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-rw-r--r--engines/sci/engine/file.cpp17
-rw-r--r--engines/sci/engine/kernel.cpp125
-rw-r--r--engines/sci/engine/kernel.h21
-rw-r--r--engines/sci/engine/kernel_tables.h94
-rw-r--r--engines/sci/engine/kfile.cpp20
-rw-r--r--engines/sci/engine/kgraphics.cpp79
-rw-r--r--engines/sci/engine/kgraphics32.cpp216
-rw-r--r--engines/sci/engine/klists.cpp5
-rw-r--r--engines/sci/engine/kmath.cpp28
-rw-r--r--engines/sci/engine/kmisc.cpp12
-rw-r--r--engines/sci/engine/ksound.cpp11
-rw-r--r--engines/sci/engine/kvideo.cpp6
-rw-r--r--engines/sci/engine/message.cpp20
-rw-r--r--engines/sci/engine/script.cpp13
-rw-r--r--engines/sci/engine/script_patches.cpp23
-rw-r--r--engines/sci/engine/seg_manager.cpp34
-rw-r--r--engines/sci/engine/seg_manager.h8
-rw-r--r--engines/sci/engine/state.cpp3
-rw-r--r--engines/sci/engine/state.h2
-rw-r--r--engines/sci/engine/vm.cpp1
-rw-r--r--engines/sci/engine/vm.h4
-rw-r--r--engines/sci/engine/workarounds.cpp6
22 files changed, 497 insertions, 251 deletions
diff --git a/engines/sci/engine/file.cpp b/engines/sci/engine/file.cpp
index 0d575f97dd..a0f7ebf4a2 100644
--- a/engines/sci/engine/file.cpp
+++ b/engines/sci/engine/file.cpp
@@ -57,11 +57,24 @@ namespace Sci {
reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool unwrapFilename) {
Common::String englishName = g_sci->getSciLanguageString(filename, K_LANG_ENGLISH);
+ englishName.toLowercase();
+
Common::String wrappedName = unwrapFilename ? g_sci->wrapFilename(englishName) : englishName;
Common::SeekableReadStream *inFile = 0;
Common::WriteStream *outFile = 0;
Common::SaveFileManager *saveFileMan = g_sci->getSaveFileManager();
+ bool isCompressed = true;
+ const SciGameId gameId = g_sci->getGameId();
+ if ((gameId == GID_QFG1 || gameId == GID_QFG1VGA || gameId == GID_QFG2 || gameId == GID_QFG3)
+ && englishName.hasSuffix(".sav")) {
+ // QFG Characters are saved via the CharSave object.
+ // We leave them uncompressed so that they can be imported in later QFG
+ // games.
+ // Rooms/Scripts: QFG1: 601, QFG2: 840, QFG3/4: 52
+ isCompressed = false;
+ }
+
if (mode == _K_FILE_MODE_OPEN_OR_FAIL) {
// Try to open file, abort if not possible
inFile = saveFileMan->openForLoading(wrappedName);
@@ -74,12 +87,12 @@ reg_t file_open(EngineState *s, const Common::String &filename, int mode, bool u
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_OPEN_OR_FAIL): failed to open file '%s'", englishName.c_str());
} else if (mode == _K_FILE_MODE_CREATE) {
// Create the file, destroying any content it might have had
- outFile = saveFileMan->openForSaving(wrappedName);
+ outFile = saveFileMan->openForSaving(wrappedName, isCompressed);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
} else if (mode == _K_FILE_MODE_OPEN_OR_CREATE) {
// Try to open file, create it if it doesn't exist
- outFile = saveFileMan->openForSaving(wrappedName);
+ outFile = saveFileMan->openForSaving(wrappedName, isCompressed);
if (!outFile)
debugC(kDebugLevelFile, " -> file_open(_K_FILE_MODE_CREATE): failed to create file '%s'", englishName.c_str());
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index c8fe47d9fc..46051ef145 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -757,13 +757,26 @@ bool Kernel::debugSetFunction(const char *kernelName, int logging, int breakpoin
return true;
}
-void Kernel::setDefaultKernelNames(GameFeatures *features) {
- _kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
+#ifdef ENABLE_SCI32
+enum {
+ kKernelEntriesSci2 = 0x8b,
+ kKernelEntriesGk2Demo = 0xa0,
+ kKernelEntriesSci21 = 0x9d,
+ kKernelEntriesSci3 = 0xa1
+};
+#endif
+
+void Kernel::loadKernelNames(GameFeatures *features) {
+ _kernelNames.clear();
- // Some (later) SCI versions replaced CanBeHere by CantBeHere
- // If vocab.999 exists, the kernel function is still named CanBeHere
- if (_selectorCache.cantBeHere != -1)
- _kernelNames[0x4d] = "CantBeHere";
+ if (getSciVersion() <= SCI_VERSION_1_1) {
+ _kernelNames = Common::StringArray(s_defaultKernelNames, ARRAYSIZE(s_defaultKernelNames));
+
+ // Some (later) SCI versions replaced CanBeHere by CantBeHere
+ // If vocab.999 exists, the kernel function is still named CanBeHere
+ if (_selectorCache.cantBeHere != -1)
+ _kernelNames[0x4d] = "CantBeHere";
+ }
switch (getSciVersion()) {
case SCI_VERSION_0_EARLY:
@@ -817,66 +830,60 @@ void Kernel::setDefaultKernelNames(GameFeatures *features) {
_kernelNames[0x7c] = "Message";
break;
- default:
- // Use default table for the other versions
- break;
- }
-}
-
#ifdef ENABLE_SCI32
+ case SCI_VERSION_2:
+ _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
+ break;
-enum {
- kKernelEntriesSci2 = 0x8b,
- kKernelEntriesGk2Demo = 0xa0,
- kKernelEntriesSci21 = 0x9d,
- kKernelEntriesSci3 = 0xa1
-};
-
-void Kernel::setKernelNamesSci2() {
- _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesSci2);
-}
+ case SCI_VERSION_2_1:
+ if (features->detectSci21KernelType() == SCI_VERSION_2) {
+ // Some early SCI2.1 games use a modified SCI2 kernel table instead of
+ // the SCI2.1 kernel table. We detect which version to use based on
+ // how kDoSound is called from Sound::play().
+ // Known games that use this:
+ // GK2 demo
+ // KQ7 1.4
+ // PQ4 SWAT demo
+ // LSL6
+ // PQ4CD
+ // QFG4CD
+
+ // This is interesting because they all have the same interpreter
+ // version (2.100.002), yet they would not be compatible with other
+ // games of the same interpreter.
+
+ _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
+ // OnMe is IsOnMe here, but they should be compatible
+ _kernelNames[0x23] = "Robot"; // Graph in SCI2
+ _kernelNames[0x2e] = "Priority"; // DisposeTextBitmap in SCI2
+ } else {
+ // Normal SCI2.1 kernel table
+ _kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci21);
+ }
+ break;
-void Kernel::setKernelNamesSci21(GameFeatures *features) {
- // Some SCI games use a modified SCI2 kernel table instead of the
- // SCI2.1 kernel table. We detect which version to use based on
- // how kDoSound is called from Sound::play().
- // Known games that use this:
- // GK2 demo
- // KQ7 1.4
- // PQ4 SWAT demo
- // LSL6
- // PQ4CD
- // QFG4CD
-
- // This is interesting because they all have the same interpreter
- // version (2.100.002), yet they would not be compatible with other
- // games of the same interpreter.
-
- if (getSciVersion() != SCI_VERSION_3 && features->detectSci21KernelType() == SCI_VERSION_2) {
- _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo);
- // OnMe is IsOnMe here, but they should be compatible
- _kernelNames[0x23] = "Robot"; // Graph in SCI2
- _kernelNames[0x2e] = "Priority"; // DisposeTextBitmap in SCI2
- } else if (getSciVersion() != SCI_VERSION_3) {
- _kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci21);
- } else if (getSciVersion() == SCI_VERSION_3) {
+ case SCI_VERSION_3:
_kernelNames = Common::StringArray(sci21_default_knames, kKernelEntriesSci3);
- }
-}
-#endif
-
-void Kernel::loadKernelNames(GameFeatures *features) {
- _kernelNames.clear();
+ // In SCI3, some kernel functions have been removed, and others have been added
+ _kernelNames[0x18] = "Dummy"; // AddMagnify in SCI2.1
+ _kernelNames[0x19] = "Dummy"; // DeleteMagnify in SCI2.1
+ _kernelNames[0x30] = "Dummy"; // SetScroll in SCI2.1
+ _kernelNames[0x39] = "Dummy"; // ShowMovie in SCI2.1
+ _kernelNames[0x4c] = "Dummy"; // ScrollWindow in SCI2.1
+ _kernelNames[0x56] = "Dummy"; // VibrateMouse in SCI2.1 (only used in QFG4 floppy)
+ _kernelNames[0x64] = "Dummy"; // AvoidPath in SCI2.1
+ _kernelNames[0x66] = "Dummy"; // MergePoly in SCI2.1
+ _kernelNames[0x8d] = "MessageBox"; // Dummy in SCI2.1
+ _kernelNames[0x9b] = "Minimize"; // Dummy in SCI2.1
-#ifdef ENABLE_SCI32
- if (getSciVersion() >= SCI_VERSION_2_1)
- setKernelNamesSci21(features);
- else if (getSciVersion() == SCI_VERSION_2)
- setKernelNamesSci2();
- else
+ break;
#endif
- setDefaultKernelNames(features);
+
+ default:
+ // Use default table for the other versions
+ break;
+ }
mapFunctions();
}
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 677b790f93..f985a69ebc 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -224,23 +224,6 @@ public:
private:
/**
- * Sets the default kernel function names, based on the SCI version used.
- */
- void setDefaultKernelNames(GameFeatures *features);
-
-#ifdef ENABLE_SCI32
- /**
- * Sets the default kernel function names to the SCI2 kernel functions.
- */
- void setKernelNamesSci2();
-
- /**
- * Sets the default kernel function names to the SCI2.1 kernel functions.
- */
- void setKernelNamesSci21(GameFeatures *features);
-#endif
-
- /**
* Loads the kernel selector names.
*/
void loadSelectorNames();
@@ -429,6 +412,7 @@ reg_t kListAt(EngineState *s, int argc, reg_t *argv);
reg_t kString(EngineState *s, int argc, reg_t *argv);
reg_t kMulDiv(EngineState *s, int argc, reg_t *argv);
reg_t kCantBeHere32(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv);
// "Screen items" in SCI32 are views
reg_t kAddScreenItem(EngineState *s, int argc, reg_t *argv);
reg_t kUpdateScreenItem(EngineState *s, int argc, reg_t *argv);
@@ -453,6 +437,8 @@ reg_t kObjectIntersect(EngineState *s, int argc, reg_t *argv);
reg_t kEditText(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveCatName(EngineState *s, int argc, reg_t *argv);
reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv);
+reg_t kSetScroll(EngineState *s, int argc, reg_t *argv);
+reg_t kPalCycle(EngineState *s, int argc, reg_t *argv);
// SCI2.1 Kernel Functions
reg_t kText(EngineState *s, int argc, reg_t *argv);
@@ -556,6 +542,7 @@ reg_t kFileIOWriteByte(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOReadWord(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOWriteWord(EngineState *s, int argc, reg_t *argv);
reg_t kFileIOCreateSaveSlot(EngineState *s, int argc, reg_t *argv);
+reg_t kFileIOIsValidDirectory(EngineState *s, int argc, reg_t *argv);
#endif
//@}
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 6965a5da45..f5f46285be 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -240,7 +240,7 @@ static const SciKernelMapSubEntry kFileIO_subops[] = {
{ SIG_SCI32, 16, MAP_CALL(FileIOWriteWord), "ii", NULL },
{ SIG_SCI32, 17, MAP_CALL(FileIOCreateSaveSlot), "ir", NULL },
{ SIG_SCI32, 18, MAP_EMPTY(FileIOChangeDirectory), "r", NULL }, // for SQ6, when changing the savegame directory in the save/load dialog
- { SIG_SCI32, 19, MAP_CALL(Stub), "r", NULL }, // for Torin / Torin demo
+ { SIG_SCI32, 19, MAP_CALL(FileIOIsValidDirectory), "r", NULL }, // for Torin / Torin demo
#endif
SCI_SUBOPENTRY_TERMINATOR
};
@@ -248,7 +248,7 @@ static const SciKernelMapSubEntry kFileIO_subops[] = {
#ifdef ENABLE_SCI32
static const SciKernelMapSubEntry kSave_subops[] = {
- { SIG_SCI32, 0, MAP_CALL(SaveGame), "[r0]i[r0](r)", NULL },
+ { SIG_SCI32, 0, MAP_CALL(SaveGame), "[r0]i[r0](r0)", NULL },
{ SIG_SCI32, 1, MAP_CALL(RestoreGame), "[r0]i[r0]", NULL },
{ SIG_SCI32, 2, MAP_CALL(GetSaveDir), "(r*)", NULL },
{ SIG_SCI32, 3, MAP_CALL(CheckSaveGame), ".*", NULL },
@@ -419,7 +419,10 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(PriCoord), SIG_EVERYWHERE, "i", NULL, NULL },
{ MAP_CALL(Random), SIG_EVERYWHERE, "i(i)(i)", NULL, NULL },
{ MAP_CALL(ReadNumber), SIG_EVERYWHERE, "r", NULL, NULL },
- { MAP_CALL(RemapColors), SIG_EVERYWHERE, "i(i)(i)(i)(i)(i)", NULL, NULL },
+ { MAP_CALL(RemapColors), SIG_SCI11, SIGFOR_ALL, "i(i)(i)(i)(i)", NULL, NULL },
+#ifdef ENABLE_SCI32
+ { "RemapColors", kRemapColors32, SIG_SCI32, SIGFOR_ALL, "i(i)(i)(i)(i)(i)", NULL, NULL },
+#endif
{ MAP_CALL(ResCheck), SIG_EVERYWHERE, "ii(iiii)", NULL, NULL },
{ MAP_CALL(RespondsTo), SIG_EVERYWHERE, ".i", NULL, NULL },
{ MAP_CALL(RestartGame), SIG_EVERYWHERE, "", NULL, NULL },
@@ -517,11 +520,8 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(EditText), SIG_EVERYWHERE, "o", NULL, NULL },
{ MAP_CALL(MakeSaveCatName), SIG_EVERYWHERE, "rr", NULL, NULL },
{ MAP_CALL(MakeSaveFileName), SIG_EVERYWHERE, "rri", NULL, NULL },
-
- // SCI2 unmapped functions - TODO!
-
- // SetScroll - called by script 64909, Styler::doit()
- // PalCycle - called by Game::newRoom. Related to RemapColors.
+ { MAP_CALL(SetScroll), SIG_EVERYWHERE, "oiiiii(i)", NULL, NULL },
+ { MAP_CALL(PalCycle), SIG_EVERYWHERE, "i(.*)", NULL, NULL },
// SCI2 Empty functions
@@ -561,6 +561,11 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_DUMMY(InputText), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_DUMMY(TextWidth), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_DUMMY(PointSize), SIG_EVERYWHERE, "(.*)", NULL, NULL },
+ // SetScroll is called by script 64909, Styler::doit(), but it doesn't seem to
+ // be used at all (plus, it was then changed to a dummy function in SCI3).
+ // Since this is most likely unused, and we got no test case, error out when
+ // it is called in order to find an actual call to it.
+ { MAP_DUMMY(SetScroll), SIG_EVERYWHERE, "(.*)", NULL, NULL },
// SCI2.1 Kernel Functions
{ MAP_CALL(CD), SIG_EVERYWHERE, "(.*)", NULL, NULL },
@@ -583,8 +588,8 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(Font), SIG_EVERYWHERE, "i(.*)", NULL, NULL },
{ MAP_CALL(Bitmap), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_CALL(AddLine), SIG_EVERYWHERE, "oiiiiiiiii", NULL, NULL },
- { MAP_CALL(UpdateLine), SIG_EVERYWHERE, "roiiiiiiiii", NULL, NULL },
- { MAP_CALL(DeleteLine), SIG_EVERYWHERE, "ro", NULL, NULL },
+ { MAP_CALL(UpdateLine), SIG_EVERYWHERE, "[r0]oiiiiiiiii", NULL, NULL },
+ { MAP_CALL(DeleteLine), SIG_EVERYWHERE, "[r0]o", NULL, NULL },
// SCI2.1 Empty Functions
@@ -629,11 +634,14 @@ static SciKernelMapEntry s_kernelMap[] = {
// SCI2.1 unmapped functions - TODO!
+ // SetHotRectangles - used by Phantasmagoria 1, script 64981 (used in the chase scene)
+ // <lskovlun> The idea, if I understand correctly, is that the engine generates events
+ // of a special HotRect type continuously when the mouse is on that rectangle
+
// MovePlaneItems - used by SQ6 to scroll through the inventory via the up/down buttons
// SetPalStyleRange - 2 integer parameters, start and end. All styles from start-end
// (inclusive) are set to 0
// MorphOn - used by SQ6, script 900, the datacorder reprogramming puzzle (from room 270)
- // SetHotRectangles - used by Phantasmagoria 1
// SCI3 Kernel Functions
{ MAP_CALL(PlayDuck), SIG_EVERYWHERE, "(.*)", NULL, NULL },
@@ -828,7 +836,7 @@ static const char *const sci2_default_knames[] = {
/*0x20*/ "AddMagnify",
/*0x21*/ "DeleteMagnify",
/*0x22*/ "IsHiRes",
- /*0x23*/ "Graph",
+ /*0x23*/ "Graph", // Robot in early SCI2.1 games with a SCI2 kernel table
/*0x24*/ "InvertRect", // only in SCI2, not used in any SCI2 game
/*0x25*/ "TextSize",
/*0x26*/ "Message",
@@ -839,7 +847,7 @@ static const char *const sci2_default_knames[] = {
/*0x2b*/ "EditText",
/*0x2c*/ "InputText", // unused function
/*0x2d*/ "CreateTextBitmap",
- /*0x2e*/ "DisposeTextBitmap",
+ /*0x2e*/ "DisposeTextBitmap", // Priority in early SCI2.1 games with a SCI2 kernel table
/*0x2f*/ "GetEvent",
/*0x30*/ "GlobalToLocal",
/*0x31*/ "LocalToGlobal",
@@ -1099,7 +1107,7 @@ static const char *const sci21_default_knames[] = {
/*0x8a*/ "LoadChunk",
/*0x8b*/ "SetPalStyleRange",
/*0x8c*/ "AddPicAt",
- /*0x8d*/ "MessageBox", // SCI3, was Dummy in SCI2.1
+ /*0x8d*/ "Dummy", // MessageBox in SCI3
/*0x8e*/ "NewRoom", // debug function
/*0x8f*/ "Dummy",
/*0x90*/ "Priority",
@@ -1113,7 +1121,7 @@ static const char *const sci21_default_knames[] = {
/*0x98*/ "GetWindowsOption", // Windows only
/*0x99*/ "WinDLL", // Windows only
/*0x9a*/ "Dummy",
- /*0x9b*/ "Minimize", // SCI3, was Dummy in SCI2.1
+ /*0x9b*/ "Dummy", // Minimize in SCI3
/*0x9c*/ "DeletePic",
// == SCI3 only ===============
/*0x9d*/ "Dummy",
@@ -1127,57 +1135,73 @@ static const char *const sci21_default_knames[] = {
// Base set of opcode formats. They're copied and adjusted slightly in
// script_adjust_opcode_format depending on SCI version.
static const opcode_format g_base_opcode_formats[128][4] = {
- /*00*/
+ // 00 - 03 / bnot, add, sub, mul
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*04*/
+ // 04 - 07 / div, mod, shr, shl
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*08*/
+ // 08 - 0B / xor, and, or, neg
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*0C*/
+ // 0C - 0F / not, eq, ne, gt
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*10*/
+ // 10 - 13 / ge, lt, le, ugt
{Script_None}, {Script_None}, {Script_None}, {Script_None},
- /*14*/
+ // 14 - 17 / uge, ult, ule, bt
{Script_None}, {Script_None}, {Script_None}, {Script_SRelative},
- /*18*/
+ // 18 - 1B / bnt, jmp, ldi, push
{Script_SRelative}, {Script_SRelative}, {Script_SVariable}, {Script_None},
- /*1C*/
+ // 1C - 1F / pushi, toss, dup, link
{Script_SVariable}, {Script_None}, {Script_None}, {Script_Variable},
- /*20*/
+ // 20 - 23 / call, callk, callb, calle
{Script_SRelative, Script_Byte}, {Script_Variable, Script_Byte}, {Script_Variable, Script_Byte}, {Script_Variable, Script_SVariable, Script_Byte},
- /*24 (24=ret)*/
+ // 24 - 27 / ret, send, dummy, dummy
{Script_End}, {Script_Byte}, {Script_Invalid}, {Script_Invalid},
- /*28*/
+ // 28 - 2B / class, dummy, self, super
{Script_Variable}, {Script_Invalid}, {Script_Byte}, {Script_Variable, Script_Byte},
- /*2C*/
+ // 2C - 2F / rest, lea, selfID, dummy
{Script_SVariable}, {Script_SVariable, Script_Variable}, {Script_None}, {Script_Invalid},
- /*30*/
+ // 30 - 33 / pprev, pToa, aTop, pTos
{Script_None}, {Script_Property}, {Script_Property}, {Script_Property},
- /*34*/
+ // 34 - 37 / sTop, ipToa, dpToa, ipTos
{Script_Property}, {Script_Property}, {Script_Property}, {Script_Property},
- /*38*/
+ // 38 - 3B / dpTos, lofsa, lofss, push0
{Script_Property}, {Script_SRelative}, {Script_SRelative}, {Script_None},
- /*3C*/
+ // 3C - 3F / push1, push2, pushSelf, line
{Script_None}, {Script_None}, {Script_None}, {Script_Word},
- /*40-4F*/
+ // ------------------------------------------------------------------------
+ // 40 - 43 / lag, lal, lat, lap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 44 - 47 / lsg, lsl, lst, lsp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 48 - 4B / lagi, lali, lati, lapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 4C - 4F / lsgi, lsli, lsti, lspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*50-5F*/
+ // ------------------------------------------------------------------------
+ // 50 - 53 / sag, sal, sat, sap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 54 - 57 / ssg, ssl, sst, ssp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 58 - 5B / sagi, sali, sati, sapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 5C - 5F / ssgi, ssli, ssti, sspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*60-6F*/
+ // ------------------------------------------------------------------------
+ // 60 - 63 / plusag, plusal, plusat, plusap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 64 - 67 / plussg, plussl, plusst, plussp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 68 - 6B / plusagi, plusali, plusati, plusapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 6C - 6F / plussgi, plussli, plussti, plusspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
- /*70-7F*/
+ // ------------------------------------------------------------------------
+ // 70 - 73 / minusag, minusal, minusat, minusap
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 74 - 77 / minussg, minussl, minusst, minussp
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 78 - 7B / minusagi, minusali, minusati, minusapi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param},
+ // 7C - 7F / minussgi, minussli, minussti, minusspi
{Script_Global}, {Script_Local}, {Script_Temp}, {Script_Param}
};
#undef END
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index a21e19802d..f7cc4f44b5 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -197,8 +197,15 @@ reg_t kCD(EngineState *s, int argc, reg_t *argv) {
// TODO: Stub
switch (argv[0].toUint16()) {
case 0:
- // Return whether the contents of disc argv[1] is available.
- return TRUE_REG;
+ if (argc == 1) {
+ // Check if a disc is in the drive
+ return TRUE_REG;
+ } else {
+ // Check if the specified disc is in the drive
+ // and return the current disc number. We just
+ // return the requested disc number.
+ return argv[1];
+ }
case 1:
// Return the current CD number
return make_reg(0, 1);
@@ -688,6 +695,13 @@ reg_t kFileIOCreateSaveSlot(EngineState *s, int argc, reg_t *argv) {
return TRUE_REG; // slot creation was successful
}
+reg_t kFileIOIsValidDirectory(EngineState *s, int argc, reg_t *argv) {
+ // Used in Torin's Passage and LSL7 to determine if the directory passed as
+ // a parameter (usually the save directory) is valid. We always return true
+ // here.
+ return TRUE_REG;
+}
+
#endif
// ---- Save operations -------------------------------------------------------
@@ -1002,7 +1016,7 @@ reg_t kAutoSave(EngineState *s, int argc, reg_t *argv) {
// the elapsed time from the timer object)
// This function has to return something other than 0 to proceed
- return s->r_acc;
+ return TRUE_REG;
}
#endif
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp
index ec8e0dbf1b..da377319c0 100644
--- a/engines/sci/engine/kgraphics.cpp
+++ b/engines/sci/engine/kgraphics.cpp
@@ -950,8 +950,9 @@ reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
}
}
if (objName == "savedHeros") {
- // Import of QfG character files dialog is shown
- // display additional popup information before letting user use it
+ // Import of QfG character files dialog is shown.
+ // Display additional popup information before letting user use it.
+ // For the SCI32 version of this, check kernelAddPlane().
reg_t changeDirButton = s->_segMan->findObjectByName("changeDirItem");
if (!changeDirButton.isNull()) {
// check if checkDirButton is still enabled, in that case we are called the first time during that room
@@ -964,6 +965,8 @@ reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
"for Quest for Glory 2. Example: 'qfg2-thief.sav'.");
}
}
+
+ // For the SCI32 version of this, check kListAt().
s->_chosenQfGImportItem = readSelectorValue(s->_segMan, controlObject, SELECTOR(mark));
}
@@ -1218,73 +1221,27 @@ reg_t kShow(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+// Early variant of the SCI32 kRemapColors kernel function, used in the demo of QFG4
reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) {
uint16 operation = argv[0].toUint16();
switch (operation) {
- case 0: { // Set remapping to base. 0 turns remapping off.
- int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
- if (base != 0) // 0 is the default behavior when changing rooms in GK1, thus silencing the warning
- warning("kRemapColors: Set remapping to base %d", base);
- }
- break;
- case 1: { // unknown
- // The demo of QFG4 calls this with 1+3 parameters, thus there are differences here
- //int16 unk1 = argv[1].toSint16();
- //int16 unk2 = argv[2].toSint16();
- //int16 unk3 = argv[3].toSint16();
- //uint16 unk4 = argv[4].toUint16();
- //uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
- kStub(s, argc, argv);
- }
- break;
- case 2: { // remap by percent
- // This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette. Since we're operating on an RGB palette, we just
- // modify the color intensity instead
- // TODO: From what I understand, palette remapping should be placed
- // separately, so that it can be reset by case 0 above. Thus, we
- // should adjust the functionality of the Palette class accordingly.
- int16 color = argv[1].toSint16();
- if (color >= 10)
- color -= 10;
- uint16 percent = argv[2].toUint16(); // 0 - 100
- if (argc >= 4)
- warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
- warning("kRemapColors: RemapByPercent color %d by %d percent", color, percent);
- // TODO: It's not correct to set intensity here
- //g_sci->_gfxPalette->kernelSetIntensity(color, 255, percent, false);
- }
- break;
- case 3: { // remap to gray
- // NOTE: This adjusts the alpha value of a specific color, and it operates on
- // an RGBA palette
- int16 color = argv[1].toSint16(); // this is subtracted from a maximum color value, and can be offset by 10
- int16 percent = argv[2].toSint16(); // 0 - 100
- uint16 unk3 = (argc >= 4) ? argv[3].toUint16() : 0;
- warning("kRemapColors: RemapToGray color %d by %d percent (unk3 = %d)", color, percent, unk3);
+ case 0: { // remap by percent
+ uint16 percent = argv[1].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingPercent(254, percent);
}
break;
- case 4: { // unknown
- //int16 unk1 = argv[1].toSint16();
- //uint16 unk2 = argv[2].toUint16();
- //uint16 unk3 = argv[3].toUint16();
- //uint16 unk4 = (argc >= 5) ? argv[4].toUint16() : 0;
- kStub(s, argc, argv);
+ case 1: { // remap by range
+ uint16 from = argv[1].toUint16();
+ uint16 to = argv[2].toUint16();
+ uint16 base = argv[3].toUint16();
+ g_sci->_gfxPalette->resetRemapping();
+ g_sci->_gfxPalette->setRemappingRange(254, from, to, base);
}
break;
- case 5: { // set color intensity
- // TODO: This isn't right, it should be setting a mapping table instead.
- // For PQ4, we can emulate this with kernelSetIntensity(). In QFG4, this
- // won't do.
- //int16 mapping = argv[1].toSint16();
- uint16 intensity = argv[2].toUint16();
- // HACK for PQ4
- if (g_sci->getGameId() == GID_PQ4)
- g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
-
- kStub(s, argc, argv);
- }
+ case 2: // turn remapping off (unused)
+ error("Unused subop kRemapColors(2) has been called");
break;
default:
break;
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp
index 413ad1ecb1..685b3c0bd3 100644
--- a/engines/sci/engine/kgraphics32.cpp
+++ b/engines/sci/engine/kgraphics32.cpp
@@ -39,6 +39,7 @@
#include "sci/graphics/cache.h"
#include "sci/graphics/compare.h"
#include "sci/graphics/controls16.h"
+#include "sci/graphics/coordadjuster.h"
#include "sci/graphics/cursor.h"
#include "sci/graphics/palette.h"
#include "sci/graphics/paint16.h"
@@ -171,8 +172,13 @@ reg_t kCreateTextBitmap(EngineState *s, int argc, reg_t *argv) {
debugC(kDebugLevelStrings, "kCreateTextBitmap case 0 (%04x:%04x, %04x:%04x, %04x:%04x)",
PRINT_REG(argv[1]), PRINT_REG(argv[2]), PRINT_REG(argv[3]));
debugC(kDebugLevelStrings, "%s", text.c_str());
- uint16 maxWidth = argv[1].toUint16(); // nsRight - nsLeft + 1
- uint16 maxHeight = argv[2].toUint16(); // nsBottom - nsTop + 1
+ int16 maxWidth = argv[1].toUint16();
+ int16 maxHeight = argv[2].toUint16();
+ g_sci->_gfxCoordAdjuster->fromScriptToDisplay(maxHeight, maxWidth);
+ // These values can be larger than the screen in the SQ6 demo, room 100
+ // TODO: Find out why. For now, don't show any text in that room.
+ if (g_sci->getGameId() == GID_SQ6 && g_sci->isDemo() && s->currentRoomNumber() == 100)
+ return NULL_REG;
return g_sci->_gfxText32->createTextBitmap(object, maxWidth, maxHeight);
}
case 1: {
@@ -197,18 +203,6 @@ reg_t kDisposeTextBitmap(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
-reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) {
- uint16 windowsOption = argv[0].toUint16();
- switch (windowsOption) {
- case 0:
- // Title bar on/off in Phantasmagoria, we return 0 (off)
- return NULL_REG;
- default:
- warning("GetWindowsOption: Unknown option %d", windowsOption);
- return NULL_REG;
- }
-}
-
reg_t kWinHelp(EngineState *s, int argc, reg_t *argv) {
switch (argv[0].toUint16()) {
case 1:
@@ -236,12 +230,12 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
// tables inside graphics/transitions.cpp
uint16 showStyle = argv[0].toUint16(); // 0 - 15
reg_t planeObj = argv[1]; // the affected plane
- //uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts
- //uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff
- //int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out
- //uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts
- //uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out
-#if 0
+ Common::String planeObjName = s->_segMan->getObjectName(planeObj);
+ uint16 seconds = argv[2].toUint16(); // seconds that the transition lasts
+ uint16 backColor = argv[3].toUint16(); // target back color(?). When fading out, it's 0x0000. When fading in, it's 0xffff
+ int16 priority = argv[4].toSint16(); // always 0xc8 (200) when fading in/out
+ uint16 animate = argv[5].toUint16(); // boolean, animate or not while the transition lasts
+ uint16 refFrame = argv[6].toUint16(); // refFrame, always 0 when fading in/out
int16 divisions;
// If the game has the pFadeArray selector, another parameter is used here,
@@ -253,7 +247,7 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
} else {
divisions = (argc >= 8) ? argv[7].toSint16() : -1; // divisions (transition steps?)
}
-#endif
+
if (showStyle > 15) {
warning("kSetShowStyle: Illegal style %d for plane %04x:%04x", showStyle, PRINT_REG(planeObj));
return s->r_acc;
@@ -269,18 +263,29 @@ reg_t kSetShowStyle(EngineState *s, int argc, reg_t *argv) {
// TODO: Check if the plane is in the list of planes to draw
+ Common::String effectName = "unknown";
+
switch (showStyle) {
- //case 0: // no transition, perhaps? (like in the previous SCI versions)
+ case 0: // no transition / show
+ effectName = "show";
+ break;
case 13: // fade out
+ effectName = "fade out";
// TODO
+ break;
case 14: // fade in
+ effectName = "fade in";
// TODO
+ break;
default:
- // TODO: This is all a stub/skeleton, thus we're invoking kStub() for now
- kStub(s, argc, argv);
+ // TODO
break;
}
+ warning("kSetShowStyle: effect %d (%s) - plane: %04x:%04x (%s), sec: %d, "
+ "back: %d, prio: %d, animate: %d, ref frame: %d, divisions: %d",
+ showStyle, effectName.c_str(), PRINT_REG(planeObj), planeObjName.c_str(),
+ seconds, backColor, priority, animate, refFrame, divisions);
return s->r_acc;
}
@@ -364,7 +369,8 @@ reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv) {
case 10: // Where, called by ScrollableWindow::where
// TODO
// argv[2] is an unknown integer
- kStub(s, argc, argv);
+ // Silenced the warnings because of the high amount of console spam
+ //kStub(s, argc, argv);
break;
case 11: // Go, called by ScrollableWindow::scrollTo
// 2 extra parameters here
@@ -638,6 +644,166 @@ reg_t kDeleteLine(EngineState *s, int argc, reg_t *argv) {
return s->r_acc;
}
+reg_t kSetScroll(EngineState *s, int argc, reg_t *argv) {
+ // Called in the intro of LSL6 hires (room 110)
+ // The end effect of this is the same as the old screen scroll transition
+
+ // 7 parameters
+ reg_t planeObject = argv[0];
+ //int16 x = argv[1].toSint16();
+ //int16 y = argv[2].toSint16();
+ uint16 pictureId = argv[3].toUint16();
+ // param 4: int (0 in LSL6, probably scroll direction? The picture in LSL6 scrolls down)
+ // param 5: int (first call is 1, then the subsequent one is 0 in LSL6)
+ // param 6: optional int (0 in LSL6)
+
+ // Set the new picture directly for now
+ //writeSelectorValue(s->_segMan, planeObject, SELECTOR(left), x);
+ //writeSelectorValue(s->_segMan, planeObject, SELECTOR(top), y);
+ writeSelectorValue(s->_segMan, planeObject, SELECTOR(picture), pictureId);
+ // and update our draw list
+ g_sci->_gfxFrameout->kernelUpdatePlane(planeObject);
+
+ // TODO
+ return kStub(s, argc, argv);
+}
+
+reg_t kPalCycle(EngineState *s, int argc, reg_t *argv) {
+ // Examples: GK1 room 480 (Bayou ritual), LSL6 room 100 (title screen)
+
+ switch (argv[0].toUint16()) {
+ case 0: { // Palette animation initialization
+ // 3 or 4 extra params
+ // Case 1 sends fromColor and speed again, so we don't need them here.
+ // Only toColor is stored
+ //uint16 fromColor = argv[1].toUint16();
+ s->_palCycleToColor = argv[2].toUint16();
+ //uint16 speed = argv[3].toUint16();
+
+ // Invalidate the picture, so that the palette steps calls (case 1
+ // below) can update its palette without it being overwritten by the
+ // view/picture palettes.
+ g_sci->_gfxScreen->_picNotValid = 1;
+
+ // TODO: The fourth optional parameter is an unknown integer, and is 0 by default
+ if (argc == 5) {
+ // When this variant is used, picNotValid doesn't seem to be set
+ // (e.g. GK1 room 480). In this case, the animation step calls are
+ // not made, so perhaps this signifies the palette cycling steps
+ // to make.
+ // GK1 sets this to 6 (6 palette steps?)
+ g_sci->_gfxScreen->_picNotValid = 0;
+ }
+ kStub(s, argc, argv);
+ }
+ break;
+ case 1: { // Palette animation step
+ // This is the same as the old kPaletteAnimate call, with 1 set of colors.
+ // The end color is set up during initialization in case 0 above.
+
+ // 1 or 2 extra params
+ uint16 fromColor = argv[1].toUint16();
+ uint16 speed = (argc == 2) ? 1 : argv[2].toUint16();
+ // TODO: For some reason, this doesn't set the color correctly
+ // (e.g. LSL6 intro, room 100, Sierra logo)
+ if (g_sci->_gfxPalette->kernelAnimate(fromColor, s->_palCycleToColor, speed))
+ g_sci->_gfxPalette->kernelAnimateSet();
+ }
+ // No kStub() call here, as this gets called loads of times, like kPaletteAnimate
+ break;
+ // case 2 hasn't been encountered
+ // case 3 hasn't been encountered
+ case 4: // reset any palette cycling and make the picture valid again
+ // Gets called when changing rooms and after palette cycling animations finish
+ // 0 or 1 extra params
+ if (argc == 1) {
+ g_sci->_gfxScreen->_picNotValid = 0;
+ // TODO: This also seems to perform more steps
+ } else {
+ // The variant with the 1 extra param resets remapping to base
+ // TODO
+ }
+ kStub(s, argc, argv);
+ break;
+ default:
+ // TODO
+ kStub(s, argc, argv);
+ break;
+ }
+
+ return s->r_acc;
+}
+
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv) {
+ uint16 operation = argv[0].toUint16();
+
+ switch (operation) {
+ case 0: { // turn remapping off
+ // WORKAROUND: Game scripts in QFG4 erroneously turn remapping off in room
+ // 140 (the character point allocation screen) and never turn it back on,
+ // even if it's clearly used in that screen.
+ if (g_sci->getGameId() == GID_QFG4 && s->currentRoomNumber() == 140)
+ return s->r_acc;
+
+ int16 base = (argc >= 2) ? argv[1].toSint16() : 0;
+ if (base > 0)
+ warning("kRemapColors(0) called with base %d", base);
+ g_sci->_gfxPalette->resetRemapping();
+ }
+ break;
+ case 1: { // remap by range
+ uint16 color = argv[1].toUint16();
+ uint16 from = argv[2].toUint16();
+ uint16 to = argv[3].toUint16();
+ uint16 base = argv[4].toUint16();
+ uint16 unk5 = (argc >= 6) ? argv[5].toUint16() : 0;
+ if (unk5 > 0)
+ warning("kRemapColors(1) called with 6 parameters, unknown parameter is %d", unk5);
+ g_sci->_gfxPalette->setRemappingRange(color, from, to, base);
+ }
+ break;
+ case 2: { // remap by percent
+ uint16 color = argv[1].toUint16();
+ uint16 percent = argv[2].toUint16(); // 0 - 100
+ if (argc >= 4)
+ warning("RemapByPercent called with 4 parameters, unknown parameter is %d", argv[3].toUint16());
+ g_sci->_gfxPalette->setRemappingPercent(color, percent);
+ }
+ break;
+ case 3: { // remap to gray
+ // Example call: QFG4 room 490 (Baba Yaga's hut) - params are color 253, 75% and 0
+ int16 color = argv[1].toSint16();
+ int16 percent = argv[2].toSint16(); // 0 - 100
+ uint16 unk3 = (argc >= 4) ? argv[3].toUint16() : 0;
+ warning("kRemapColors: RemapToGray color %d by %d percent (unk3 = %d)", color, percent, unk3);
+ // TODO
+ }
+ break;
+ case 4: { // remap to percent gray
+ //int16 unk1 = argv[1].toSint16();
+ //uint16 unk2 = argv[2].toUint16();
+ //uint16 unk3 = argv[3].toUint16();
+ //uint16 unk4 = (argc >= 5) ? argv[4].toUint16() : 0;
+ kStub(s, argc, argv);
+ }
+ break;
+ case 5: { // don't map to range
+ //int16 mapping = argv[1].toSint16();
+ uint16 intensity = argv[2].toUint16();
+ // HACK for PQ4
+ if (g_sci->getGameId() == GID_PQ4)
+ g_sci->_gfxPalette->kernelSetIntensity(0, 255, intensity, true);
+
+ kStub(s, argc, argv);
+ }
+ break;
+ default:
+ break;
+ }
+
+ return s->r_acc;
+}
+
#endif
} // End of namespace Sci
diff --git a/engines/sci/engine/klists.cpp b/engines/sci/engine/klists.cpp
index 15d18eb4bb..342fa95eda 100644
--- a/engines/sci/engine/klists.cpp
+++ b/engines/sci/engine/klists.cpp
@@ -506,6 +506,11 @@ reg_t kListAt(EngineState *s, int argc, reg_t *argv) {
curIndex++;
}
+ // Update the virtual file selected in the character import screen of QFG4.
+ // For the SCI0-SCI1.1 version of this, check kDrawControl().
+ if (g_sci->inQfGImportRoom() && !strcmp(s->_segMan->getObjectName(curObject), "SelectorDText"))
+ s->_chosenQfGImportItem = listIndex;
+
return curObject;
}
diff --git a/engines/sci/engine/kmath.cpp b/engines/sci/engine/kmath.cpp
index 7570856dff..a643fbe37a 100644
--- a/engines/sci/engine/kmath.cpp
+++ b/engines/sci/engine/kmath.cpp
@@ -77,7 +77,35 @@ reg_t kSqrt(EngineState *s, int argc, reg_t *argv) {
return make_reg(0, (int16) sqrt((float) ABS(argv[0].toSint16())));
}
+/**
+ * Returns the angle (in degrees) between the two points determined by (x1, y1)
+ * and (x2, y2). The angle ranges from 0 to 359 degrees.
+ * What this function does is pretty simple but apparently the original is not
+ * accurate.
+ */
uint16 kGetAngleWorker(int16 x1, int16 y1, int16 x2, int16 y2) {
+ // TODO: This has been implemented based on behavior observed with a test
+ // program created with SCI Studio. However, the return values have subtle
+ // differences from the original, which uses custom implementation of atan().
+ // The differences in the return values are the cause of bug #3540976
+ // and perhaps bug #3037267 as well.
+ // The results of this function match the expected results of SCI0, but not
+ // SCI1 (hence the bug in Longbow). We need to find the point in history
+ // when this function was changed.
+
+ // HACK: Return the expected value for Longbow, scene 150 (bug #3540976).
+ // This is a temporary solution, till the function returns the expected
+ // results.
+ if (g_sci->getGameId() == GID_LONGBOW && g_sci->getEngineState()->currentRoomNumber() == 150) {
+ if (x1 == 207 && y1 == 88 && x2 == 107 && y2 == 184)
+ return 226;
+ }
+
+#if 0
+ // A simpler atan2-based implementation
+ return (int16)(360 - atan2((double)(x1 - x2), (double)(y1 - y2)) * 57.2958) % 360;
+#endif
+
int16 xRel = x2 - x1;
int16 yRel = y1 - y2; // y-axis is mirrored.
int16 angle;
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index 12c830f622..8b7fc4ffec 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -419,6 +419,18 @@ reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv) {
return argv[2];
}
+reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv) {
+ uint16 windowsOption = argv[0].toUint16();
+ switch (windowsOption) {
+ case 0:
+ // Title bar on/off in Phantasmagoria, we return 0 (off)
+ return NULL_REG;
+ default:
+ warning("GetWindowsOption: Unknown option %d", windowsOption);
+ return NULL_REG;
+ }
+}
+
#endif
// kIconBar is really a subop of kMacPlatform for SCI1.1 Mac
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp
index b378b4d58b..0633267db4 100644
--- a/engines/sci/engine/ksound.cpp
+++ b/engines/sci/engine/ksound.cpp
@@ -140,12 +140,14 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
((argv[3].toUint16() & 0xff) << 16) |
((argv[4].toUint16() & 0xff) << 8) |
(argv[5].toUint16() & 0xff);
- if (argc == 8) {
+ // Removed warning because of the high amount of console spam
+ /*if (argc == 8) {
+ // TODO: Handle the extra 2 SCI21 params
// argv[6] is always 1
// argv[7] is the contents of global 229 (0xE5)
warning("kDoAudio: Play called with SCI2.1 extra parameters: %04x:%04x and %04x:%04x",
PRINT_REG(argv[6]), PRINT_REG(argv[7]));
- }
+ }*/
} else {
warning("kDoAudio: Play called with an unknown number of parameters (%d)", argc);
return NULL_REG;
@@ -244,6 +246,11 @@ reg_t kDoAudio(EngineState *s, int argc, reg_t *argv) {
// Used in Pharkas whenever a speech sample starts (takes no params)
//warning("kDoAudio: Unhandled case 13, %d extra arguments passed", argc - 1);
break;
+ case 17:
+ // Seems to be some sort of audio sync, used in SQ6. Silenced the
+ // warning due to the high level of spam it produces. (takes no params)
+ //warning("kDoAudio: Unhandled case 17, %d extra arguments passed", argc - 1);
+ break;
default:
warning("kDoAudio: Unhandled case %d, %d extra arguments passed", argv[0].toUint16(), argc - 1);
}
diff --git a/engines/sci/engine/kvideo.cpp b/engines/sci/engine/kvideo.cpp
index 2456ba1100..cb2a763da9 100644
--- a/engines/sci/engine/kvideo.cpp
+++ b/engines/sci/engine/kvideo.cpp
@@ -90,7 +90,7 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) {
EngineState *s = g_sci->getEngineState();
if (videoDecoder->hasDirtyPalette()) {
- byte *palette = (byte *)videoDecoder->getPalette() + s->_vmdPalStart * 3;
+ const byte *palette = videoDecoder->getPalette() + s->_vmdPalStart * 3;
g_system->getPaletteManager()->setPalette(palette, s->_vmdPalStart, s->_vmdPalEnd - s->_vmdPalStart);
}
@@ -108,7 +108,7 @@ void playVideo(Video::VideoDecoder *videoDecoder, VideoState videoState) {
}
if (videoDecoder->hasDirtyPalette()) {
- byte *palette = (byte *)videoDecoder->getPalette() + s->_vmdPalStart * 3;
+ const byte *palette = videoDecoder->getPalette() + s->_vmdPalStart * 3;
g_system->getPaletteManager()->setPalette(palette, s->_vmdPalStart, s->_vmdPalEnd - s->_vmdPalStart);
}
@@ -209,6 +209,8 @@ reg_t kShowMovie(EngineState *s, int argc, reg_t *argv) {
warning("Failed to open movie file %s", filename.c_str());
delete videoDecoder;
videoDecoder = 0;
+ } else {
+ s->_videoState.fileName = filename;
}
break;
}
diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp
index cddd01e10c..a92d572d35 100644
--- a/engines/sci/engine/message.cpp
+++ b/engines/sci/engine/message.cpp
@@ -400,11 +400,21 @@ Common::String MessageState::processString(const char *s) {
void MessageState::outputString(reg_t buf, const Common::String &str) {
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
- SciString *sciString = _segMan->lookupString(buf);
- sciString->setSize(str.size() + 1);
- for (uint32 i = 0; i < str.size(); i++)
- sciString->setValue(i, str.c_str()[i]);
- sciString->setValue(str.size(), 0);
+ if (_segMan->getSegmentType(buf.getSegment()) == SEG_TYPE_STRING) {
+ SciString *sciString = _segMan->lookupString(buf);
+ sciString->setSize(str.size() + 1);
+ for (uint32 i = 0; i < str.size(); i++)
+ sciString->setValue(i, str.c_str()[i]);
+ sciString->setValue(str.size(), 0);
+ } else if (_segMan->getSegmentType(buf.getSegment()) == SEG_TYPE_ARRAY) {
+ // Happens in the intro of LSL6, we are asked to write the string
+ // into an array
+ SciArray<reg_t> *sciString = _segMan->lookupArray(buf);
+ sciString->setSize(str.size() + 1);
+ for (uint32 i = 0; i < str.size(); i++)
+ sciString->setValue(i, make_reg(0, str.c_str()[i]));
+ sciString->setValue(str.size(), NULL_REG);
+ }
} else {
#endif
SegmentRef buffer_r = _segMan->dereference(buf);
diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp
index d4143dcceb..037f4ab700 100644
--- a/engines/sci/engine/script.cpp
+++ b/engines/sci/engine/script.cpp
@@ -422,16 +422,9 @@ uint32 Script::validateExportFunc(int pubfunct, bool relocSci3) {
}
}
- if (!offset) {
-#ifdef ENABLE_SCI32
- // WORKAROUNDS for invalid (empty) exports
- if (g_sci->getGameId() == GID_TORIN && _nr == 64036) {
- } else if (g_sci->getGameId() == GID_RAMA && _nr == 64908) {
- } else
-#endif
- error("Request for invalid exported function 0x%x of script %d", pubfunct, _nr);
- return NULL;
- }
+ // Note that it's perfectly normal to return a zero offset, especially in
+ // SCI1.1 and newer games. Examples include script 64036 in Torin's Passage,
+ // script 64908 in the demo of RAMA and script 1013 in KQ6 floppy.
if (offset >= _bufSize)
error("Invalid export function pointer");
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 69eb377684..659c13b13e 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -978,7 +978,27 @@ const uint16 sq4CdPatchTextOptionsButton[] = {
PATCH_END
};
-// Patch 2: Add the ability to toggle among the three available options,
+// Patch 2: Adjust a check in babbleIcon::init, which handles the babble icon
+// (e.g. the two guys from Andromeda) shown when dying/quitting.
+// Fixes bug #3538418.
+const byte sq4CdSignatureBabbleIcon[] = {
+ 7,
+ 0x89, 0x5a, // lsg 5a
+ 0x35, 0x02, // ldi 02
+ 0x1a, // eq?
+ 0x31, 0x26, // bnt 26 [02a7]
+ 0
+};
+
+const uint16 sq4CdPatchBabbleIcon[] = {
+ 0x89, 0x5a, // lsg 5a
+ 0x35, 0x01, // ldi 01
+ 0x1a, // eq?
+ 0x2f, 0x26, // bt 26 [02a7]
+ PATCH_END
+};
+
+// Patch 3: Add the ability to toggle among the three available options,
// when the text options button is clicked: "Speech", "Text" and "Both".
// Refer to the patch above for additional details.
// iconTextSwitch::doit (called when the text options button is clicked)
@@ -1030,6 +1050,7 @@ const SciScriptSignature sq4Signatures[] = {
{ 298, "Floppy: endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x44), -3, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
{ 298, "Floppy (German): endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x4c), -3, sq4FloppySignatureEndlessFlightGerman, sq4FloppyPatchEndlessFlight },
{ 818, "CD: Speech and subtitles option", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x3c, 0x35), 0, sq4CdSignatureTextOptions, sq4CdPatchTextOptions },
+ { 0, "CD: Babble icon speech and subtitles fix", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x35, 0x02), 0, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon },
{ 818, "CD: Speech and subtitles option button", 1, PATCH_MAGICDWORD(0x35, 0x01, 0xa1, 0x53), 0, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton },
SCI_SIGNATUREENTRY_TERMINATOR
};
diff --git a/engines/sci/engine/seg_manager.cpp b/engines/sci/engine/seg_manager.cpp
index a6c145979f..951fc7c363 100644
--- a/engines/sci/engine/seg_manager.cpp
+++ b/engines/sci/engine/seg_manager.cpp
@@ -143,16 +143,27 @@ Script *SegManager::allocateScript(int script_nr, SegmentId *segid) {
}
void SegManager::deallocate(SegmentId seg) {
- if (!check(seg))
- error("SegManager::deallocate(): invalid segment ID");
+ if (seg < 1 || (uint)seg >= _heap.size())
+ error("Attempt to deallocate an invalid segment ID");
SegmentObj *mobj = _heap[seg];
+ if (!mobj)
+ error("Attempt to deallocate an already freed segment");
if (mobj->getType() == SEG_TYPE_SCRIPT) {
Script *scr = (Script *)mobj;
_scriptSegMap.erase(scr->getScriptNumber());
- if (scr->getLocalsSegment())
- deallocate(scr->getLocalsSegment());
+ if (scr->getLocalsSegment()) {
+ // Check if the locals segment has already been deallocated.
+ // If the locals block has been stored in a segment with an ID
+ // smaller than the segment ID of the script itself, it will be
+ // already freed at this point. This can happen when scripts are
+ // uninstantiated and instantiated again: they retain their own
+ // segment ID, but are allocated a new locals segment, which can
+ // have an ID smaller than the segment of the script itself.
+ if (_heap[scr->getLocalsSegment()])
+ deallocate(scr->getLocalsSegment());
+ }
}
delete mobj;
@@ -307,21 +318,6 @@ reg_t SegManager::findObjectByName(const Common::String &name, int index) {
return result[index];
}
-// validate the seg
-// return:
-// false - invalid seg
-// true - valid seg
-bool SegManager::check(SegmentId seg) {
- if (seg < 1 || (uint)seg >= _heap.size()) {
- return false;
- }
- if (!_heap[seg]) {
- warning("SegManager: seg %x is removed from memory, but not removed from hash_map", seg);
- return false;
- }
- return true;
-}
-
// return the seg if script_id is valid and in the map, else 0
SegmentId SegManager::getScriptSegment(int script_id) const {
return _scriptSegMap.getVal(script_id, 0);
diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h
index 356a1b04a7..074d3f6b0a 100644
--- a/engines/sci/engine/seg_manager.h
+++ b/engines/sci/engine/seg_manager.h
@@ -471,14 +471,6 @@ private:
void createClassTable();
SegmentId findFreeSegment() const;
-
- /**
- * Check segment validity
- * @param[in] seg The segment to validate
- * @return false if 'seg' is an invalid segment, true if
- * 'seg' is a valid segment
- */
- bool check(SegmentId seg);
};
} // End of namespace Sci
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 94a3fe3ae5..0f0c8dcd66 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -122,8 +122,11 @@ void EngineState::reset(bool isRestoring) {
_videoState.reset();
_syncedAudioOptions = false;
+
_vmdPalStart = 0;
_vmdPalEnd = 256;
+
+ _palCycleToColor = 255;
}
void EngineState::speedThrottler(uint32 neededSleep) {
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index 9ae6299d83..81090876c7 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -199,6 +199,8 @@ public:
uint16 _vmdPalStart, _vmdPalEnd;
bool _syncedAudioOptions;
+ uint16 _palCycleToColor;
+
/**
* Resets the engine state.
*/
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 5a2a39def2..3f43966976 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1173,6 +1173,7 @@ void run_vm(EngineState *s) {
case op_line: // 0x3f (63)
// Debug opcode (line number)
+ //debug("Script %d, line %d", scr->getScriptNumber(), opparams[0]);
break;
case op_lag: // 0x40 (64)
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index a0fd6689df..8b38faa013 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -202,6 +202,7 @@ enum SciOpcodes {
op_push2 = 0x3d, // 061
op_pushSelf = 0x3e, // 062
op_line = 0x3f, // 063
+ //
op_lag = 0x40, // 064
op_lal = 0x41, // 065
op_lat = 0x42, // 066
@@ -218,6 +219,7 @@ enum SciOpcodes {
op_lsli = 0x4d, // 077
op_lsti = 0x4e, // 078
op_lspi = 0x4f, // 079
+ //
op_sag = 0x50, // 080
op_sal = 0x51, // 081
op_sat = 0x52, // 082
@@ -234,6 +236,7 @@ enum SciOpcodes {
op_ssli = 0x5d, // 093
op_ssti = 0x5e, // 094
op_sspi = 0x5f, // 095
+ //
op_plusag = 0x60, // 096
op_plusal = 0x61, // 097
op_plusat = 0x62, // 098
@@ -250,6 +253,7 @@ enum SciOpcodes {
op_plussli = 0x6d, // 109
op_plussti = 0x6e, // 110
op_plusspi = 0x6f, // 111
+ //
op_minusag = 0x70, // 112
op_minusal = 0x71, // 113
op_minusat = 0x72, // 114
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index ecb1e4c2d5..fea3aed9ae 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -40,6 +40,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
{ GID_MOTHERGOOSE256, -1, 999, 0, "Event", "new", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_and: constantly during the game (SCI1 version)
{ GID_MOTHERGOOSE256, -1, 4, 0, "rm004", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_or: when going north and reaching the castle (rooms 4 and 37) - bug #3038228
{ GID_MOTHERGOOSEHIRES,90, 90, 0, "newGameButton", "select", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_ge: MUMG Deluxe, when selecting "New Game" in the main menu. It tries to compare an integer with a list. Needs to return false for the game to continue.
+ { GID_PHANTASMAGORIA, 902, 0, 0, "", "export 7", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_shr: when starting a chapter in Phantasmagoria
{ GID_QFG1VGA, 301, 928, 0, "Blink", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_div: when entering the inn, gets called with 1 parameter, but 2nd parameter is used for div which happens to be an object
{ GID_QFG2, 200, 200, 0, "astro", "messages", -1, 0, { WORKAROUND_FAKE, 0 } }, // op_lsi: when getting asked for your name by the astrologer bug #3039879
{ GID_GK1, 800,64992, 0, "Fwd", "doit", -1, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when Mosely finds Gabriel and Grace near the end of the game, compares the Grooper object with 7
@@ -162,10 +163,10 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ1, -1, 703, 0, "", "export 1", -1, 0, { WORKAROUND_FAKE, 0 } }, // sub that's called from several objects while on sarien battle cruiser
{ GID_SQ1, -1, 703, 0, "firePulsar", "changeState", 0x18a, 0, { WORKAROUND_FAKE, 0 } }, // export 1, but called locally (when shooting at aliens)
{ GID_SQ4, -1, 398, 0, "showBox", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // CD: called when rummaging in Software Excess bargain bin
- { GID_SQ4, -1, 928, 0, "Narrator", "startText", -1, 1000, { WORKAROUND_FAKE, 1 } }, // CD: method returns this to the caller
+ { GID_SQ4, -1, 928, -1, "Narrator", "startText", -1, 1000, { WORKAROUND_FAKE, 1 } }, // CD: happens in the options dialog and in-game when speech and subtitles are used simultaneously
{ GID_SQ5, 201, 201, 0, "buttonPanel", "doVerb", -1, 0, { WORKAROUND_FAKE, 1 } }, // when looking at the orange or red button - bug #3038563
{ GID_SQ6, -1, 0, 0, "SQ6", "init", -1, 2, { WORKAROUND_FAKE, 0 } }, // Demo and full version: called when the game starts (demo: room 0, full: room 100)
- { GID_SQ6, 100, 64950, 0, "View", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu
+ { GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", -1, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places
{ GID_SQ6, -1, 64964, 0, "DPath", "init", -1, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_TORIN, -1, 64017, 0, "oFlags", "clear", -1, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
SCI_WORKAROUNDENTRY_TERMINATOR
@@ -397,6 +398,7 @@ const SciWorkaroundEntry kUnLoad_workarounds[] = {
{ GID_LSL6, 740, 740, 0, "showCartoon", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during ending, 4 additional parameters are passed by accident
{ GID_LSL6HIRES, 130, 130, 0, "recruitLarryScr", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during intro, a 3rd parameter is passed by accident
{ GID_SQ1, 43, 303, 0, "slotGuy", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving ulence flats bar, parameter 1 is not passed - script error
+ { GID_QFG4, 770, 110, 0, "dreamer", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during the dream sequence, a 3rd parameter is passed by accident
SCI_WORKAROUNDENTRY_TERMINATOR
};