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-rw-r--r--engines/sci/engine/kpathing.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp
index 8988aa5734..ba6fb9bb6e 100644
--- a/engines/sci/engine/kpathing.cpp
+++ b/engines/sci/engine/kpathing.cpp
@@ -1739,14 +1739,9 @@ reg_t kIntersections(EngineState *s, int argc, reg_t *argv) {
* is in QFG1VGA, after killing any monster.
*/
reg_t kMergePoly(EngineState *s, int argc, reg_t *argv) {
+#if 0
// 3 parameters: raw polygon data, polygon list, list size
reg_t polygonData = argv[0];
-
- // TODO: actually merge the polygon
- // In QFG1VGA, there are no immediately visible side-effects
- // of this being a stub.
-
-#if 0
List *list = s->_segMan->lookupList(argv[1]);
Node *node = s->_segMan->lookupNode(list->first);
// List size is not needed
@@ -1765,9 +1760,14 @@ reg_t kMergePoly(EngineState *s, int argc, reg_t *argv) {
}
#endif
+ // TODO: actually merge the polygon. We return an empty polygon for now.
+ // In QFG1VGA, you can walk over enemy bodies after killing them, since
+ // this is a stub.
+ reg_t output = allocateOutputArray(s->_segMan, 1);
+ SegmentRef arrayRef = s->_segMan->dereference(output);
+ writePoint(arrayRef, 0, Common::Point(POLY_LAST_POINT, POLY_LAST_POINT));
warning("Stub: kMergePoly");
-
- return polygonData;
+ return output;
}
} // End of namespace Sci