[STATIC MENU_SAID_SPEC_SIZE]; - reg_t said_pos; - string text; - reg_t text_pos; - int modifiers; - int key; - int enabled; - int tag; -} - -RECORD menu_t "menu_t" { - string title; - int title_width; - int width; - - menu_item_t items[DYNAMIC items_nr]; -} - -RECORD menubar_t "menubar_t" { - menu_t menus[DYNAMIC menus_nr]; -} - -RECORD synonym_t "synonym_t" { - int replaceant; - int replacement; -} - - -RECORD seg_manager_t "seg_manager_t" { - int_hash_map_tp id_seg_map; - mem_obj_ptr heap[DYNAMIC heap_size]; - int heap_size; - int reserved_id; - int exports_wide; - int sci1_1; - int gc_mark_bits; - size_t mem_allocated; - seg_id_t clones_seg_id; - seg_id_t lists_seg_id; - seg_id_t nodes_seg_id; -} - -RECORD class_t "class_t" { - int script; - reg_t reg; -} - -RECORD sfx_state_t "sfx_state_t" { - songlib_t songlib; -} - -RECORD state_t "state_t" { - int savegame_version; - - string game_version; - sci_version_t version; - menubar_tp menubar; - int status_bar_foreground; - int status_bar_background; - seg_manager_t seg_manager; - int classtable_size; - class_t classtable[DYNAMIC classtable_size]; - sfx_state_t sound; -} - -RECORD local_variables_t "local_variables_t" { - int script_id; - int nr; - reg_t locals[DYNAMIC nr]; -} - -RECORD object_t "object_t" { - int flags; - reg_t pos; - int variables_nr; - int variable_names_nr; - int methods_nr; - reg_t variables[DYNAMIC variables_nr]; -} - -RECORD clone_t "clone_t" { - int flags; - reg_t pos; - int variables_nr; - int variable_names_nr; - int methods_nr; - reg_t variables[DYNAMIC variables_nr]; -} - -RECORD list_t "list_t" { - reg_t first; - reg_t last; -} - -RECORD node_t "node_t" { - reg_t pred; - reg_t succ; - reg_t key; - reg_t value; -} - -RECORD clone_entry_t "clone_entry_t" { - int next_free; - clone_t entry; -} - -RECORD clone_table_t "clone_table_t" { - int entries_nr; - int first_free; - int entries_used; - int max_entry; - clone_entry_t table[DYNAMIC entries_nr]; -} - -RECORD list_entry_t "list_entry_t" { - int next_free; - list_t entry; -} - -RECORD list_table_t "list_table_t" { - int entries_nr; - int first_free; - int entries_used; - int max_entry; - list_entry_t table[DYNAMIC entries_nr]; -} - -RECORD node_entry_t "node_entry_t" { - int next_free; - node_t entry; -} - -RECORD node_table_t "node_table_t" { - int entries_nr; - int first_free; - int entries_used; - int max_entry; - node_entry_t table[DYNAMIC entries_nr]; -} - -RECORD script_t "script_t" { - int nr; - - size_t buf_size; - size_t script_size; - size_t heap_size; - - int_hash_map_tp obj_indices; - int exports_nr; - int synonyms_nr; - int lockers; - int objects_allocated; - int objects_nr; - object_t objects[DYNAMIC objects_allocated]; - - int locals_offset; - int locals_segment; - - int marked_as_deleted; -} - -RECORD sys_string_t "sys_string_t" { - string name; - int max_size; - string value; -} - -RECORD sys_strings_t "sys_strings_t" { - sys_string_t strings[STATIC SYS_STRINGS_MAX]; -} - -RECORD dynmem_t "dynmem_t" { - int size; - string description; - byte buf[DYNAMIC size]; -} - -%END CFSML - -void -write_songlib_t(FILE *fh, songlib_t *songlib) { - song_t *seeker = *(songlib->lib); - int songcount = song_lib_count(*songlib); - - fprintf(fh, "{\n"); - fprintf(fh, "songcount = %d\n", songcount); - fprintf(fh, "list = \n"); - fprintf(fh, "[\n"); - while (seeker) { - seeker->restore_time = seeker->it->get_timepos(seeker->it); - %CFSMLWRITE song_t seeker INTO fh; - seeker = seeker->next; - } - fprintf(fh, "]\n"); - fprintf(fh, "}\n"); -} - -int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) { - int songcount; - int i; - song_t *newsong; - int oldstatus; - - fscanf(fh, "{\n"); - fscanf(fh, "songcount = %d\n", &songcount); - fscanf(fh, "list = \n"); - fscanf(fh, "[\n"); - *line += 4; - song_lib_init(songlib); - for (i = 0; i < songcount; i++) { - %CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; - song_lib_add(*songlib, newsong); - } - fscanf(fh, "]\n"); - fscanf(fh, "}\n");; - *line += 2; - return 0; -} - -struct { - int type; - const char *name; -} mem_obj_string_names[] = { - {MEM_OBJ_INVALID, "INVALID"}, - {MEM_OBJ_SCRIPT, "SCRIPT"}, - {MEM_OBJ_CLONES, "CLONES"}, - {MEM_OBJ_LOCALS, "LOCALS"}, - {MEM_OBJ_STACK, "STACK"}, - {MEM_OBJ_SYS_STRINGS,"SYS_STRINGS"}, - {MEM_OBJ_LISTS,"LISTS"}, - {MEM_OBJ_NODES,"NODES"}, - {MEM_OBJ_HUNK,"HUNK"}, - {MEM_OBJ_DYNMEM,"DYNMEM"}}; - -int mem_obj_string_to_enum(const char *str) { - int i; - - for (i = 0; i <= MEM_OBJ_MAX; i++) { - if (!scumm_stricmp(mem_obj_string_names[i].name, str)) - return i; - } - - return -1; -} - -static int bucket_length; - -void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) { - %CFSMLWRITE int_hash_map_t *foo INTO fh; -} - -void write_song_tp(FILE *fh, song_t **foo) { - %CFSMLWRITE song_t *foo INTO fh; -} - -song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id); - -int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) { - char *token; - int assignment; - *foo = (song_t*) malloc(sizeof(song_t)); - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - %CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line; - (*foo)->delay = 0; - (*foo)->it = NULL; - (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; - return 0; -} -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { - *foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t)); - %CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; - (*foo)->holes = NULL; - return 0; -} - -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { - if (!(*foo)) { - fputs("\\null", fh); - } else { - fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value); - if ((*foo)->next) { - %CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh; - } else fputc('L', fh); - fputs("]", fh); - } -} - -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { - static char buffer[80]; - - if (lastval[0] == '\\') { - *foo = NULL; /* No hash map node */ - } else { - *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t)); - if (lastval[0] != '[') { - sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line); - return 1; - } - - do { - (*line)++; - fgets(buffer, 80, fh); - if (buffer[0] == 'L') { - (*foo)->next = NULL; - buffer[0] = buffer[1]; - } /* HACK: deliberately no else clause here */ - if (buffer[0] == ']') { - break; - } - else if (buffer[0] == '[') { - if (read_int_hash_map_node_tp(fh, &((*foo)->next), buffer, line, hiteof)) - return 1; - } - else if (sscanf(buffer, "%d=>%d", &((*foo)->name), &((*foo)->value))<2) { - sciprintf("Error parsing hash_map_node_t on line %d\n", *line); - return 1; - } - } while (1); - } - - return 0; -} - -void -write_menubar_tp(FILE *fh, menubar_t **foo) { - if (*foo) { - - %CFSMLWRITE menubar_t (*foo) INTO fh; - - } else { /* Nothing to write */ - fputs("\\null\\", fh); - } -} - - -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { - - if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ - } else { - - *foo = (menubar_t *) sci_malloc(sizeof(menubar_t)); - %CFSMLREAD menubar_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; - - } - return *hiteof; -} - -void -write_mem_obj_t(FILE *fh, mem_obj_t *foo) { - fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name); - %CFSMLWRITE int &foo->segmgr_id INTO fh; - switch (foo->type) { - case MEM_OBJ_SCRIPT: - %CFSMLWRITE script_t &foo->data.script INTO fh; - break; - case MEM_OBJ_CLONES: - %CFSMLWRITE clone_table_t &foo->data.clones INTO fh; - break; - case MEM_OBJ_LOCALS: - %CFSMLWRITE local_variables_t &foo->data.locals INTO fh; - break; - case MEM_OBJ_SYS_STRINGS: - %CFSMLWRITE sys_strings_t &foo->data.sys_strings INTO fh; - break; - case MEM_OBJ_STACK: - %CFSMLWRITE int &foo->data.stack.nr INTO fh; - break; - case MEM_OBJ_HUNK: - break; - case MEM_OBJ_LISTS: - %CFSMLWRITE list_table_t &foo->data.lists INTO fh; - break; - case MEM_OBJ_NODES: - %CFSMLWRITE node_table_t &foo->data.nodes INTO fh; - break; - case MEM_OBJ_DYNMEM: - %CFSMLWRITE dynmem_t &foo->data.dynmem INTO fh; - break; - } -} - -int -read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { - char buffer[80]; - foo->type = mem_obj_string_to_enum(lastval); - if (foo->type < 0) { - sciprintf("Unknown mem_obj_t type %s on line %d\n", lastval, *line); - return 1; - } - - %CFSMLREAD int &foo->segmgr_id FROM fh ERRVAR *hiteof LINECOUNTER *line; - switch (foo->type) { - case MEM_OBJ_SCRIPT: - %CFSMLREAD script_t &foo->data.script FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_CLONES: - %CFSMLREAD clone_table_t &foo->data.clones FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_LOCALS: - %CFSMLREAD local_variables_t &foo->data.locals FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_SYS_STRINGS: - %CFSMLREAD sys_strings_t &foo->data.sys_strings FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_LISTS: - %CFSMLREAD list_table_t &foo->data.lists FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_NODES: - %CFSMLREAD node_table_t &foo->data.nodes FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - case MEM_OBJ_STACK: - %CFSMLREAD int &foo->data.stack.nr FROM fh ERRVAR *hiteof LINECOUNTER *line; - foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); - break; - case MEM_OBJ_HUNK: - init_hunk_table(&foo->data.hunks); - break; - case MEM_OBJ_DYNMEM: - %CFSMLREAD dynmem_t &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line; - break; - } - - return *hiteof; -} - -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { - if (*foo) { - - %CFSMLWRITE mem_obj_t (*foo) INTO fh; - - } else { /* Nothing to write */ - fputs("\\null\\", fh); - } -} - -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { - - if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ - } else { - *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t)); - %CFSMLREAD mem_obj_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; - return *hiteof; - } - return 0; -} - - - -/* This function is called to undo some strange stuff done in preparation -** to writing a gamestate to disk -*/ -void -_gamestate_unfrob(state_t *s) { -} - - -int -gamestate_save(state_t *s, char *dirname) { - FILE *fh; - sci_dir_t dir; - char *filename; - int fd; - - _global_save_state = s; - s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION; - s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2; - s->drop_views_list_serial = (s->drop_views)? s->drop_views->serial : -2; - s->port_serial = (s->port)? s->port->serial : -2; - - if (s->execution_stack_base) { - sciprintf("Cannot save from below kernel function\n"); - return 1; - } - - scimkdir (dirname, 0700); - - if (chdir(dirname)) { - sciprintf("Could not enter directory '%s'\n", dirname); - return 1; - } - - sci_init_dir(&dir); - filename = sci_find_first(&dir, "*"); - while (filename) { - if (strcmp(filename, "..") && strcmp(filename, ".")) - unlink(filename); /* Delete all files in directory */ - filename = sci_find_next(&dir); - } - sci_finish_find(&dir); - -/* - if (s->sound_server) { - if ((s->sound_server->save)(s, dirname)) { - sciprintf("Saving failed for the sound subsystem\n"); - chdir(".."); - return 1; - } - } -*/ - fh = fopen("state", "w" FO_TEXT); - - /* Calculate the time spent with this game */ - s->game_time = time(NULL) - s->game_start_time.tv_sec; - -SCI_MEMTEST; - %CFSMLWRITE state_t s INTO fh; -SCI_MEMTEST; - - fclose(fh); - - _gamestate_unfrob(s); - - - chdir(".."); - return 0; -} - -static seg_id_t -find_unique_seg_by_type(seg_manager_t *self, int type) { - int i; - - for (i = 0; i < self->heap_size; i++) - if (self->heap[i] && - self->heap[i]->type == type) - return i; - return -1; -} - -static byte * -find_unique_script_block(state_t *s, byte *buf, int type) { - int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2; - - buf += magic_pos_adder; - do { - int seeker_type = getUInt16(buf); - int seeker_size; - - if (seeker_type == 0) break; - if (seeker_type == type) return buf; - - seeker_size = getUInt16(buf + 2); - buf += seeker_size; - } while(1); - - return NULL; -} - -static -void reconstruct_stack(state_t *retval) { - seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK); - dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack); - - retval->stack_segment = stack_seg; - retval->stack_base = stack->entries; - retval->stack_top = retval->stack_base + VM_STACK_SIZE; -} - -static -int clone_entry_used(clone_table_t *table, int n) { - int backup; - int seeker = table->first_free; - clone_entry_t *entries = table->table; - - if (seeker == HEAPENTRY_INVALID) return 1; - - do { - if (seeker == n) return 0; - backup = seeker; - seeker = entries[seeker].next_free; - } while (entries[backup].next_free != HEAPENTRY_INVALID); - - return 1; -} - -static -void load_script(state_t *s, seg_id_t seg) { - resource_t *script, *heap = NULL; - script_t *scr = &(s->seg_manager.heap[seg]->data.script); - - scr->buf = (byte *) malloc(scr->buf_size); - - script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0); - if (s->version >= SCI_VERSION(1,001,000)) - heap = scir_find_resource(s->resmgr, sci_heap, scr->nr, 0); - - switch (s->seg_manager.sci1_1) { - case 0 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); - break; - case 1 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); - sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); - break; - } -} - -static -void reconstruct_scripts(state_t *s, seg_manager_t *self) { - int i; - mem_obj_t *mobj; - object_t **objects; - int *objects_nr; - for (i = 0; i < self->heap_size; i++) - if (self->heap[i]) { - mobj = self->heap[i]; - switch (mobj->type) { - case MEM_OBJ_SCRIPT: { - int j; - script_t *scr = &mobj->data.script; - - load_script(s, i); - scr->locals_block = scr->locals_segment == 0 ? NULL : - &s->seg_manager.heap[scr->locals_segment]->data.locals; - scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports); - scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms); - scr->code = NULL; - scr->code_blocks_nr = 0; - scr->code_blocks_allocated = 0; - - if (!self->sci1_1) - scr->export_table += 3; - - for (j = 0; j < scr->objects_nr; j++) { - byte *data = scr->buf + scr->objects[j].pos.offset; - scr->objects[j].base = scr->buf; - scr->objects[j].base_obj = data; - } - - } - } - } - - for (i = 0; i < self->heap_size; i++) - if (self->heap[i]) { - mobj = self->heap[i]; - switch (mobj->type) { - case MEM_OBJ_SCRIPT: { - int j; - script_t *scr = &mobj->data.script; - - for (j = 0; j < scr->objects_nr; j++) { - byte *data = scr->buf + scr->objects[j].pos.offset; - - if (self->sci1_1) { - guint16 *funct_area = (guint16 *) (scr->buf + getUInt16( data + 6 )); - guint16 *prop_area = (guint16 *) (scr->buf + getUInt16( data + 4 )); - - scr->objects[j].base_method = funct_area; - scr->objects[j].base_vars = prop_area; - } else { - int funct_area = getUInt16( data + SCRIPT_FUNCTAREAPTR_OFFSET ); - object_t *base_obj; - - base_obj = obj_get(s, scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]); - - if (!base_obj) { - sciprintf("Object without a base class: Script %d, index %d (reg address "PREG"\n", - scr->nr, j, PRINT_REG(scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR])); - continue; - } - scr->objects[j].variable_names_nr = base_obj->variables_nr; - scr->objects[j].base_obj = base_obj->base_obj; - - scr->objects[j].base_method = (guint16 *) (data + funct_area); - scr->objects[j].base_vars = (guint16 *) (data + scr->objects[j].variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET); - } - } - } - } - } -} - -void -reconstruct_clones(state_t *s, seg_manager_t *self) { - int i; - mem_obj_t *mobj; - - for (i = 0; i < self->heap_size; i++) - if (self->heap[i]) { - mobj = self->heap[i]; - switch (mobj->type) { - case MEM_OBJ_CLONES: { - int j; - clone_entry_t *seeker = mobj->data.clones.table; - - sciprintf("Free list: "); - for (j = mobj->data.clones.first_free; - j != HEAPENTRY_INVALID; - j = mobj->data.clones.table[j].next_free) { - sciprintf("%d ", j); - } - sciprintf("\n"); - - sciprintf("Entries w/zero vars: "); - for (j = 0; j < mobj->data.clones.max_entry; j++) { - if (mobj->data.clones.table[j].entry.variables == NULL) - sciprintf("%d ", j); - } - sciprintf("\n"); - - for (j = 0; j < mobj->data.clones.max_entry; j++) { - object_t *base_obj; - - if (!clone_entry_used(&mobj->data.clones, j)) { - seeker++; - continue; - } - base_obj = obj_get(s, seeker->entry.variables[SCRIPT_SPECIES_SELECTOR]); - if (!base_obj) { - sciprintf("Clone entry without a base class: %d\n", j); - seeker->entry.base = seeker->entry.base_obj = NULL; - seeker->entry.base_vars = seeker->entry.base_method = NULL; - continue; - } - seeker->entry.base = base_obj->base; - seeker->entry.base_obj = base_obj->base_obj; - seeker->entry.base_vars = base_obj->base_vars; - seeker->entry.base_method = base_obj->base_method; - - seeker++; - } - - break; - } - } - } -} - -int -_reset_graphics_input(state_t *s); - -song_iterator_t * -new_fast_forward_iterator(song_iterator_t *it, int delta); - -static -void reconstruct_sounds(state_t *s) { - song_t *seeker; - int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? - SCI_SONG_ITERATOR_TYPE_SCI1 - : SCI_SONG_ITERATOR_TYPE_SCI0; - - if (s->sound.songlib.lib) - seeker = *(s->sound.songlib.lib); - else { - song_lib_init(&s->sound.songlib); - seeker = NULL; - } - while (seeker) { - song_iterator_t *base, *ff; - int oldstatus; - song_iterator_message_t msg; - - base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); - if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) - ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time); - ff->init(ff); - - msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); - songit_handle_message(&ff, msg); - msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); - songit_handle_message(&ff, msg); - - - oldstatus = seeker->status; - seeker->status = SOUND_STATUS_STOPPED; - seeker->it = ff; - sfx_song_set_status(&s->sound, seeker->handle, oldstatus); - seeker = seeker->next; - } - -} - -state_t * -gamestate_restore(state_t *s, char *dirname) { - FILE *fh; - int fd; - int i; - int read_eof = 0; - state_t *retval; - songlib_t temp; - - if (chdir(dirname)) { - sciprintf("Game state '%s' does not exist\n", dirname); - return NULL; - } - -/* - if (s->sound_server) { - if ((s->sound_server->restore)(s, dirname)) { - sciprintf("Restoring failed for the sound subsystem\n"); - return NULL; - } - } -*/ - - retval = (state_t *) sci_malloc(sizeof(state_t)); - - memset(retval, 0, sizeof(state_t)); - - retval->savegame_version = -1; - _global_save_state = retval; - retval->gfx_state = s->gfx_state; - - fh = fopen("state", "r" FO_TEXT); - if (!fh) { - free(retval); - return NULL; - } - - /* Backwards compatibility settings */ - retval->dyn_views = NULL; - retval->drop_views = NULL; - retval->port = NULL; - retval->save_dir_copy_buf = NULL; - - retval->sound_mute = s->sound_mute; - retval->sound_volume = s->sound_volume; - - %CFSMLREAD-ATOMIC state_t retval FROM fh ERRVAR read_eof; - - fclose(fh); - - if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || - (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { - - if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) - sciprintf("Old savegame version detected- can't load\n"); - else - sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION); - - chdir(".."); - free(retval); - return NULL; - } - - sfx_exit(&s->sound); - _gamestate_unfrob(retval); - - /* Set exec stack base to zero */ - retval->execution_stack_base = 0; - retval->execution_stack_pos = 0; - - /* Now copy all current state information */ - /* Graphics and input state: */ - retval->animation_delay = s->animation_delay; - retval->animation_granularity = s->animation_granularity; - retval->gfx_state = s->gfx_state; - - retval->resmgr = s->resmgr; - - temp = retval->sound.songlib; - sfx_init(&retval->sound, retval->resmgr, s->sfx_init_flags); - retval->sfx_init_flags = s->sfx_init_flags; - song_lib_free(retval->sound.songlib); - retval->sound.songlib = temp; - - _reset_graphics_input(retval); - reconstruct_stack(retval); - reconstruct_scripts(retval, &retval->seg_manager); - reconstruct_clones(retval, &retval->seg_manager); - retval->game_obj = s->game_obj; - retval->script_000 = &retval->seg_manager.heap[script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)]->data.script; - retval->gc_countdown = GC_INTERVAL - 1; - retval->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); - retval->save_dir_edit_offset = 0; - retval->sys_strings_segment = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_SYS_STRINGS); - retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings); - sys_strings_restore(retval->sys_strings, s->sys_strings); - - /* Time state: */ - sci_get_current_time(&(retval->last_wait_time)); - retval->game_start_time.tv_sec = time(NULL) - retval->game_time; - retval->game_start_time.tv_usec = 0; - - /* File IO state: */ - retval->file_handles_nr = 2; - retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *)); - - /* static parser information: */ - retval->parser_rules = s->parser_rules; - retval->parser_words_nr = s->parser_words_nr; - retval->parser_words = s->parser_words; - retval->parser_suffices_nr = s->parser_suffices_nr; - retval->parser_suffices = s->parser_suffices; - retval->parser_branches_nr = s->parser_branches_nr; - retval->parser_branches = s->parser_branches; - - /* static VM/Kernel information: */ - retval->selector_names_nr = s->selector_names_nr; - retval->selector_names = s->selector_names; - retval->kernel_names_nr = s->kernel_names_nr; - retval->kernel_names = s->kernel_names; - retval->kfunct_table = s->kfunct_table; - retval->kfunct_nr = s->kfunct_nr; - retval->opcodes = s->opcodes; - - memcpy(&(retval->selector_map), &(s->selector_map), sizeof(selector_map_t)); - - retval->max_version = retval->version; - retval->min_version = retval->version; - retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE); - - /* Copy breakpoint information from current game instance */ - retval->have_bp = s->have_bp; - retval->bp_list = s->bp_list; - - retval->debug_mode = s->debug_mode; - - retval->resource_dir = s->resource_dir; - retval->work_dir = s->work_dir; - retval->kernel_opt_flags = 0; - retval->have_mouse_flag = s->have_mouse_flag; - - retval->successor = NULL; - retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state); - retval->game_name = sci_strdup(obj_get_name(retval, retval->game_obj)); - - retval->sound.it = NULL; - retval->sound.flags = s->sound.flags; - retval->sound.song = NULL; - retval->sound.suspended = s->sound.suspended; - retval->sound.debug = s->sound.debug; - reconstruct_sounds(retval); - - chdir (".."); - - return retval; -} |