diff options
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 71ffda5fa0..6669a144c2 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -550,6 +550,12 @@ const SciWorkaroundEntry kGetAngle_workarounds[] = { }; // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround +const SciWorkaroundEntry kFileIOOpen_workarounds[] = { + { GID_TORIN, 61000, 61000, 0, "roSierraLogo", "init", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // Missing second argument when the game checks for autosave.cat after the Sierra logo + SCI_WORKAROUNDENTRY_TERMINATOR +}; + +// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kFindKey_workarounds[] = { { GID_ECOQUEST2, 100, 999, 0, "myList", "contains", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When Noah Greene gives Adam the Ecorder, and just before the game gives a demonstration, a null reference to a list is passed - bug #4987 { GID_HOYLE4, 300, 999, 0, "Piles", "contains", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When passing the three cards in Hearts, a null reference to a list is passed - bug #5664 |