diff options
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/kernel.cpp | 11 | ||||
-rw-r--r-- | engines/sci/engine/kernel.h | 1 | ||||
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 13 | ||||
-rw-r--r-- | engines/sci/engine/kfile.cpp | 6 | ||||
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 118 | ||||
-rw-r--r-- | engines/sci/engine/kmath.cpp | 8 | ||||
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 38 | ||||
-rw-r--r-- | engines/sci/engine/kstring.cpp | 34 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 8 | ||||
-rw-r--r-- | engines/sci/engine/scriptdebug.cpp | 5 | ||||
-rw-r--r-- | engines/sci/engine/static_selectors.cpp | 32 | ||||
-rw-r--r-- | engines/sci/engine/vm.cpp | 1 | ||||
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 9 |
13 files changed, 210 insertions, 74 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 8fb6322f55..a83a026762 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -488,8 +488,15 @@ bool Kernel::signatureMatch(const uint16 *sig, int argc, const reg_t *argv) { if ((type & SIG_IS_INVALID) && (!(curSig & SIG_IS_INVALID))) return false; // pointer is invalid and signature doesn't allow that? - if (!((type & ~SIG_IS_INVALID) & curSig)) - return false; // type mismatch + if (!((type & ~SIG_IS_INVALID) & curSig)) { + if ((type & ~SIG_IS_INVALID) == SIG_TYPE_ERROR && (curSig & SIG_IS_INVALID)) { + // Type is unknown (error - usually because of a deallocated object or + // stale pointer) and the signature allows invalid pointers. In this case, + // ignore the invalid pointer. + } else { + return false; // type mismatch + } + } if (!(curSig & SIG_MORE_MAY_FOLLOW)) { sig++; diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index ff3c67c84b..b605908dc1 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -476,6 +476,7 @@ reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv); reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv); reg_t kSetFontRes(EngineState *s, int argc, reg_t *argv); reg_t kFont(EngineState *s, int argc, reg_t *argv); +reg_t kBitmap(EngineState *s, int argc, reg_t *argv); #endif reg_t kDoSoundInit(EngineState *s, int argc, reg_t *argv); diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index 0c5d4e680d..d3adcaccbf 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -546,6 +546,7 @@ static SciKernelMapEntry s_kernelMap[] = { { MAP_CALL(ScrollWindow), SIG_EVERYWHERE, "(.*)", NULL, NULL }, { MAP_CALL(SetFontRes), SIG_EVERYWHERE, "ii", NULL, NULL }, { MAP_CALL(Font), SIG_EVERYWHERE, "i(.*)", NULL, NULL }, + { MAP_CALL(Bitmap), SIG_EVERYWHERE, "(.*)", NULL, NULL }, // SCI2.1 Empty Functions @@ -564,6 +565,9 @@ static SciKernelMapEntry s_kernelMap[] = { // just use GetConfig and mark this one as empty, like the DOS version does. { MAP_EMPTY(GetSierraProfileInt), SIG_EVERYWHERE, "(.*)", NULL, NULL }, + // Debug function called whenever the current room changes + { MAP_EMPTY(NewRoom), SIG_EVERYWHERE, "(.*)", NULL, NULL }, + // Unused / debug SCI2.1 unused functions, always mapped to kDummy // The debug functions are called from the inbuilt debugger or polygon @@ -593,7 +597,6 @@ static SciKernelMapEntry s_kernelMap[] = { // UpdateLine - used by LSL6 // SetPalStyleRange - 2 integer parameters, start and end. All styles from start-end // (inclusive) are set to 0 - // NewRoom - 1 integer parameter, the current room number // MorphOn - used by SQ6, script 900, the datacorder reprogramming puzzle (from room 270) // SetHotRectangles - used by Phantasmagoria 1 #endif @@ -602,7 +605,7 @@ static SciKernelMapEntry s_kernelMap[] = { }; /** Default kernel name table. */ -static const char *s_defaultKernelNames[] = { +static const char *const s_defaultKernelNames[] = { /*0x00*/ "Load", /*0x01*/ "UnLoad", /*0x02*/ "ScriptID", @@ -751,7 +754,7 @@ static const char *s_defaultKernelNames[] = { // NOTE: 0x72-0x79, 0x85-0x86, 0x88 are from the GK2 demo (which has debug support) and are // just Dummy in other SCI2 games. -static const char *sci2_default_knames[] = { +static const char *const sci2_default_knames[] = { /*0x00*/ "Load", /*0x01*/ "UnLoad", /*0x02*/ "ScriptID", @@ -916,7 +919,7 @@ static const char *sci2_default_knames[] = { /*0x9f*/ "MessageBox" }; -static const char *sci21_default_knames[] = { +static const char *const sci21_default_knames[] = { /*0x00*/ "Load", /*0x01*/ "UnLoad", /*0x02*/ "ScriptID", @@ -1059,7 +1062,7 @@ static const char *sci21_default_knames[] = { /*0x8b*/ "SetPalStyleRange", /*0x8c*/ "AddPicAt", /*0x8d*/ "MessageBox", // SCI3, was Dummy in SCI2.1 - /*0x8e*/ "NewRoom", + /*0x8e*/ "NewRoom", // debug function /*0x8f*/ "Dummy", /*0x90*/ "Priority", /*0x91*/ "MorphOn", diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index 1bd6754ca5..0c73125bdb 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -578,11 +578,15 @@ reg_t kSaveGame(EngineState *s, int argc, reg_t *argv) { game_description = dialog->getResultString(); if (game_description.empty()) { // create our own description for the saved game, the user didnt enter it + #if defined(USE_SAVEGAME_TIMESTAMP) TimeDate curTime; g_system->getTimeAndDate(curTime); curTime.tm_year += 1900; // fixup year curTime.tm_mon++; // fixup month - game_description = Common::String::format("%02d.%02d.%04d / %02d:%02d:%02d", curTime.tm_mday, curTime.tm_mon, curTime.tm_year, curTime.tm_hour, curTime.tm_min, curTime.tm_sec); + game_description = Common::String::format("%04d.%02d.%02d / %02d:%02d:%02d", curTime.tm_year, curTime.tm_mon, curTime.tm_mday, curTime.tm_hour, curTime.tm_min, curTime.tm_sec); + #else + game_description = Common::String::format("Save %d", savegameId + 1); + #endif } delete dialog; g_sci->_soundCmd->pauseAll(false); // unpause music ( we can't have it paused during save) diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 36de767464..9f309aeab7 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -49,6 +49,7 @@ #include "sci/graphics/text16.h" #include "sci/graphics/view.h" #ifdef ENABLE_SCI32 +#include "sci/graphics/text32.h" #include "sci/graphics/frameout.h" #include "sci/video/robot_decoder.h" #endif @@ -1321,10 +1322,10 @@ reg_t kRepaintPlane(EngineState *s, int argc, reg_t *argv) { reg_t kAddPicAt(EngineState *s, int argc, reg_t *argv) { reg_t planeObj = argv[0]; GuiResourceId pictureId = argv[1].toUint16(); - int16 forWidth = argv[2].toSint16(); - // argv[3] seems to be 0 most of the time + int16 pictureX = argv[2].toSint16(); + int16 pictureY = argv[3].toSint16(); - g_sci->_gfxFrameout->kernelAddPicAt(planeObj, forWidth, pictureId); + g_sci->_gfxFrameout->kernelAddPicAt(planeObj, pictureId, pictureX, pictureY); return s->r_acc; } @@ -1333,12 +1334,7 @@ reg_t kGetHighPlanePri(EngineState *s, int argc, reg_t *argv) { } reg_t kFrameOut(EngineState *s, int argc, reg_t *argv) { - // This kernel call likely seems to be doing the screen updates, - // as its called right after a view is updated - - // TODO g_sci->_gfxFrameout->kernelFrameout(); - return NULL_REG; } @@ -1380,15 +1376,19 @@ reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) { } reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) { - // TODO: argument 0 is usually 0, and arguments 1 and 2 are usually 1 switch (argv[0].toUint16()) { case 0: { if (argc != 4) { warning("kCreateTextBitmap(0): expected 4 arguments, got %i", argc); return NULL_REG; } - //reg_t object = argv[3]; - //Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text))); + reg_t object = argv[3]; + Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text))); + debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)", + PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3])); + debugC(kDebugLevelStrings, "%s", text.c_str()); + // TODO: arguments 1 and 2 + g_sci->_gfxText32->createTextBitmap(object); break; } case 1: { @@ -1396,8 +1396,11 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) { warning("kCreateTextBitmap(0): expected 2 arguments, got %i", argc); return NULL_REG; } - //reg_t object = argv[1]; - //Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text))); + reg_t object = argv[1]; + Common::String text = s->_segMan->getString(readSelector(s->_segMan, object, SELECTOR(text))); + debugC(kDebugLevelStrings, "kCreateTextBitmap case 1 (%04x:%04x)", PRINT_REG(argv[1])); + debugC(kDebugLevelStrings, "%s", text.c_str()); + g_sci->_gfxText32->createTextBitmap(object); break; } default: @@ -1667,6 +1670,95 @@ reg_t kFont(EngineState *s, int argc, reg_t *argv) { return s->r_acc; } +reg_t kBitmap(EngineState *s, int argc, reg_t *argv) { + // Used for bitmap operations in SCI2.1 and SCI3. + // This is the SCI2.1 version, the functionality seems to have changed in SCI3. + + switch (argv[0].toUint16()) { + case 0: // init bitmap surface + { + // 6 params, called e.g. from TextView::init() in Torin's Passage, + // script 64890 and TransView::init() in script 64884 + uint16 width = argv[1].toUint16(); + uint16 height = argv[2].toUint16(); + uint16 skip = argv[3].toUint16(); + uint16 back = argv[4].toUint16(); + uint16 width2 = (argc >= 6) ? argv[5].toUint16() : 0; + uint16 height2 = (argc >= 7) ? argv[6].toUint16() : 0; + uint16 transparent = (argc >= 8) ? argv[7].toUint16() : 0; + warning("kBitmap(0): width %d, height %d, skip %d, back %d, width2 %d, height2 %d, transparent %d", + width, height, skip, back, width2, height2, transparent); + // returns a pointer to a bitmap + } + break; + case 1: // dispose bitmap surface + // 1 param, bitmap pointer, called e.g. from MenuItem::dispose + // in Torin's Passage, script 64893 + warning("kBitmap(1), bitmap ptr %04x:%04x", PRINT_REG(argv[1])); + break; + case 2: // dispose bitmap surface, with extra param + // 2 params, called e.g. from MenuItem::dispose in Torin's Passage, + // script 64893 + warning("kBitmap(2), unk1 %d, bitmap ptr %04x:%04x", argv[1].toUint16(), PRINT_REG(argv[2])); + break; + case 3: // tiled surface + { + // 6 params, called e.g. from TiledBitmap::resize() in Torin's Passage, + // script 64869 + reg_t bitmapPtr = argv[1]; // obtained from kBitmap(0) + // The tiled view seems to always have 2 loops. + // These loops need to have 1 cel in loop 0 and 8 cels in loop 1. + uint16 view = argv[2].toUint16(); // vTiles selector + uint16 loop = argv[3].toUint16(); + uint16 cel = argv[4].toUint16(); + uint16 x = argv[5].toUint16(); + uint16 y = argv[6].toUint16(); + warning("kBitmap(3): bitmap ptr %04x:%04x, view %d, loop %d, cel %d, x %d, y %d", + PRINT_REG(bitmapPtr), view, loop, cel, x, y); + } + break; + case 4: // process text + { + // 13 params, called e.g. from TextButton::createBitmap() in Torin's Passage, + // script 64894 + reg_t bitmapPtr = argv[1]; // obtained from kBitmap(0) + Common::String text = s->_segMan->getString(argv[2]); + // unk3 + // unk4 + // unk5 + // unk6 + // skip? + // back? + uint16 font = argv[9].toUint16(); + uint16 mode = argv[10].toUint16(); + // unk + uint16 dimmed = argv[12].toUint16(); + warning("kBitmap(4): bitmap ptr %04x:%04x, font %d, mode %d, dimmed %d - text: \"%s\"", + PRINT_REG(bitmapPtr), font, mode, dimmed, text.c_str()); + } + break; + case 5: + { + // 6 params, called e.g. from TextView::init() and TextView::draw() + // in Torin's Passage, script 64890 + reg_t bitmapPtr = argv[1]; // obtained from kBitmap(0) + uint16 unk1 = argv[2].toUint16(); // unknown, usually 0, judging from scripts? + uint16 unk2 = argv[3].toUint16(); // unknown, usually 0, judging from scripts? + uint16 width = argv[4].toUint16(); // width - 1 + uint16 height = argv[5].toUint16(); // height - 1 + uint16 back = argv[6].toUint16(); + warning("kBitmap(5): bitmap ptr %04x:%04x, unk1 %d, unk2 %d, width %d, height %d, back %d", + PRINT_REG(bitmapPtr), unk1, unk2, width, height, back); + } + break; + default: + kStub(s, argc, argv); + break; + } + + return s->r_acc; +} + #endif } // End of namespace Sci diff --git a/engines/sci/engine/kmath.cpp b/engines/sci/engine/kmath.cpp index ef795d7e2f..7570856dff 100644 --- a/engines/sci/engine/kmath.cpp +++ b/engines/sci/engine/kmath.cpp @@ -37,6 +37,14 @@ reg_t kRandom(EngineState *s, int argc, reg_t *argv) { // some codes in sq4 are also random and 5 digit (if i remember correctly) const uint16 fromNumber = argv[0].toUint16(); const uint16 toNumber = argv[1].toUint16(); + // Some scripts may request a range in the reverse order (from largest + // to smallest). An example can be found in Longbow, room 710, where a + // random number is requested from 119 to 83. In this case, we're + // supposed to return toNumber (determined by the KQ5CD disasm). + // Fixes bug #3413020. + if (fromNumber > toNumber) + return make_reg(0, toNumber); + uint16 range = toNumber - fromNumber + 1; // calculating range is exactly how sierra sci did it and is required for hoyle 4 // where we get called with kRandom(0, -1) and we are supposed to give back values from 0 to 0 diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index e6837242e4..a32480c168 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -54,8 +54,33 @@ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { uint32 neededSleep = 30; - // WORKAROUNDS: + // WORKAROUNDS for scripts that are polling too quickly in scenes that + // are not animating much switch (g_sci->getGameId()) { + case GID_CASTLEBRAIN: + // In Castle of Dr. Brain, memory color matching puzzle in the first + // room (room 100), the game scripts constantly poll the state of each + // stone when the user clicks on one. Since the scene is not animating + // much, this results in activating and deactivating each stone very + // quickly (together with its associated tone sound), depending on how + // low it is in the animate list. This worked somewhat in older PCs, but + // not in modern computers. We throttle the scene in order to allow the + // stones to display, otherwise the game scripts reset them too soon. + // Fixes bug #3127824. + if (s->currentRoomNumber() == 100) { + s->_throttleTrigger = true; + neededSleep = 60; + } + break; + case GID_ICEMAN: + // In ICEMAN the submarine control room is not animating much, so it + // runs way too fast. We calm it down even more, otherwise fighting + // against other submarines is almost impossible. + if (s->currentRoomNumber() == 27) { + s->_throttleTrigger = true; + neededSleep = 60; + } + break; case GID_LSL3: // LSL3 calculates a machinespeed variable during game startup // (right after the filthy questions). This one would go through w/o @@ -65,21 +90,12 @@ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { if (s->currentRoomNumber() == 290) s->_throttleTrigger = true; break; - case GID_ICEMAN: - // In ICEMAN the submarine control room is not animating much, so it runs way too fast - // we calm it down even more otherwise especially fighting against other submarines - // is almost impossible - if (s->currentRoomNumber() == 27) { - s->_throttleTrigger = true; - neededSleep = 60; - } - break; case GID_SQ4: // In SQ4 (floppy and CD) the sequel police appear way too quickly in // the Skate-o-rama rooms, resulting in all sorts of timer issues, like // #3109139 (which occurs because a police officer instantly teleports // just before Roger exits and shoots him). We throttle these scenes a - // bit more, in order to prevent timer bugs related to the sequel police + // bit more, in order to prevent timer bugs related to the sequel police. if (s->currentRoomNumber() == 405 || s->currentRoomNumber() == 406 || s->currentRoomNumber() == 410 || s->currentRoomNumber() == 411) { s->_throttleTrigger = true; diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp index 783845bb76..1a9359bb26 100644 --- a/engines/sci/engine/kstring.cpp +++ b/engines/sci/engine/kstring.cpp @@ -201,8 +201,8 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { char xfer; int i; int startarg; - int str_leng = 0; /* Used for stuff like "%13s" */ - int unsigned_var = 0; + int strLength = 0; /* Used for stuff like "%13s" */ + bool unsignedVar = false; if (position.segment) startarg = 2; @@ -236,7 +236,7 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { mode = 0; } else { mode = 1; - str_leng = 0; + strLength = 0; } } else if (mode == 1) { /* xfer != '%' */ char fillchar = ' '; @@ -256,22 +256,22 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { else if (isdigit(static_cast<unsigned char>(xfer)) || (xfer == '-')) source--; // Go to start of length argument - str_leng = strtol(source, &destp, 10); + strLength = strtol(source, &destp, 10); if (destp > source) source = destp; - if (str_leng < 0) { + if (strLength < 0) { align = ALIGN_LEFT; - str_leng = -str_leng; + strLength = -strLength; } else if (align != ALIGN_CENTER) align = ALIGN_RIGHT; xfer = *source++; } else - str_leng = 0; + strLength = 0; - assert((target - targetbuf) + str_leng + 1 <= maxsize); + assert((target - targetbuf) + strLength + 1 <= maxsize); switch (xfer) { case 's': { /* Copy string */ @@ -286,7 +286,7 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { Common::String tempsource = g_sci->getKernel()->lookupText(reg, arguments[paramindex + 1]); int slen = strlen(tempsource.c_str()); - int extralen = str_leng - slen; + int extralen = strLength - slen; assert((target - targetbuf) + extralen <= maxsize); if (extralen < 0) extralen = 0; @@ -342,7 +342,7 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { case 'c': { /* insert character */ assert((target - targetbuf) + 2 <= maxsize); if (align >= 0) - while (str_leng-- > 1) + while (strLength-- > 1) *target++ = ' '; /* Format into the text */ char argchar = arguments[paramindex++]; if (argchar) @@ -353,8 +353,14 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { case 'x': case 'u': - unsigned_var = 1; + unsignedVar = true; case 'd': { /* Copy decimal */ + // In the new SCI2 kString function, %d is used for unsigned + // integers. An example is script 962 in Shivers - it uses %d + // to create file names. + if (getSciVersion() >= SCI_VERSION_2) + unsignedVar = true; + /* int templen; -- unused atm */ const char *format_string = "%d"; @@ -362,14 +368,14 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { format_string = "%x"; int val = arguments[paramindex]; - if (!unsigned_var) + if (!unsignedVar) val = (int16)arguments[paramindex]; target += sprintf(target, format_string, val); paramindex++; assert((target - targetbuf) <= maxsize); - unsigned_var = 0; + unsignedVar = false; mode = 0; } @@ -384,7 +390,7 @@ reg_t kFormat(EngineState *s, int argc, reg_t *argv) { if (align) { int written = target - writestart; - int padding = str_leng - written; + int padding = strLength - written; if (padding > 0) { if (align > 0) { diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index e43c7097ed..c30518ab42 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -626,12 +626,8 @@ void SoundCommandParser::reconstructPlayList() { const MusicList::iterator end = _music->getPlayListEnd(); for (MusicList::iterator i = _music->getPlayListStart(); i != end; ++i) { - if ((*i)->resourceId && _resMan->testResource(ResourceId(kResourceTypeSound, (*i)->resourceId))) { - (*i)->soundRes = new SoundResource((*i)->resourceId, _resMan, _soundVersion); - _music->soundInitSnd(*i); - } else { - (*i)->soundRes = 0; - } + initSoundResource(*i); + if ((*i)->status == kSoundPlaying) { // Sync the sound object's selectors related to playing with the stored // ones in the playlist, as they may have been invalidated when loading. diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp index 3a18fbc68f..ad3f4fb788 100644 --- a/engines/sci/engine/scriptdebug.cpp +++ b/engines/sci/engine/scriptdebug.cpp @@ -31,6 +31,8 @@ namespace Sci { +//#define VM_DEBUG_SEND + // This table is only used for debugging. Don't include it for devices // with not enough available memory (e.g. phones), where REDUCE_MEMORY_USAGE // is defined @@ -618,12 +620,13 @@ void debugSelectorCall(reg_t send_obj, Selector selector, int argc, StackPtr arg #ifdef VM_DEBUG_SEND debugN("Send to %04x:%04x (%s), selector %04x (%s):", PRINT_REG(send_obj), - s->_segMan->getObjectName(send_obj), selector, + segMan->getObjectName(send_obj), selector, g_sci->getKernel()->getSelectorName(selector).c_str()); #endif // VM_DEBUG_SEND switch (selectorType) { case kSelectorNone: + debugN("\n"); break; case kSelectorVariable: #ifdef VM_DEBUG_SEND diff --git a/engines/sci/engine/static_selectors.cpp b/engines/sci/engine/static_selectors.cpp index cca4c47be8..8f3337743d 100644 --- a/engines/sci/engine/static_selectors.cpp +++ b/engines/sci/engine/static_selectors.cpp @@ -102,18 +102,28 @@ static const char * const sci2Selectors[] = { #endif static const SelectorRemap sciSelectorRemap[] = { - { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "moveDone", 170 }, - { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "points", 316 }, - { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "flags", 368 }, - { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "nodePtr", 44 }, - { SCI_VERSION_1_LATE, SCI_VERSION_1_LATE, "cantBeHere", 57 }, - { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "topString", 101 }, - { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "flags", 102 }, + { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "moveDone", 170 }, + { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "points", 316 }, + { SCI_VERSION_0_EARLY, SCI_VERSION_0_LATE, "flags", 368 }, + { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "nodePtr", 44 }, + { SCI_VERSION_1_LATE, SCI_VERSION_1_LATE, "cantBeHere", 57 }, + { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "topString", 101 }, + { SCI_VERSION_1_EARLY, SCI_VERSION_1_LATE, "flags", 102 }, // SCI1.1 - { SCI_VERSION_1_1, SCI_VERSION_1_1, "nodePtr", 41 }, - { SCI_VERSION_1_1, SCI_VERSION_1_1, "cantBeHere", 54 }, - { SCI_VERSION_1_1, SCI_VERSION_2_1, "-info-",4103 }, - { SCI_VERSION_NONE, SCI_VERSION_NONE, 0, 0 } + { SCI_VERSION_1_1, SCI_VERSION_1_1, "nodePtr", 41 }, + { SCI_VERSION_1_1, SCI_VERSION_1_1, "cantBeHere", 54 }, + // The following are not really needed. They've only been defined to + // ease game debugging. + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-objID-", 4096 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-size-", 4097 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-propDict-", 4098 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-methDict-", 4099 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-classScript-", 4100 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-script-", 4101 }, + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-super-", 4102 }, + // + { SCI_VERSION_1_1, SCI_VERSION_2_1, "-info-", 4103 }, + { SCI_VERSION_NONE, SCI_VERSION_NONE, 0, 0 } }; struct ClassReference { diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp index 274b0bbbc9..7c22b48ece 100644 --- a/engines/sci/engine/vm.cpp +++ b/engines/sci/engine/vm.cpp @@ -41,7 +41,6 @@ namespace Sci { const reg_t NULL_REG = {0, 0}; const reg_t SIGNAL_REG = {0, SIGNAL_OFFSET}; const reg_t TRUE_REG = {0, 1}; -//#define VM_DEBUG_SEND // Enable the define below to have the VM abort on cases where a conditional // statement is followed by an unconditional jump (which will most likely lead // to an infinite loop). Aids in detecting script bugs such as #3040722. diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 968afcb11c..ac8d5fa262 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -209,15 +209,9 @@ const SciWorkaroundEntry kDeviceInfo_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kDisplay_workarounds[] = { { GID_ISLANDBRAIN, 300, 300, 0, "geneDude", "show", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the gene explanation chart - a parameter is an object - { GID_PQ1, 500, 500, 0, "endInter", "changeState", 0x3e8, 0, { WORKAROUND_IGNORE, 0 } }, // restoring a game at the map scene (bug #3389579) - { GID_PQ1, 500, 500, 0, "endInter", "changeState", 0x46b, 0, { WORKAROUND_IGNORE, 0 } }, // restoring a game at the map scene (bug #3389579) { GID_PQ2, 23, 23, 0, "rm23Script", "elements", 0x4ae, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the 2nd page of pate's file - 0x75 as id { GID_PQ2, 23, 23, 0, "rm23Script", "elements", 0x4c1, 0, { WORKAROUND_IGNORE, 0 } }, // when looking at the 2nd page of pate's file - 0x75 as id (another pq2 version, bug #3043904) { GID_QFG1, 11, 11, 0, "battle", "<noname90>", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: When entering battle, 0x75 as id - { GID_QFG3, -1, 47, 0, "barterWin", "open", 0x1426, 0, { WORKAROUND_IGNORE, 0 } }, // sometimes when talking with a vendor that can be bartered with, the wrong local variable is checked and the variable contents are wrong - bug #3292251 - { GID_QFG3, -1, 47, 0, "barterIcon", "show", 0x135c, 0, { WORKAROUND_IGNORE, 0 } }, // sometimes when talking with a vendor that can be bartered with, the wrong local variable is checked and the variable contents are wrong - bug #3292251 - { GID_SQ1, -1, 700, 0, "arcadaRegion", "doit", -1, 0, { WORKAROUND_IGNORE, 0 } }, // restoring in some rooms of the arcada (right at the start) - { GID_SQ1, 44, 44, 0, "spinDone", "changeState",0x13b0, 0, { WORKAROUND_IGNORE, 0 } }, // restoring a game at the slot machine in Ulence Flats (bug #3308087) { GID_SQ4, 397, 0, 0, "", "export 12", -1, 0, { WORKAROUND_IGNORE, 0 } }, // FLOPPY: when going into the computer store (bug #3044044) { GID_SQ4, 391, 391, 0, "doCatalog", "mode", 0x84, 0, { WORKAROUND_IGNORE, 0 } }, // CD: clicking on catalog in roboter sale - a parameter is an object { GID_SQ4, 391, 391, 0, "choosePlug", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // CD: ordering connector in roboter sale - a parameter is an object @@ -285,10 +279,7 @@ const SciWorkaroundEntry kGraphSaveBox_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = { - { GID_LSL6, -1, 86, 0, "LL6Inv", "show", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // happens when restoring, is called with hunk segment, but hunk is not allocated at that time - // ^^ TODO: check, if this is really a script error or an issue with our restore code { GID_LSL6, -1, 86, 0, "LL6Inv", "hide", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // happens during the game, gets called with 1 extra parameter - { GID_SQ5, 850, 850, 0, NULL, "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // happens while playing Battle Cruiser (invalid segment) - bug #3056811 SCI_WORKAROUNDENTRY_TERMINATOR }; |