diff options
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 24 |
1 files changed, 2 insertions, 22 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index ff51f4015c..8f341895c6 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -748,26 +748,6 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename return 0; } -static byte *find_unique_script_block(EngineState *s, byte *buf, int type) { - bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY); - - if (oldScriptHeader) - buf += 2; - - do { - int seeker_type = READ_LE_UINT16(buf); - - if (seeker_type == 0) break; - if (seeker_type == type) return buf; - - int seeker_size = READ_LE_UINT16(buf + 2); - assert(seeker_size > 0); - buf += seeker_size; - } while (1); - - return NULL; -} - // TODO: This should probably be turned into an EngineState or DataStack method. static void reconstruct_stack(EngineState *retval) { SegmentId stack_seg = retval->_segMan->findSegmentByType(SEG_TYPE_STACK); @@ -821,8 +801,8 @@ void SegManager::reconstructScripts(EngineState *s) { s->_segMan->scriptRelocateExportsSci11(i); } } else { - scr->_exportTable = (uint16 *) find_unique_script_block(s, scr->_buf, SCI_OBJ_EXPORTS); - scr->_synonyms = find_unique_script_block(s, scr->_buf, SCI_OBJ_SYNONYMS); + scr->_exportTable = (uint16 *) scr->findBlock(SCI_OBJ_EXPORTS); + scr->_synonyms = scr->findBlock(SCI_OBJ_SYNONYMS); scr->_exportTable += 3; } scr->_codeBlocks.clear(); |