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-rw-r--r--engines/sci/engine/vm.cpp31
1 files changed, 9 insertions, 22 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 61cc4c429a..b1945d1cf4 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -541,30 +541,17 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
if (argc > 1) {
// argc can indeed be bigger than 1 in some cases, and it's usually the
- // result of a script bug
+ // result of a script bug. Usually these aren't fatal.
const char *objectName = s->_segMan->getObjectName(send_obj);
- const SciGameId gameId = g_sci->getGameId();
-
- if (gameId == GID_SQ4 && !strcmp(objectName, "Sq4GlobalNarrator") && selector == 606) {
- // SQ4 has a script bug in the Sq4GlobalNarrator object when invoking the
- // returnVal selector, which doesn't affect gameplay, thus don't diplay it
- } else if (gameId == GID_QFG1VGA && !strcmp(objectName, "longSong") && selector == 3) {
- // QFG1VGA has a script bug in the longSong object when invoking the
- // loop selector, which doesn't affect gameplay, thus don't diplay it
- } else if (gameId == GID_CASTLEBRAIN && !strcmp(objectName, "PuzPiece") && selector == 77) {
- // Castle of Dr. Brain has a script bug in the PuzPiece object when invoking
- // the value selector, which doesn't affect gameplay, thus don't display it
- } else {
- // Unknown script bug, show it. Usually these aren't fatal.
- reg_t oldReg = *varp.getPointer(s->_segMan);
- reg_t newReg = argp[1];
- const char *selectorName = g_sci->getKernel()->getSelectorName(selector).c_str();
- warning("send_selector(): argc = %d while modifying variable selector "
- "%x (%s) of object %04x:%04x (%s) from %04x:%04x to %04x:%04x",
- argc, selector, selectorName, PRINT_REG(send_obj),
- objectName, PRINT_REG(oldReg), PRINT_REG(newReg));
- }
+
+ reg_t oldReg = *varp.getPointer(s->_segMan);
+ reg_t newReg = argp[1];
+ const char *selectorName = g_sci->getKernel()->getSelectorName(selector).c_str();
+ debug(2, "send_selector(): argc = %d while modifying variable selector "
+ "%x (%s) of object %04x:%04x (%s) from %04x:%04x to %04x:%04x",
+ argc, selector, selectorName, PRINT_REG(send_obj),
+ objectName, PRINT_REG(oldReg), PRINT_REG(newReg));
}
{