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-rw-r--r--engines/sci/engine/segment.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/engine/segment.cpp b/engines/sci/engine/segment.cpp
index 8bf6e83313..73d81baf3a 100644
--- a/engines/sci/engine/segment.cpp
+++ b/engines/sci/engine/segment.cpp
@@ -143,10 +143,11 @@ SegmentRef LocalVariables::dereference(reg_t pointer) {
if (ret.maxSize > 0) {
ret.reg = &_locals[pointer.offset / 2];
} else {
- // FIXME: Second 660 has to be either fixed or removed
- if ((g_sci->getEngineState()->currentRoomNumber() == 660 || g_sci->getEngineState()->currentRoomNumber() == 660)
+ if ((g_sci->getEngineState()->currentRoomNumber() == 160 ||
+ g_sci->getEngineState()->currentRoomNumber() == 220)
&& g_sci->getGameId() == GID_LAURABOW2) {
- // Happens in two places during the intro of LB2CD, both from kMemory(peek):
+ // WORKAROUND: Happens in two places during the intro of LB2CD, both
+ // from kMemory(peek):
// - room 160: Heap 160 has 83 local variables (0-82), and the game
// asks for variables at indices 83 - 90 too.
// - room 220: Heap 220 has 114 local variables (0-113), and the