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Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r--engines/sci/engine/savegame.cpp83
1 files changed, 42 insertions, 41 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 76fa7edb6b..68efd75fb1 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -36,6 +36,7 @@
#include "sci/gfx/operations.h"
#include "sci/gfx/menubar.h"
#include "sci/sfx/core.h"
+#include "sci/sfx/iterator.h"
#include "sci/engine/state.h"
#include "sci/engine/intmap.h"
@@ -4012,7 +4013,7 @@ _cfsml_read_Script(Common::SeekableReadStream *fh, Script* save_struc, const cha
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
-#line 450 "engines/sci/engine/savegame.cfsml"
+#line 451 "engines/sci/engine/savegame.cfsml"
void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
song_t *seeker = *(songlib->lib);
@@ -4029,7 +4030,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) {
_cfsml_write_song_t(fh, seeker);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 462 "engines/sci/engine/savegame.cfsml"
+#line 463 "engines/sci/engine/savegame.cfsml"
seeker = seeker->next;
}
WSprintf(fh, "]\n");
@@ -4077,7 +4078,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 486 "engines/sci/engine/savegame.cfsml"
+#line 487 "engines/sci/engine/savegame.cfsml"
song_lib_add(*songlib, newsong);
}
l = fh->readLine(); // "]"
@@ -4092,7 +4093,7 @@ void write_song_tp(Common::WriteStream *fh, const song_t * const *foo) {
_cfsml_write_song_t(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 496 "engines/sci/engine/savegame.cfsml"
+#line 497 "engines/sci/engine/savegame.cfsml"
}
SongIterator *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id);
@@ -4126,7 +4127,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv
}
}
// End of auto-generated CFSML data reader code
-#line 506 "engines/sci/engine/savegame.cfsml"
+#line 507 "engines/sci/engine/savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -4139,7 +4140,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, const IntMapper * const *foo) {
_cfsml_write_IntMapper(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 514 "engines/sci/engine/savegame.cfsml"
+#line 515 "engines/sci/engine/savegame.cfsml"
}
int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) {
@@ -4168,7 +4169,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha
}
}
// End of auto-generated CFSML data reader code
-#line 519 "engines/sci/engine/savegame.cfsml"
+#line 520 "engines/sci/engine/savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@@ -4184,7 +4185,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, const IntMapper::Node * con
write_IntMapperNodePtr(fh, &((*foo)->next));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 530 "engines/sci/engine/savegame.cfsml"
+#line 531 "engines/sci/engine/savegame.cfsml"
} else
WSprintf(fh, "L");
WSprintf(fh, "]");
@@ -4232,7 +4233,7 @@ void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo) {
_cfsml_write_menubar_t(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 573 "engines/sci/engine/savegame.cfsml"
+#line 574 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4268,7 +4269,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char
}
}
// End of auto-generated CFSML data reader code
-#line 585 "engines/sci/engine/savegame.cfsml"
+#line 586 "engines/sci/engine/savegame.cfsml"
}
return *hiteof;
}
@@ -4306,7 +4307,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 618 "engines/sci/engine/savegame.cfsml"
+#line 619 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4314,7 +4315,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_Script(fh, &foo->data.script);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 621 "engines/sci/engine/savegame.cfsml"
+#line 622 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4322,7 +4323,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_CloneTable(fh, &foo->data.clones);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 624 "engines/sci/engine/savegame.cfsml"
+#line 625 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4330,7 +4331,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_LocalVariables(fh, &foo->data.locals);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 627 "engines/sci/engine/savegame.cfsml"
+#line 628 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4338,7 +4339,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 630 "engines/sci/engine/savegame.cfsml"
+#line 631 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4346,7 +4347,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 633 "engines/sci/engine/savegame.cfsml"
+#line 634 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
@@ -4356,7 +4357,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_ListTable(fh, &foo->data.lists);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 638 "engines/sci/engine/savegame.cfsml"
+#line 639 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4364,7 +4365,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_NodeTable(fh, &foo->data.nodes);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 641 "engines/sci/engine/savegame.cfsml"
+#line 642 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
#line 822 "engines/sci/engine/savegame.cfsml"
@@ -4372,7 +4373,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_DynMem(fh, &foo->data.dynmem);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 644 "engines/sci/engine/savegame.cfsml"
+#line 645 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4412,7 +4413,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 658 "engines/sci/engine/savegame.cfsml"
+#line 659 "engines/sci/engine/savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
@@ -4441,7 +4442,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 661 "engines/sci/engine/savegame.cfsml"
+#line 662 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
@@ -4470,7 +4471,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 664 "engines/sci/engine/savegame.cfsml"
+#line 665 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
@@ -4499,7 +4500,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 667 "engines/sci/engine/savegame.cfsml"
+#line 668 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
@@ -4528,7 +4529,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 670 "engines/sci/engine/savegame.cfsml"
+#line 671 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
@@ -4557,7 +4558,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 673 "engines/sci/engine/savegame.cfsml"
+#line 674 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
@@ -4586,7 +4587,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 676 "engines/sci/engine/savegame.cfsml"
+#line 677 "engines/sci/engine/savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
@@ -4615,7 +4616,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 679 "engines/sci/engine/savegame.cfsml"
+#line 680 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4648,7 +4649,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
}
}
// End of auto-generated CFSML data reader code
-#line 686 "engines/sci/engine/savegame.cfsml"
+#line 687 "engines/sci/engine/savegame.cfsml"
break;
default:
break;
@@ -4664,7 +4665,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) {
write_MemObject(fh, (*foo));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 697 "engines/sci/engine/savegame.cfsml"
+#line 698 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write
WSprintf(fh, "\\null\\");
}
@@ -4699,7 +4700,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char *
}
}
// End of auto-generated CFSML data reader code
-#line 708 "engines/sci/engine/savegame.cfsml"
+#line 709 "engines/sci/engine/savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4713,7 +4714,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string)
_cfsml_write_string(fh, (&t));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 717 "engines/sci/engine/savegame.cfsml"
+#line 718 "engines/sci/engine/savegame.cfsml"
}
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
@@ -4748,7 +4749,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co
}
}
// End of auto-generated CFSML data reader code
-#line 724 "engines/sci/engine/savegame.cfsml"
+#line 725 "engines/sci/engine/savegame.cfsml"
if (*hiteof) return *hiteof;
*string = t;
free(t);
@@ -4761,13 +4762,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo)
_cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 732 "engines/sci/engine/savegame.cfsml"
+#line 733 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 733 "engines/sci/engine/savegame.cfsml"
+#line 734 "engines/sci/engine/savegame.cfsml"
}
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@@ -4798,7 +4799,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 740 "engines/sci/engine/savegame.cfsml"
+#line 741 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
@@ -4825,7 +4826,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
}
}
// End of auto-generated CFSML data reader code
-#line 743 "engines/sci/engine/savegame.cfsml"
+#line 744 "engines/sci/engine/savegame.cfsml"
return 0;
}
@@ -4875,13 +4876,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
_cfsml_write_SavegameMetadata(fh, (&meta));
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 788 "engines/sci/engine/savegame.cfsml"
+#line 789 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 789 "engines/sci/engine/savegame.cfsml"
+#line 790 "engines/sci/engine/savegame.cfsml"
_gamestate_unfrob(s);
@@ -5189,7 +5190,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1065 "engines/sci/engine/savegame.cfsml"
+#line 1066 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;
@@ -5245,7 +5246,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
}
// End of auto-generated CFSML data reader code
-#line 1089 "engines/sci/engine/savegame.cfsml"
+#line 1090 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -5383,7 +5384,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
}
}
// End of auto-generated CFSML data reader code
-#line 1195 "engines/sci/engine/savegame.cfsml"
+#line 1196 "engines/sci/engine/savegame.cfsml"
if (read_eof)
return false;