diff options
Diffstat (limited to 'engines/sci/engine/savegame.cfsml')
-rw-r--r-- | engines/sci/engine/savegame.cfsml | 313 |
1 files changed, 132 insertions, 181 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml index 213f04414d..c595cc0428 100644 --- a/engines/sci/engine/savegame.cfsml +++ b/engines/sci/engine/savegame.cfsml @@ -55,16 +55,14 @@ static state_t *_global_save_state; #define FILE_VERSION _global_save_state->savegame_version -void -write_reg_t(FILE *fh, reg_t *foo) { +void write_reg_t(FILE *fh, reg_t *foo) { fprintf(fh, PREG, PRINT_REG(*foo)); } -int -read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { +int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { int segment, offset; - if (sscanf(lastval, PREG, &segment, &offset)<2) { + if (sscanf(lastval, PREG, &segment, &offset) < 2) { sciprintf("Error parsing reg_t on line %d\n", *line); return 1; } @@ -73,27 +71,22 @@ read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { return 0; } -void -write_sci_version(FILE *fh, sci_version_t *foo) { - fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), - SCI_VERSION_PATCHLEVEL(*foo)); +void write_sci_version(FILE *fh, sci_version_t *foo) { + fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo)); } -int -read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { +int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { return version_parse(lastval, foo); } -void -write_PTN(FILE *fh, parse_tree_node_t *foo) { +void write_PTN(FILE *fh, parse_tree_node_t *foo) { if (foo->type == PARSE_TREE_NODE_LEAF) fprintf(fh, "L%d", foo->content.value); else fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]); } -int -read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { +int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == 'L') { const char *c = lastval + 1; char *strend; @@ -106,68 +99,63 @@ read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int * foo->content.value = strtol(c, &strend, 0); - return (strend == c); /* Error if nothing could be read */ + return (strend == c); // Error if nothing could be read return 0; } else if (lastval[0] == 'B') { const char *c = lastval + 1; char *strend; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; if (*c++ != '(') return 1; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; foo->content.branches[0] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; if (*c++ != ',') return 1; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; foo->content.branches[1] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; - while (*c && isspace(*c)) ++c; - if (*c++ != ')') return 1; + while (*c && isspace(*c)) + ++c; + if (*c++ != ')') + return 1; return 0; - } else return 1; /* failure to parse anything */ + } else return 1; // failure to parse anything } -void -write_menubar_tp(FILE *fh, menubar_t **foo); -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); +void write_menubar_tp(FILE *fh, menubar_t **foo); +int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo); -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); +void write_mem_obj_tp(FILE *fh, mem_obj_t **foo); +int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); -void -write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); +void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); +int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); -void -write_songlib_t(FILE *fh, songlib_t *foo); -int -read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); +void write_songlib_t(FILE *fh, songlib_t *foo); +int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); +void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); +int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); -int -read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); +int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); typedef mem_obj_t *mem_obj_ptr; @@ -394,8 +382,7 @@ RECORD dynmem_t "dynmem_t" { %END CFSML -void -write_songlib_t(FILE *fh, songlib_t *songlib) { +void write_songlib_t(FILE *fh, songlib_t *songlib) { song_t *seeker = *(songlib->lib); int songcount = song_lib_count(*songlib); @@ -473,26 +460,25 @@ void write_song_tp(FILE *fh, song_t **foo) { song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id); int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) { - char *token; - int assignment; - *foo = (song_t*) malloc(sizeof(song_t)); - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - %CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line; - (*foo)->delay = 0; - (*foo)->it = NULL; - (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; - return 0; + char *token; + int assignment; + *foo = (song_t*) malloc(sizeof(song_t)); + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + %CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line; + (*foo)->delay = 0; + (*foo)->it = NULL; + (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; + return 0; } -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { + +int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { *foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t)); %CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; (*foo)->holes = NULL; return 0; } -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { +void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { if (!(*foo)) { fputs("\\null", fh); } else { @@ -504,12 +490,11 @@ write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { } } -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { +int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { static char buffer[80]; if (lastval[0] == '\\') { - *foo = NULL; /* No hash map node */ + *foo = NULL; // No hash map node } else { *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t)); if (lastval[0] != '[') { @@ -523,7 +508,7 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la if (buffer[0] == 'L') { (*foo)->next = NULL; buffer[0] = buffer[1]; - } /* HACK: deliberately no else clause here */ + } // HACK: deliberately no else clause here if (buffer[0] == ']') { break; } @@ -541,34 +526,26 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la return 0; } -void -write_menubar_tp(FILE *fh, menubar_t **foo) { +void write_menubar_tp(FILE *fh, menubar_t **foo) { if (*foo) { - %CFSMLWRITE menubar_t (*foo) INTO fh; - - } else { /* Nothing to write */ + } else { // Nothing to write fputs("\\null\\", fh); } } -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { - +int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ + *foo = NULL; // No menu bar } else { - *foo = (menubar_t *) sci_malloc(sizeof(menubar_t)); %CFSMLREAD menubar_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; - } return *hiteof; } -void -write_mem_obj_t(FILE *fh, mem_obj_t *foo) { +void write_mem_obj_t(FILE *fh, mem_obj_t *foo) { fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name); %CFSMLWRITE int &foo->segmgr_id INTO fh; switch (foo->type) { @@ -601,8 +578,7 @@ write_mem_obj_t(FILE *fh, mem_obj_t *foo) { } } -int -read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { +int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { char buffer[80]; foo->type = mem_obj_string_to_enum(lastval); if (foo->type < 0) { @@ -645,24 +621,19 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi return *hiteof; } -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { +void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { if (*foo) { - %CFSMLWRITE mem_obj_t (*foo) INTO fh; - - } else { /* Nothing to write */ + } else { // Nothing to write fputs("\\null\\", fh); } } -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { - +int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ + *foo = NULL; // No menu bar } else { - *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t)); + *foo = (mem_obj_t *)sci_malloc(sizeof(mem_obj_t)); %CFSMLREAD mem_obj_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line; return *hiteof; } @@ -670,17 +641,13 @@ read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int * } - -/* This function is called to undo some strange stuff done in preparation -** to writing a gamestate to disk -*/ -void -_gamestate_unfrob(state_t *s) { +// This function is called to undo some strange stuff done in preparation +// to writing a gamestate to disk +void _gamestate_unfrob(state_t *s) { } -int -gamestate_save(state_t *s, char *dirname) { +int gamestate_save(state_t *s, char *dirname) { FILE *fh; sci_dir_t dir; char *filename; @@ -708,7 +675,7 @@ gamestate_save(state_t *s, char *dirname) { filename = sci_find_first(&dir, "*"); while (filename) { if (strcmp(filename, "..") && strcmp(filename, ".")) - unlink(filename); /* Delete all files in directory */ + unlink(filename); // Delete all files in directory filename = sci_find_next(&dir); } sci_finish_find(&dir); @@ -724,7 +691,7 @@ gamestate_save(state_t *s, char *dirname) { */ fh = fopen("state", "w" FO_TEXT); - /* Calculate the time spent with this game */ + // Calculate the time spent with this game s->game_time = time(NULL) - s->game_start_time.tv_sec; %CFSMLWRITE state_t s INTO fh; @@ -733,13 +700,12 @@ gamestate_save(state_t *s, char *dirname) { _gamestate_unfrob(s); - chdir(".."); + return 0; } -static seg_id_t -find_unique_seg_by_type(seg_manager_t *self, int type) { +static seg_id_t find_unique_seg_by_type(seg_manager_t *self, int type) { int i; for (i = 0; i < self->heap_size; i++) @@ -749,8 +715,7 @@ find_unique_seg_by_type(seg_manager_t *self, int type) { return -1; } -static byte * -find_unique_script_block(state_t *s, byte *buf, int type) { +static byte *find_unique_script_block(state_t *s, byte *buf, int type) { int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2; buf += magic_pos_adder; @@ -768,8 +733,7 @@ find_unique_script_block(state_t *s, byte *buf, int type) { return NULL; } -static -void reconstruct_stack(state_t *retval) { +static void reconstruct_stack(state_t *retval) { seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK); dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack); @@ -778,8 +742,7 @@ void reconstruct_stack(state_t *retval) { retval->stack_top = retval->stack_base + VM_STACK_SIZE; } -static -int clone_entry_used(clone_table_t *table, int n) { +static int clone_entry_used(clone_table_t *table, int n) { int backup; int seeker = table->first_free; clone_entry_t *entries = table->table; @@ -795,12 +758,11 @@ int clone_entry_used(clone_table_t *table, int n) { return 1; } -static -void load_script(state_t *s, seg_id_t seg) { +static void load_script(state_t *s, seg_id_t seg) { resource_t *script, *heap = NULL; script_t *scr = &(s->seg_manager.heap[seg]->data.script); - scr->buf = (byte *) malloc(scr->buf_size); + scr->buf = (byte *)malloc(scr->buf_size); script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0); if (s->version >= SCI_VERSION(1,001,000)) @@ -808,22 +770,21 @@ void load_script(state_t *s, seg_id_t seg) { switch (s->seg_manager.sci1_1) { case 0 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); break; case 1 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); - sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); break; } } -static -void reconstruct_scripts(state_t *s, seg_manager_t *self) { +static void reconstruct_scripts(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; object_t **objects; int *objects_nr; - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -832,8 +793,7 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { script_t *scr = &mobj->data.script; load_script(s, i); - scr->locals_block = scr->locals_segment == 0 ? NULL : - &s->seg_manager.heap[scr->locals_segment]->data.locals; + scr->locals_block = scr->locals_segment == 0 ? NULL : &s->seg_manager.heap[scr->locals_segment]->data.locals; scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports); scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms); scr->code = NULL; @@ -852,8 +812,9 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { } } } + } - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -891,14 +852,14 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { } } } + } } -void -reconstruct_clones(state_t *s, seg_manager_t *self) { +void reconstruct_clones(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -907,9 +868,7 @@ reconstruct_clones(state_t *s, seg_manager_t *self) { clone_entry_t *seeker = mobj->data.clones.table; sciprintf("Free list: "); - for (j = mobj->data.clones.first_free; - j != HEAPENTRY_INVALID; - j = mobj->data.clones.table[j].next_free) { + for (j = mobj->data.clones.first_free; j != HEAPENTRY_INVALID; j = mobj->data.clones.table[j].next_free) { sciprintf("%d ", j); } sciprintf("\n"); @@ -947,54 +906,48 @@ reconstruct_clones(state_t *s, seg_manager_t *self) { } } } + } } -int -_reset_graphics_input(state_t *s); - -song_iterator_t * -new_fast_forward_iterator(song_iterator_t *it, int delta); - -static -void reconstruct_sounds(state_t *s) { - song_t *seeker; - int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? - SCI_SONG_ITERATOR_TYPE_SCI1 - : SCI_SONG_ITERATOR_TYPE_SCI0; - - if (s->sound.songlib.lib) - seeker = *(s->sound.songlib.lib); - else { - song_lib_init(&s->sound.songlib); - seeker = NULL; - } - while (seeker) { - song_iterator_t *base, *ff; - int oldstatus; - song_iterator_message_t msg; - - base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); - if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) - ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time); - ff->init(ff); - - msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); - songit_handle_message(&ff, msg); - msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); - songit_handle_message(&ff, msg); - - - oldstatus = seeker->status; - seeker->status = SOUND_STATUS_STOPPED; - seeker->it = ff; - sfx_song_set_status(&s->sound, seeker->handle, oldstatus); - seeker = seeker->next; - } +int _reset_graphics_input(state_t *s); + +song_iterator_t *new_fast_forward_iterator(song_iterator_t *it, int delta); + +static void reconstruct_sounds(state_t *s) { + song_t *seeker; + int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? SCI_SONG_ITERATOR_TYPE_SCI1 : SCI_SONG_ITERATOR_TYPE_SCI0; + + if (s->sound.songlib.lib) + seeker = *(s->sound.songlib.lib); + else { + song_lib_init(&s->sound.songlib); + seeker = NULL; + } + while (seeker) { + song_iterator_t *base, *ff; + int oldstatus; + song_iterator_message_t msg; + + base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); + if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) + ff = (song_iterator_t *)new_fast_forward_iterator(base, seeker->restore_time); + ff->init(ff); + + msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); + songit_handle_message(&ff, msg); + msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); + songit_handle_message(&ff, msg); + + oldstatus = seeker->status; + seeker->status = SOUND_STATUS_STOPPED; + seeker->it = ff; + sfx_song_set_status(&s->sound, seeker->handle, oldstatus); + seeker = seeker->next; + } } -state_t * -gamestate_restore(state_t *s, char *dirname) { +state_t *gamestate_restore(state_t *s, char *dirname) { FILE *fh; int fd; int i; @@ -1030,7 +983,7 @@ gamestate_restore(state_t *s, char *dirname) { return NULL; } - /* Backwards compatibility settings */ + // Backwards compatibility settings retval->dyn_views = NULL; retval->drop_views = NULL; retval->port = NULL; @@ -1043,9 +996,7 @@ gamestate_restore(state_t *s, char *dirname) { fclose(fh); - if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || - (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { - + if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) sciprintf("Old savegame version detected- can't load\n"); else @@ -1059,12 +1010,12 @@ gamestate_restore(state_t *s, char *dirname) { sfx_exit(&s->sound); _gamestate_unfrob(retval); - /* Set exec stack base to zero */ + // Set exec stack base to zero retval->execution_stack_base = 0; retval->execution_stack_pos = 0; - /* Now copy all current state information */ - /* Graphics and input state: */ + // Now copy all current state information + // Graphics and input state: retval->animation_delay = s->animation_delay; retval->animation_granularity = s->animation_granularity; retval->gfx_state = s->gfx_state; @@ -1090,16 +1041,16 @@ gamestate_restore(state_t *s, char *dirname) { retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings); sys_strings_restore(retval->sys_strings, s->sys_strings); - /* Time state: */ + // Time state: sci_get_current_time(&(retval->last_wait_time)); retval->game_start_time.tv_sec = time(NULL) - retval->game_time; retval->game_start_time.tv_usec = 0; - /* File IO state: */ + // File IO state: retval->file_handles_nr = 2; retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *)); - /* static parser information: */ + // static parser information: retval->parser_rules = s->parser_rules; retval->parser_words_nr = s->parser_words_nr; retval->parser_words = s->parser_words; @@ -1108,7 +1059,7 @@ gamestate_restore(state_t *s, char *dirname) { retval->parser_branches_nr = s->parser_branches_nr; retval->parser_branches = s->parser_branches; - /* static VM/Kernel information: */ + // static VM/Kernel information: retval->selector_names_nr = s->selector_names_nr; retval->selector_names = s->selector_names; retval->kernel_names_nr = s->kernel_names_nr; @@ -1123,7 +1074,7 @@ gamestate_restore(state_t *s, char *dirname) { retval->min_version = retval->version; retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE); - /* Copy breakpoint information from current game instance */ + // Copy breakpoint information from current game instance retval->have_bp = s->have_bp; retval->bp_list = s->bp_list; |