diff options
Diffstat (limited to 'engines/sci/engine/script_patches.cpp')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 2d3d8f6155..a714980a35 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -209,7 +209,7 @@ const byte ecoquest2SignatureEcorderTutorial[] = { const uint16 ecoquest2PatchEcorderTutorial[] = { 0x31, 0x23, // bnt [next state] (save 1 byte) - // The parameter count below should be 7, but we're out of bytes + // The parameter count below should be 7, but we're out of bytes // to patch! A workaround has been added because of this 0x78, // push1 (parameter count) //0x39, 0x07, // pushi 07 (parameter count) @@ -221,7 +221,7 @@ const uint16 ecoquest2PatchEcorderTutorial[] = { 0x78, // push1 (visual screen) 0x39, 0x17, // pushi 17 (color) 0x43, 0x6c, 0x0e, // call kGraph - // The parameter count below should be 5, but we're out of bytes + // The parameter count below should be 5, but we're out of bytes // to patch! A workaround has been added because of this 0x78, // push1 (parameter count) //0x39, 0x05, // pushi 05 (parameter count) @@ -697,7 +697,7 @@ const SciScriptSignature laurabow2Signatures[] = { // =========================================================================== // Mother Goose SCI1/SCI1.1 -// MG::replay somewhat calculates the savedgame-id used when saving again +// MG::replay somewhat calculates the savedgame-id used when saving again // this doesn't work right and we remove the code completely. // We set the savedgame-id directly right after restoring in kRestoreGame. const byte mothergoose256SignatureReplay[] = { @@ -1034,7 +1034,7 @@ const uint16 sq1vgaPatchEgoShowsCard[] = { // script, description, magic DWORD, adjust const SciScriptSignature sq1vgaSignatures[] = { - { 58, "Sarien armory droid zapping ego first time", 1, PATCH_MAGICDWORD( 0x72, 0x88, 0x15, 0x36 ), -70, + { 58, "Sarien armory droid zapping ego first time", 1, PATCH_MAGICDWORD( 0x72, 0x88, 0x15, 0x36 ), -70, sq1vgaSignatureEgoShowsCard, sq1vgaPatchEgoShowsCard }, SCI_SIGNATUREENTRY_TERMINATOR}; @@ -1087,7 +1087,7 @@ void Script::applyPatch(const uint16 *patch, byte *scriptData, const uint32 scri } patch++; patchWord = *patch; - } + } } // will return -1 if no match was found, otherwise an offset to the start of the signature match |