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-rw-r--r--engines/sci/engine/state.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index a814a20df8..2fa1bd82a6 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -126,7 +126,7 @@ public:
kSegmentLength = 20 /**< Time segment length in ms */
};
- SpeedThrottler(sci_version_t version) {
+ SpeedThrottler(SciVersion version) {
if (version >= SCI_VERSION_1_1)
_maxInstructions = 3300;
else if (version >= SCI_VERSION_1)
@@ -161,7 +161,7 @@ private:
struct EngineState : public Common::Serializable {
public:
- EngineState(ResourceManager *res, sci_version_t version, uint32 flags);
+ EngineState(ResourceManager *res, SciVersion version, uint32 flags);
virtual ~EngineState();
virtual void saveLoadWithSerializer(Common::Serializer &ser);
@@ -171,7 +171,7 @@ public:
ResourceManager *resmgr; /**< The resource manager */
- const sci_version_t _version; /**< The approximated patchlevel of the version to emulate */
+ const SciVersion _version; /**< The approximated patchlevel of the version to emulate */
const uint32 _flags; /**< Specific game flags */
Common::String _gameName; /**< Designation of the primary object (which inherits from Game) */