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Diffstat (limited to 'engines/sci/engine/state.h')
-rw-r--r-- | engines/sci/engine/state.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h index 0f04e32fe5..cf9a753f5c 100644 --- a/engines/sci/engine/state.h +++ b/engines/sci/engine/state.h @@ -138,10 +138,12 @@ public: // see detection.cpp / SciEngine::loadGameState() bool _delayedRestoreGame; // boolean, that triggers delayed restore (triggered by ScummVM menu) int _delayedRestoreGameId; // the saved game id, that it supposed to get restored (triggered by ScummVM menu) + bool _delayedRestoreFromLauncher; // is set, when the the delayed restore game was triggered from launcher uint _chosenQfGImportItem; // Remembers the item selected in QfG import rooms bool _cursorWorkaroundActive; // Refer to GfxCursor::setPosition() + int16 _cursorWorkaroundPosCount; // When the cursor is reported to be at the previously set coordinate, we won't disable the workaround unless it happened for this many times Common::Point _cursorWorkaroundPoint; Common::Rect _cursorWorkaroundRect; |