diff options
Diffstat (limited to 'engines/sci/engine/script_patches.cpp')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 7ec394bffa..2bedc08c8d 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -17303,6 +17303,33 @@ static const uint16 sq6HookahHosePointPatch[] = { PATCH_END }; +// Filling the helmet in room 690 awards three points, but this happens every +// time the player returns to fill the helmet with no limit. We fix this by +// associating the points with flag 297 so that they're only awarded once, as +// Sierra did in the French, German, and Mac versions. +// +// Applies to: English PC +// Responsible method: sGetStuff:changeState(8) +static const uint16 sq6DuplicatePointsSignature[] = { + SIG_MAGICDWORD, + 0x39, SIG_SELECTOR8(points), // pushi points + 0x78, // push1 + 0x39, 0x03, // pushi 03 + 0x81, 0x01, // lag 01 + 0x4a, SIG_UINT16(0x0006), // send 06 [ SQ6 points: 3 ] + 0x7e, // line + SIG_END +}; + +static const uint16 sq6DuplicatePointsPatch[] = { + PATCH_ADDTOOFFSET(+2), + 0x7a, // push2 + PATCH_ADDTOOFFSET(+4), + 0x38, PATCH_UINT16(0x0129), // pushi 0129 + 0x4a, PATCH_UINT16(0x0008), // send 08 [ SQ6 points: 3 297 ] + PATCH_END +}; + // script, description, signature patch static const SciScriptPatcherEntry sq6Signatures[] = { { true, 0, "fix slow transitions", 1, sq6SlowTransitionSignature2, sq6SlowTransitionPatch2 }, @@ -17315,6 +17342,7 @@ static const SciScriptPatcherEntry sq6Signatures[] = { { true, 460, "fix invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch }, { true, 500, "fix slow transitions", 1, sq6SlowTransitionSignature1, sq6SlowTransitionPatch1 }, { true, 510, "fix invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch }, + { true, 690, "fix duplicate points", 1, sq6DuplicatePointsSignature, sq6DuplicatePointsPatch }, { true, 64908, "disable video benchmarking", 1, sq6BenchmarkSignature, sci2BenchmarkPatch }, { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, { true, 64990, "increase number of save games (2/2)", 1, sci2NumSavesSignature2, sci2NumSavesPatch2 }, |