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-rw-r--r--engines/sci/engine/state.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index a9471d767e..0640c3d71f 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -91,16 +91,6 @@ struct drawn_pic_t {
int palette;
};
-// Savegame metadata
-struct SavegameMetadata {
- Common::String savegame_name;
- int savegame_version;
- Common::String game_version;
- sci_version_t version;
- int savegame_date;
- int savegame_time;
-};
-
class FileHandle {
public:
Common::String _name;
@@ -290,28 +280,6 @@ struct EngineState {
EngineState *successor; /* Successor of this state: Used for restoring */
};
-
-#define STATE_T_DEFINED
-
-int gamestate_save(EngineState *s, Common::WriteStream *save, const char *savename);
-/* Saves a game state to the hard disk in a portable way
-** Parameters: (EngineState *) s: The state to save
-** (WriteStream *) save: The stream to save to
-** (char *) savename: The description of the savegame
-** Returns : (int) 0 on success, 1 otherwise
-*/
-
-EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *save);
-/* Restores a game state from a directory
-** Parameters: (EngineState *) s: An older state from the same game
-** (char *) dirname: The subdirectory to restore from
-** Returns : (EngineState *) NULL on failure, a pointer to a valid EngineState otherwise
-*/
-
-bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta);
-/* Read the header from a savegame
-*/
-
PaletteEntry get_pic_color(EngineState *s, int color);
/* Retrieves the gfx_pixmap_color_t associated with a game color index
** Parameters: (EngineState *) s: The game state