diff options
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/vm.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index f3578ef248..9d781d5abd 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -364,7 +364,7 @@ static const SciWorkaroundEntry opcodeDivWorkarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; -// gameID, room,script,lvl, object-name, method-name, call, index, replace +// gameID, room,script,lvl, object-name, method-name, call, index, workaround static const SciWorkaroundEntry opcodeDptoaWorkarounds[] = { { GID_LSL6, 360, 938, 0, "ROsc", "cycleDone", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking through tile in the shower room initial cycles get set to an object instead of 2, we fix this by setting 1 after decrease SCI_WORKAROUNDENTRY_TERMINATOR @@ -383,7 +383,7 @@ static reg_t arithmetic_lookForWorkaround(const byte opcode, const SciWorkaround #define FAKE WORKAROUND_FAKE -// gameID, room,script,lvl, object-name, method-name, call,index, workaround +// gameID, room,script,lvl, object-name, method-name, call,index, workaround static const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_CNICK_KQ, 200, 0, 1, "Character", "<noname 446>", -1, 504, { FAKE, 0 } }, // checkers, like in hoyle 3 { GID_CNICK_KQ, 200, 0, 1, "Character", "<noname 446>", -1, 505, { FAKE, 0 } }, // checkers, like in hoyle 3 |