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-rw-r--r--engines/sci/engine/game.cpp2
-rw-r--r--engines/sci/engine/kernel.h2
-rw-r--r--engines/sci/engine/kgraphics.cpp32
-rw-r--r--engines/sci/engine/kmisc.cpp2
-rw-r--r--engines/sci/engine/kmovement.cpp4
-rw-r--r--engines/sci/engine/savegame.cpp2
-rw-r--r--engines/sci/engine/scriptdebug.cpp2
-rw-r--r--engines/sci/engine/selector.cpp2
-rw-r--r--engines/sci/engine/state.cpp12
-rw-r--r--engines/sci/engine/state.h3
-rw-r--r--engines/sci/engine/vm.cpp14
11 files changed, 38 insertions, 39 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 4da3814e30..218b6bad4d 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -219,7 +219,7 @@ int _reset_graphics_input(EngineState *s) {
s->priority_first = 42; // Priority zone 0 ends here
- if (((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions())
+ if (s->_kernel->usesOldGfxFunctions())
s->priority_last = 200;
else
s->priority_last = 190;
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 0010e3cd64..93f8de4157 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -193,7 +193,7 @@ enum {
};
#define INV_SEL(_object_, _selector_, _noinvalid_) \
- s, _object_, ((SciEngine*)g_engine)->getKernel()->_selectorCache._selector_, _noinvalid_, FAKE_FUNCT_NR, argv, argc, __FILE__, __LINE__
+ s, _object_, s->_kernel->_selectorCache._selector_, _noinvalid_, FAKE_FUNCT_NR, argv, argc, __FILE__, __LINE__
/* Kludge for use with invoke_selector(). Used for compatibility with compilers that can't
** handle vararg macros.
*/
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index 80db212703..e483b3b9ad 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -145,7 +145,7 @@ int _find_view_priority(EngineState *s, int y) {
return j;
return 14; // Maximum
} else {
- if (!((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions())
+ if (!s->_kernel->usesOldGfxFunctions())
return SCI0_VIEW_PRIORITY_14_ZONES(y);
else
return SCI0_VIEW_PRIORITY(y) == 15 ? 14 : SCI0_VIEW_PRIORITY(y);
@@ -153,7 +153,7 @@ int _find_view_priority(EngineState *s, int y) {
}
int _find_priority_band(EngineState *s, int nr) {
- if (!((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions() && (nr < 0 || nr > 14)) {
+ if (!s->_kernel->usesOldGfxFunctions() && (nr < 0 || nr > 14)) {
if (nr == 15)
return 0xffff;
else {
@@ -162,7 +162,7 @@ int _find_priority_band(EngineState *s, int nr) {
return 0;
}
- if (((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions() && (nr < 0 || nr > 15)) {
+ if (s->_kernel->usesOldGfxFunctions() && (nr < 0 || nr > 15)) {
warning("Attempt to get priority band %d", nr);
return 0;
}
@@ -172,7 +172,7 @@ int _find_priority_band(EngineState *s, int nr) {
else {
int retval;
- if (!((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions())
+ if (!s->_kernel->usesOldGfxFunctions())
retval = SCI0_PRIORITY_BAND_FIRST_14_ZONES(nr);
else
retval = SCI0_PRIORITY_BAND_FIRST(nr);
@@ -979,7 +979,7 @@ reg_t kDrawPic(EngineState *s, int, int argc, reg_t *argv) {
gfx_color_t transparent = s->wm_port->_bgcolor;
int picFlags = DRAWPIC01_FLAG_FILL_NORMALLY;
- if (((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions())
+ if (s->_kernel->usesOldGfxFunctions())
add_to_pic = (argc > 2) ? argv[2].toSint16() : false;
dp.nr = argv[0].toSint16();
@@ -1030,7 +1030,7 @@ reg_t kDrawPic(EngineState *s, int, int argc, reg_t *argv) {
s->priority_first = 42;
- if (((SciEngine*)g_engine)->getKernel()->usesOldGfxFunctions())
+ if (s->_kernel->usesOldGfxFunctions())
s->priority_last = 200;
else
s->priority_last = 190;
@@ -1054,7 +1054,7 @@ Common::Rect set_base(EngineState *s, reg_t object) {
x = (int16)GET_SEL32V(object, x);
original_y = y = (int16)GET_SEL32V(object, y);
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.z > -1)
+ if (s->_kernel->_selectorCache.z > -1)
z = (int16)GET_SEL32V(object, z);
else
z = 0;
@@ -1105,7 +1105,7 @@ void _k_base_setter(EngineState *s, reg_t object) {
SegManager *segMan = s->segMan;
Common::Rect absrect = set_base(s, object);
- if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorCache.brLeft, NULL, NULL) != kSelectorVariable)
+ if (lookup_selector(s->segMan, object, s->_kernel->_selectorCache.brLeft, NULL, NULL) != kSelectorVariable)
return; // non-fatal
// Note: there was a check here for a very old version of SCI, which supposedly needed
@@ -1183,7 +1183,7 @@ Common::Rect get_nsrect(EngineState *s, reg_t object, byte clip) {
x = (int16)GET_SEL32V(object, x);
y = (int16)GET_SEL32V(object, y);
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.z > -1)
+ if (s->_kernel->_selectorCache.z > -1)
z = (int16)GET_SEL32V(object, z);
else
z = 0;
@@ -1208,7 +1208,7 @@ static void _k_set_now_seen(EngineState *s, reg_t object) {
SegManager *segMan = s->segMan;
Common::Rect absrect = get_nsrect(s, object, 0);
- if (lookup_selector(s->segMan, object, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsTop, NULL, NULL) != kSelectorVariable) {
+ if (lookup_selector(s->segMan, object, s->_kernel->_selectorCache.nsTop, NULL, NULL) != kSelectorVariable) {
return;
} // This isn't fatal
@@ -1710,7 +1710,7 @@ static void _k_view_list_do_postdraw(EngineState *s, GfxList *list) {
* if ((widget->signal & (_K_VIEW_SIG_FLAG_PRIVATE | _K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_NO_UPDATE)) == _K_VIEW_SIG_FLAG_PRIVATE) {
*/
if ((widget->signal & (_K_VIEW_SIG_FLAG_REMOVE | _K_VIEW_SIG_FLAG_NO_UPDATE)) == 0) {
- int has_nsrect = lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
+ int has_nsrect = lookup_selector(s->segMan, obj, s->_kernel->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
if (has_nsrect) {
int temp;
@@ -1732,7 +1732,7 @@ static void _k_view_list_do_postdraw(EngineState *s, GfxList *list) {
}
#ifdef DEBUG_LSRECT
else
- fprintf(stderr, "Not lsRecting %04x:%04x because %d\n", PRINT_REG(obj), lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL));
+ fprintf(stderr, "Not lsRecting %04x:%04x because %d\n", PRINT_REG(obj), lookup_selector(s->segMan, obj, s->_kernel->_selectorCache.nsBottom, NULL, NULL));
#endif
if (widget->signal & _K_VIEW_SIG_FLAG_HIDDEN)
@@ -1888,7 +1888,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
loop = oldloop = sign_extend_byte(GET_SEL32V(obj, loop));
cel = oldcel = sign_extend_byte(GET_SEL32V(obj, cel));
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.palette)
+ if (s->_kernel->_selectorCache.palette)
palette = GET_SEL32V(obj, palette);
else
palette = 0;
@@ -1909,7 +1909,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
}
ObjVarRef under_bitsp;
- if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.underBits, &(under_bitsp), NULL) != kSelectorVariable) {
+ if (lookup_selector(s->segMan, obj, s->_kernel->_selectorCache.underBits, &(under_bitsp), NULL) != kSelectorVariable) {
under_bitsp.obj = NULL_REG;
under_bits = NULL_REG;
debugC(2, kDebugLevelGraphics, "Object at %04x:%04x has no underBits\n", PRINT_REG(obj));
@@ -1917,7 +1917,7 @@ static GfxDynView *_k_make_dynview_obj(EngineState *s, reg_t obj, int options, i
under_bits = *under_bitsp.getPointer(s->segMan);
ObjVarRef signalp;
- if (lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.signal, &(signalp), NULL) != kSelectorVariable) {
+ if (lookup_selector(s->segMan, obj, s->_kernel->_selectorCache.signal, &(signalp), NULL) != kSelectorVariable) {
signalp.obj = NULL_REG;
signal = 0;
debugC(2, kDebugLevelGraphics, "Object at %04x:%04x has no signal selector\n", PRINT_REG(obj));
@@ -2012,7 +2012,7 @@ static void _k_prepare_view_list(EngineState *s, GfxList *list, int options) {
while (view) {
reg_t obj = make_reg(view->_ID, view->_subID);
int priority, _priority;
- int has_nsrect = (view->_ID <= 0) ? 0 : lookup_selector(s->segMan, obj, ((SciEngine*)g_engine)->getKernel()->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
+ int has_nsrect = (view->_ID <= 0) ? 0 : lookup_selector(s->segMan, obj, s->_kernel->_selectorCache.nsBottom, NULL, NULL) == kSelectorVariable;
int oldsignal = view->signal;
_k_set_now_seen(s, obj);
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index e045e75b5c..550fd789a2 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -260,7 +260,7 @@ reg_t kUnknown(EngineState *s, int funct_nr, int argc, reg_t *argv) {
reg_t kStub(EngineState *s, int funct_nr, int argc, reg_t *argv) {
char tmpbuf[256];
snprintf(tmpbuf, sizeof(tmpbuf), "Unimplemented kernel function: 0x%02x (%s) (",
- funct_nr, ((SciEngine*)g_engine)->getKernel()->getKernelName(funct_nr).c_str());
+ funct_nr, s->_kernel->getKernelName(funct_nr).c_str());
for (int i = 0; i < argc; i++) {
char tmpbuf2[20];
diff --git a/engines/sci/engine/kmovement.cpp b/engines/sci/engine/kmovement.cpp
index b9381b1383..7eb14055b0 100644
--- a/engines/sci/engine/kmovement.cpp
+++ b/engines/sci/engine/kmovement.cpp
@@ -269,7 +269,7 @@ static void bresenham_autodetect(EngineState *s) {
return;
}
- if (lookup_selector(s->segMan, motion_class, ((SciEngine*)g_engine)->getKernel()->_selectorCache.doit, NULL, &fptr) != kSelectorMethod) {
+ if (lookup_selector(s->segMan, motion_class, s->_kernel->_selectorCache.doit, NULL, &fptr) != kSelectorMethod) {
warning("bresenham_autodetect failed");
handle_movecnt = INCREMENT_MOVECNT; // Most games do this, so best guess
return;
@@ -365,7 +365,7 @@ reg_t kDoBresen(EngineState *s, int, int argc, reg_t *argv) {
debugC(2, kDebugLevelBresen, "New data: (x,y)=(%d,%d), di=%d\n", x, y, bdi);
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.cantBeHere != -1) {
+ if (s->_kernel->_selectorCache.cantBeHere != -1) {
invoke_selector(INV_SEL(client, cantBeHere, kStopOnInvalidSelector), 0);
s->r_acc = make_reg(0, !s->r_acc.offset);
} else {
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 8713805fec..7ca50b25ca 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -705,7 +705,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
}
// FIXME: Do in-place loading at some point, instead of creating a new EngineState instance from scratch.
- retval = new EngineState(s->resMan, s->_flags);
+ retval = new EngineState(s->resMan, s->_kernel, s->_flags);
// Copy some old data
retval->gfx_state = s->gfx_state;
diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp
index 099976343a..7ddec73f19 100644
--- a/engines/sci/engine/scriptdebug.cpp
+++ b/engines/sci/engine/scriptdebug.cpp
@@ -108,7 +108,7 @@ reg_t disassemble(EngineState *s, reg_t pos, int print_bw_tag, int print_bytecod
uint opcode;
int bytecount = 1;
int i = 0;
- Kernel *kernel = ((SciEngine*)g_engine)->getKernel();
+ Kernel *kernel = s->_kernel;
if (!mobj) {
warning("Disassembly failed: Segment %04x non-existant or not a script", pos.segment);
diff --git a/engines/sci/engine/selector.cpp b/engines/sci/engine/selector.cpp
index 2886bd0c77..93d84dc5e1 100644
--- a/engines/sci/engine/selector.cpp
+++ b/engines/sci/engine/selector.cpp
@@ -69,7 +69,7 @@ int invoke_selector(EngineState *s, reg_t object, int selector_id, SelectorInvoc
if (slc_type == kSelectorNone) {
warning("Selector '%s' of object at %04x:%04x could not be invoked (%s L%d)",
- ((SciEngine*)g_engine)->getKernel()->getSelectorName(selector_id).c_str(), PRINT_REG(object), fname, line);
+ s->_kernel->getSelectorName(selector_id).c_str(), PRINT_REG(object), fname, line);
if (noinvalid == kStopOnInvalidSelector)
error("[Kernel] Not recoverable: VM was halted");
return 1;
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index fbc64d8075..dc9cf3fad3 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -30,8 +30,8 @@
namespace Sci {
-EngineState::EngineState(ResourceManager *res, uint32 flags)
-: resMan(res), _flags(flags), _dirseeker(this) {
+EngineState::EngineState(ResourceManager *res, Kernel *kernel, uint32 flags)
+: resMan(res), _kernel(kernel), _flags(flags), _dirseeker(this) {
game_version = 0;
@@ -180,7 +180,7 @@ Common::String EngineState::getLanguageString(const char *str, kLanguage lang) c
kLanguage EngineState::getLanguage() {
kLanguage lang = K_LANG_ENGLISH;
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.printLang != -1) {
+ if (_kernel->_selectorCache.printLang != -1) {
lang = (kLanguage)GET_SEL32V(this->game_obj, printLang);
if ((getSciVersion() == SCI_VERSION_1_1) || (lang == K_LANG_NONE)) {
@@ -227,7 +227,7 @@ Common::String EngineState::strSplit(const char *str, const char *sep) {
kLanguage lang = getLanguage();
kLanguage subLang = K_LANG_NONE;
- if (((SciEngine*)g_engine)->getKernel()->_selectorCache.subtitleLang != -1)
+ if (_kernel->_selectorCache.subtitleLang != -1)
subLang = (kLanguage)GET_SEL32V(this->game_obj, subtitleLang);
Common::String retval = getLanguageString(str, lang);
@@ -273,7 +273,7 @@ SciVersion EngineState::detectDoSoundType() {
reg_t soundClass;
if (!parse_reg_t(this, "?Sound", &soundClass)) {
- int sum = methodChecksum(soundClass, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play, -6, 6);
+ int sum = methodChecksum(soundClass, _kernel->_selectorCache.play, -6, 6);
switch(sum) {
case 0x1B2: // SCI0
@@ -310,7 +310,7 @@ SciVersion EngineState::detectDoSoundType() {
SciVersion EngineState::detectSetCursorType() {
if (_setCursorType == SCI_VERSION_AUTODETECT) {
- int sum = methodChecksum(game_obj, ((SciEngine *)g_engine)->getKernel()->_selectorCache.setCursor, 0, 21);
+ int sum = methodChecksum(game_obj, _kernel->_selectorCache.setCursor, 0, 21);
if ((sum == 0x4D5) || (sum == 0x552)) {
// Standard setCursor
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 46ec34f2ba..10957737c3 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -158,7 +158,7 @@ private:
struct EngineState : public Common::Serializable {
public:
- EngineState(ResourceManager *res, uint32 flags);
+ EngineState(ResourceManager *res, Kernel *kernel, uint32 flags);
virtual ~EngineState();
virtual void saveLoadWithSerializer(Common::Serializer &ser);
@@ -166,6 +166,7 @@ public:
kLanguage getLanguage();
public:
ResourceManager *resMan; /**< The resource manager */
+ Kernel *_kernel;
const uint32 _flags; /**< Specific game flags */
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 0b757eff20..c1425977c4 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -301,7 +301,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
Breakpoint *bp;
char method_name [256];
- sprintf(method_name, "%s::%s", s->segMan->getObjectName(send_obj), ((SciEngine *)g_engine)->getKernel()->getSelectorName(selector).c_str());
+ sprintf(method_name, "%s::%s", s->segMan->getObjectName(send_obj), s->_kernel->getSelectorName(selector).c_str());
bp = s->bp_list;
while (bp) {
@@ -936,12 +936,10 @@ void run_vm(EngineState *s, int restoring) {
s->restAdjust = 0; // We just used up the scriptState.restAdjust, remember?
}
- Kernel *kernel = ((SciEngine *)g_engine)->getKernel();
-
- if (opparams[0] >= (int)kernel->_kernelFuncs.size()) {
+ if (opparams[0] >= (int)s->_kernel->_kernelFuncs.size()) {
error("Invalid kernel function 0x%x requested", opparams[0]);
} else {
- const KernelFuncWithSignature &kfun = kernel->_kernelFuncs[opparams[0]];
+ const KernelFuncWithSignature &kfun = s->_kernel->_kernelFuncs[opparams[0]];
int argc = ASSERT_ARITHMETIC(scriptState.xs->sp[0]);
if (!oldScriptHeader)
@@ -1768,7 +1766,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) {
script_init_engine(s);
game_init(s);
sfx_reset_player();
- _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play);
+ _init_stack_base_with_selector(s, s->_kernel->_selectorCache.play);
send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base);
@@ -1787,7 +1785,7 @@ static EngineState *_game_run(EngineState *&s, int restoring) {
debugC(2, kDebugLevelVM, "Restarting with replay()\n");
s->_executionStack.clear(); // Restart with replay
- _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.replay);
+ _init_stack_base_with_selector(s, s->_kernel->_selectorCache.replay);
send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base);
}
@@ -1806,7 +1804,7 @@ int game_run(EngineState **_s) {
EngineState *s = *_s;
debugC(2, kDebugLevelVM, "Calling %s::play()\n", s->_gameName.c_str());
- _init_stack_base_with_selector(s, ((SciEngine *)g_engine)->getKernel()->_selectorCache.play); // Call the play selector
+ _init_stack_base_with_selector(s, s->_kernel->_selectorCache.play); // Call the play selector
// Now: Register the first element on the execution stack-
if (!send_selector(s, s->game_obj, s->game_obj, s->stack_base, 2, s->stack_base)) {